using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common; namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Keyboard { struct KeyboardState : ISampledData { public ulong SamplingNumber; public KeyboardModifier Modifiers; public KeyboardKey Keys; ulong ISampledData.SamplingNumber => SamplingNumber; } }