using System.Runtime.InteropServices; namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Npad { [StructLayout(LayoutKind.Sequential, Size = 0x5000)] struct NpadState { public NpadInternalState InternalState; public static NpadState Create() { return new NpadState { InternalState = NpadInternalState.Create() }; } } }