using OpenTK.Audio.OpenAL; using Ryujinx.Audio.Common; using Ryujinx.Audio.Integration; using Ryujinx.Memory; using System; using System.Collections.Concurrent; using System.Linq; using System.Threading; using static Ryujinx.Audio.Integration.IHardwareDeviceDriver; namespace Ryujinx.Audio.Backends.OpenAL { public class OpenALHardwareDeviceDriver : IHardwareDeviceDriver { private readonly ALDevice _device; private readonly ALContext _context; private readonly ManualResetEvent _updateRequiredEvent; private readonly ManualResetEvent _pauseEvent; private readonly ConcurrentDictionary _sessions; private bool _stillRunning; private readonly Thread _updaterThread; public OpenALHardwareDeviceDriver() { _device = ALC.OpenDevice(""); _context = ALC.CreateContext(_device, new ALContextAttributes()); _updateRequiredEvent = new ManualResetEvent(false); _pauseEvent = new ManualResetEvent(true); _sessions = new ConcurrentDictionary(); _stillRunning = true; _updaterThread = new Thread(Update) { Name = "HardwareDeviceDriver.OpenAL" }; _updaterThread.Start(); } public static bool IsSupported { get { try { return ALC.GetStringList(GetEnumerationStringList.DeviceSpecifier).Any(); } catch { return false; } } } public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume) { if (channelCount == 0) { channelCount = 2; } if (sampleRate == 0) { sampleRate = Constants.TargetSampleRate; } if (direction != Direction.Output) { throw new ArgumentException($"{direction}"); } else if (!SupportsChannelCount(channelCount)) { throw new ArgumentException($"{channelCount}"); } OpenALHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount, volume); _sessions.TryAdd(session, 0); return session; } internal bool Unregister(OpenALHardwareDeviceSession session) { return _sessions.TryRemove(session, out _); } public ManualResetEvent GetUpdateRequiredEvent() { return _updateRequiredEvent; } public ManualResetEvent GetPauseEvent() { return _pauseEvent; } private void Update() { ALC.MakeContextCurrent(_context); while (_stillRunning) { bool updateRequired = false; foreach (OpenALHardwareDeviceSession session in _sessions.Keys) { if (session.Update()) { updateRequired = true; } } if (updateRequired) { _updateRequiredEvent.Set(); } // If it's not slept it will waste cycles. Thread.Sleep(10); } } public void Dispose() { GC.SuppressFinalize(this); Dispose(true); } protected virtual void Dispose(bool disposing) { if (disposing) { _stillRunning = false; foreach (OpenALHardwareDeviceSession session in _sessions.Keys) { session.Dispose(); } ALC.DestroyContext(_context); ALC.CloseDevice(_device); _pauseEvent.Dispose(); } } public bool SupportsSampleRate(uint sampleRate) { return true; } public bool SupportsSampleFormat(SampleFormat sampleFormat) { return true; } public bool SupportsChannelCount(uint channelCount) { return channelCount == 1 || channelCount == 2 || channelCount == 6; } public bool SupportsDirection(Direction direction) { return direction == Direction.Output; } } }