using Ryujinx.Common.Memory; using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common; namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.TouchScreen { struct TouchScreenState : ISampledData { public ulong SamplingNumber; public int TouchesCount; private int _reserved; public Array16 Touches; ulong ISampledData.SamplingNumber => SamplingNumber; } }