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This repository has been archived on 2024-10-12. You can view files and clone it, but cannot push or open issues or pull requests.
ryujinx-final/Ryujinx.Graphics.Gpu/Engine
2020-01-09 02:13:00 +01:00
..
Compute.cs Invalidate shaders when they are modified 2020-01-09 02:13:00 +01:00
ComputeParams.cs Initial work 2020-01-09 02:13:00 +01:00
Inline2Memory.cs Add per-source type memory change tracking, simplified state change tracking, other fixes 2020-01-09 02:13:00 +01:00
MethodClear.cs Add per-source type memory change tracking, simplified state change tracking, other fixes 2020-01-09 02:13:00 +01:00
MethodCopyBuffer.cs Flush buffers on copies 2020-01-09 02:13:00 +01:00
MethodCopyTexture.cs Add per-source type memory change tracking, simplified state change tracking, other fixes 2020-01-09 02:13:00 +01:00
MethodDraw.cs Add per-source type memory change tracking, simplified state change tracking, other fixes 2020-01-09 02:13:00 +01:00
MethodReport.cs Add per-source type memory change tracking, simplified state change tracking, other fixes 2020-01-09 02:13:00 +01:00
MethodResetCounter.cs Initial work 2020-01-09 02:13:00 +01:00
Methods.cs Invalidate shaders when they are modified 2020-01-09 02:13:00 +01:00
MethodUniformBufferBind.cs Add per-source type memory change tracking, simplified state change tracking, other fixes 2020-01-09 02:13:00 +01:00
MethodUniformBufferUpdate.cs Add per-source type memory change tracking, simplified state change tracking, other fixes 2020-01-09 02:13:00 +01:00