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ryujinx-final/Ryujinx.Graphics.Shader/Instructions/InstEmitBitfield.cs
gdkchan acc0b0f313
Fix FLO.SH shader instruction with a input of 0 (#2876)
* Fix FLO.SH shader instruction with a input of 0

* Shader cache version bump
2021-12-05 13:25:05 +01:00

194 lines
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6 KiB
C#

using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Instructions
{
static partial class InstEmit
{
public static void BfeR(EmitterContext context)
{
InstBfeR op = context.GetOp<InstBfeR>();
var srcA = GetSrcReg(context, op.SrcA);
var srcB = GetSrcReg(context, op.SrcB);
EmitBfe(context, srcA, srcB, op.Dest, op.Brev, op.Signed);
}
public static void BfeI(EmitterContext context)
{
InstBfeI op = context.GetOp<InstBfeI>();
var srcA = GetSrcReg(context, op.SrcA);
var srcB = GetSrcImm(context, Imm20ToSInt(op.Imm20));
EmitBfe(context, srcA, srcB, op.Dest, op.Brev, op.Signed);
}
public static void BfeC(EmitterContext context)
{
InstBfeC op = context.GetOp<InstBfeC>();
var srcA = GetSrcReg(context, op.SrcA);
var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
EmitBfe(context, srcA, srcB, op.Dest, op.Brev, op.Signed);
}
public static void BfiR(EmitterContext context)
{
InstBfiR op = context.GetOp<InstBfiR>();
var srcA = GetSrcReg(context, op.SrcA);
var srcB = GetSrcReg(context, op.SrcB);
var srcC = GetSrcReg(context, op.SrcC);
EmitBfi(context, srcA, srcB, srcC, op.Dest);
}
public static void BfiI(EmitterContext context)
{
InstBfiI op = context.GetOp<InstBfiI>();
var srcA = GetSrcReg(context, op.SrcA);
var srcB = GetSrcImm(context, Imm20ToSInt(op.Imm20));
var srcC = GetSrcReg(context, op.SrcC);
EmitBfi(context, srcA, srcB, srcC, op.Dest);
}
public static void BfiC(EmitterContext context)
{
InstBfiC op = context.GetOp<InstBfiC>();
var srcA = GetSrcReg(context, op.SrcA);
var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
var srcC = GetSrcReg(context, op.SrcC);
EmitBfi(context, srcA, srcB, srcC, op.Dest);
}
public static void BfiRc(EmitterContext context)
{
InstBfiRc op = context.GetOp<InstBfiRc>();
var srcA = GetSrcReg(context, op.SrcA);
var srcB = GetSrcReg(context, op.SrcC);
var srcC = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
EmitBfi(context, srcA, srcB, srcC, op.Dest);
}
public static void FloR(EmitterContext context)
{
InstFloR op = context.GetOp<InstFloR>();
EmitFlo(context, GetSrcReg(context, op.SrcB), op.Dest, op.NegB, op.Sh, op.Signed);
}
public static void FloI(EmitterContext context)
{
InstFloI op = context.GetOp<InstFloI>();
EmitFlo(context, GetSrcImm(context, Imm20ToSInt(op.Imm20)), op.Dest, op.NegB, op.Sh, op.Signed);
}
public static void FloC(EmitterContext context)
{
InstFloC op = context.GetOp<InstFloC>();
EmitFlo(context, GetSrcCbuf(context, op.CbufSlot, op.CbufOffset), op.Dest, op.NegB, op.Sh, op.Signed);
}
public static void PopcR(EmitterContext context)
{
InstPopcR op = context.GetOp<InstPopcR>();
EmitPopc(context, GetSrcReg(context, op.SrcB), op.Dest, op.NegB);
}
public static void PopcI(EmitterContext context)
{
InstPopcI op = context.GetOp<InstPopcI>();
EmitPopc(context, GetSrcImm(context, Imm20ToSInt(op.Imm20)), op.Dest, op.NegB);
}
public static void PopcC(EmitterContext context)
{
InstPopcC op = context.GetOp<InstPopcC>();
EmitPopc(context, GetSrcCbuf(context, op.CbufSlot, op.CbufOffset), op.Dest, op.NegB);
}
private static void EmitBfe(
EmitterContext context,
Operand srcA,
Operand srcB,
int rd,
bool bitReverse,
bool isSigned)
{
if (bitReverse)
{
srcA = context.BitfieldReverse(srcA);
}
Operand position = context.BitwiseAnd(srcB, Const(0xff));
Operand size = context.BitfieldExtractU32(srcB, Const(8), Const(8));
Operand res = isSigned
? context.BitfieldExtractS32(srcA, position, size)
: context.BitfieldExtractU32(srcA, position, size);
context.Copy(GetDest(rd), res);
// TODO: CC, X, corner cases.
}
private static void EmitBfi(EmitterContext context, Operand srcA, Operand srcB, Operand srcC, int rd)
{
Operand position = context.BitwiseAnd(srcB, Const(0xff));
Operand size = context.BitfieldExtractU32(srcB, Const(8), Const(8));
Operand res = context.BitfieldInsert(srcC, srcA, position, size);
context.Copy(GetDest(rd), res);
}
private static void EmitFlo(EmitterContext context, Operand src, int rd, bool invert, bool sh, bool isSigned)
{
Operand srcB = context.BitwiseNot(src, invert);
Operand res;
if (sh)
{
res = context.FindLSB(context.BitfieldReverse(srcB));
}
else
{
res = isSigned
? context.FindMSBS32(srcB)
: context.FindMSBU32(srcB);
}
context.Copy(GetDest(rd), res);
}
private static void EmitPopc(EmitterContext context, Operand src, int rd, bool invert)
{
Operand srcB = context.BitwiseNot(src, invert);
Operand res = context.BitCount(srcB);
context.Copy(GetDest(rd), res);
}
}
}