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ryujinx-final/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
sharmander 8a6607540e
GPU: Improve unnecessary return value in Map function. (#1799)
* Implement VFNMA.F<32/64>

* Update PTC Version

* Update Implementation & Renames & Correct Order

* Add Logging

* Additional logging

* Add additional check to restart loop from beginning if address goes beyond maximum allowed.

* Additional Check that the total range required doesn't exceed capacity of allocator addresses.

* Improve logging

* Ensure hex output

* Update Ryujinx.HLE/HOS/Services/Nv/NvMemoryAllocator.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Remove extra page at end

* Remove unnecessary return val in Map function.

* Remove incorrect description

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2020-12-11 06:05:53 +01:00

218 lines
No EOL
7.5 KiB
C#

using Ryujinx.Memory;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Gpu.Memory
{
/// <summary>
/// GPU memory manager.
/// </summary>
public class MemoryManager
{
private const int PtLvl0Bits = 14;
private const int PtLvl1Bits = 14;
public const int PtPageBits = 12;
private const ulong PtLvl0Size = 1UL << PtLvl0Bits;
private const ulong PtLvl1Size = 1UL << PtLvl1Bits;
public const ulong PageSize = 1UL << PtPageBits;
private const ulong PtLvl0Mask = PtLvl0Size - 1;
private const ulong PtLvl1Mask = PtLvl1Size - 1;
public const ulong PageMask = PageSize - 1;
private const int PtLvl0Bit = PtPageBits + PtLvl1Bits;
private const int PtLvl1Bit = PtPageBits;
public const ulong PteUnmapped = 0xffffffff_ffffffff;
private readonly ulong[][] _pageTable;
public event EventHandler<UnmapEventArgs> MemoryUnmapped;
private GpuContext _context;
/// <summary>
/// Creates a new instance of the GPU memory manager.
/// </summary>
public MemoryManager(GpuContext context)
{
_context = context;
_pageTable = new ulong[PtLvl0Size][];
}
/// <summary>
/// Reads data from GPU mapped memory.
/// </summary>
/// <typeparam name="T">Type of the data</typeparam>
/// <param name="gpuVa">GPU virtual address where the data is located</param>
/// <returns>The data at the specified memory location</returns>
public T Read<T>(ulong gpuVa) where T : unmanaged
{
ulong processVa = Translate(gpuVa);
return MemoryMarshal.Cast<byte, T>(_context.PhysicalMemory.GetSpan(processVa, Unsafe.SizeOf<T>()))[0];
}
/// <summary>
/// Gets a read-only span of data from GPU mapped memory.
/// </summary>
/// <param name="gpuVa">GPU virtual address where the data is located</param>
/// <param name="size">Size of the data</param>
/// <returns>The span of the data at the specified memory location</returns>
public ReadOnlySpan<byte> GetSpan(ulong gpuVa, int size)
{
ulong processVa = Translate(gpuVa);
return _context.PhysicalMemory.GetSpan(processVa, size);
}
/// <summary>
/// Gets a writable region from GPU mapped memory.
/// </summary>
/// <param name="address">Start address of the range</param>
/// <param name="size">Size in bytes to be range</param>
/// <returns>A writable region with the data at the specified memory location</returns>
public WritableRegion GetWritableRegion(ulong gpuVa, int size)
{
ulong processVa = Translate(gpuVa);
return _context.PhysicalMemory.GetWritableRegion(processVa, size);
}
/// <summary>
/// Writes data to GPU mapped memory.
/// </summary>
/// <typeparam name="T">Type of the data</typeparam>
/// <param name="gpuVa">GPU virtual address to write the value into</param>
/// <param name="value">The value to be written</param>
public void Write<T>(ulong gpuVa, T value) where T : unmanaged
{
ulong processVa = Translate(gpuVa);
_context.PhysicalMemory.Write(processVa, MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateSpan(ref value, 1)));
}
/// <summary>
/// Writes data to GPU mapped memory.
/// </summary>
/// <param name="gpuVa">GPU virtual address to write the data into</param>
/// <param name="data">The data to be written</param>
public void Write(ulong gpuVa, ReadOnlySpan<byte> data)
{
ulong processVa = Translate(gpuVa);
_context.PhysicalMemory.Write(processVa, data);
}
/// <summary>
/// Maps a given range of pages to the specified CPU virtual address.
/// </summary>
/// <remarks>
/// All addresses and sizes must be page aligned.
/// </remarks>
/// <param name="pa">CPU virtual address to map into</param>
/// <param name="va">GPU virtual address to be mapped</param>
/// <param name="size">Size in bytes of the mapping</param>
public void Map(ulong pa, ulong va, ulong size)
{
lock (_pageTable)
{
MemoryUnmapped?.Invoke(this, new UnmapEventArgs(va, size));
for (ulong offset = 0; offset < size; offset += PageSize)
{
SetPte(va + offset, pa + offset);
}
}
}
/// <summary>
/// Frees memory that was previously allocated by a map or reserved.
/// </summary>
/// <param name="va">GPU virtual address to free</param>
/// <param name="size">Size in bytes of the region being freed</param>
public void Free(ulong va, ulong size)
{
lock (_pageTable)
{
// Event handlers are not expected to be thread safe.
MemoryUnmapped?.Invoke(this, new UnmapEventArgs(va, size));
for (ulong offset = 0; offset < size; offset += PageSize)
{
SetPte(va + offset, PteUnmapped);
}
}
}
/// <summary>
/// Checks if a given page is mapped.
/// </summary>
/// <param name="gpuVa">GPU virtual address of the page to check</param>
/// <returns>True if the page is mapped, false otherwise</returns>
public bool IsMapped(ulong gpuVa)
{
return Translate(gpuVa) != PteUnmapped;
}
/// <summary>
/// Translates a GPU virtual address to a CPU virtual address.
/// </summary>
/// <param name="gpuVa">GPU virtual address to be translated</param>
/// <returns>CPU virtual address</returns>
public ulong Translate(ulong gpuVa)
{
ulong baseAddress = GetPte(gpuVa);
if (baseAddress == PteUnmapped)
{
return PteUnmapped;
}
return baseAddress + (gpuVa & PageMask);
}
/// <summary>
/// Gets the Page Table entry for a given GPU virtual address.
/// </summary>
/// <param name="gpuVa">GPU virtual address</param>
/// <returns>Page table entry (CPU virtual address)</returns>
private ulong GetPte(ulong gpuVa)
{
ulong l0 = (gpuVa >> PtLvl0Bit) & PtLvl0Mask;
ulong l1 = (gpuVa >> PtLvl1Bit) & PtLvl1Mask;
if (_pageTable[l0] == null)
{
return PteUnmapped;
}
return _pageTable[l0][l1];
}
/// <summary>
/// Sets a Page Table entry at a given GPU virtual address.
/// </summary>
/// <param name="gpuVa">GPU virtual address</param>
/// <param name="pte">Page table entry (CPU virtual address)</param>
private void SetPte(ulong gpuVa, ulong pte)
{
ulong l0 = (gpuVa >> PtLvl0Bit) & PtLvl0Mask;
ulong l1 = (gpuVa >> PtLvl1Bit) & PtLvl1Mask;
if (_pageTable[l0] == null)
{
_pageTable[l0] = new ulong[PtLvl1Size];
for (ulong index = 0; index < PtLvl1Size; index++)
{
_pageTable[l0][index] = PteUnmapped;
}
}
_pageTable[l0][l1] = pte;
}
}
}