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ryujinx-final/Ryujinx.Cpu/AppleHv/HvCpuContext.cs
gdkchan a53cfdab78
Initial Apple Hypervisor based CPU emulation (#4332)
* Initial Apple Hypervisor based CPU emulation implementation

* Add UseHypervisor Setting

* Add basic MacOS support to Avalonia

* Fix initialization

* Fix GTK build

* Fix/silence warnings

* Change exceptions to asserts on HvAddressSpaceRange

* Replace DllImport with LibraryImport

* Fix LibraryImport

* Remove unneeded usings

* Revert outdated change

* Set DiskCacheLoadState when using hypervisor too

* Fix HvExecutionContext PC value

* Address PR feedback

* Use existing entitlements.xml file on distribution folder

---------

Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2023-01-29 08:37:52 -03:00

47 lines
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1.3 KiB
C#

using ARMeilleure.Memory;
using System;
namespace Ryujinx.Cpu.AppleHv
{
class HvCpuContext : ICpuContext
{
private readonly ITickSource _tickSource;
private readonly HvMemoryManager _memoryManager;
public HvCpuContext(ITickSource tickSource, IMemoryManager memory, bool for64Bit)
{
_tickSource = tickSource;
_memoryManager = (HvMemoryManager)memory;
}
private void UnmapHandler(ulong address, ulong size)
{
}
/// <inheritdoc/>
public IExecutionContext CreateExecutionContext(ExceptionCallbacks exceptionCallbacks)
{
return new HvExecutionContext(_tickSource, exceptionCallbacks);
}
/// <inheritdoc/>
public void Execute(IExecutionContext context, ulong address)
{
((HvExecutionContext)context).Execute(_memoryManager, address);
}
/// <inheritdoc/>
public void InvalidateCacheRegion(ulong address, ulong size)
{
}
public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled)
{
return new DummyDiskCacheLoadState();
}
public void PrepareCodeRange(ulong address, ulong size)
{
}
}
}