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ryujinx-final/Ryujinx.Core/OsHle
gdkchan 34037701c7
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl

* More work on NvHostCtrl

* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind

* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)

* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks

* Remove now unused code, add comment about probably wrong result codes
2018-05-07 15:53:23 -03:00
..
Exceptions Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
Handles Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 2018-04-25 23:12:26 -03:00
Ipc NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
Kernel NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
Services NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
Utilities NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
AppletStateMgr.cs [HLE/Kernel] Somewhat improved sync primitives 2018-04-18 23:52:36 -03:00
ErrorCode.cs Add MUL (vector by element), fix FCVTN, make svcs use MakeError too 2018-03-05 16:18:37 -03:00
ErrorModule.cs Add MUL (vector by element), fix FCVTN, make svcs use MakeError too 2018-03-05 16:18:37 -03:00
GlobalStateTable.cs Support different framebuffer offsets (fixes #59) 2018-03-20 12:18:25 -03:00
Homebrew.cs Improvements to audout (#58) 2018-03-15 21:06:24 -03:00
Horizon.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
IdDictionary.cs Support different framebuffer offsets (fixes #59) 2018-03-20 12:18:25 -03:00
MemoryAllocator.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
MemoryRegions.cs Bump the maximum number of threads 2018-04-06 10:53:18 -03:00
MemoryType.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
Process.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
ServiceCtx.cs [WIP] Add support for events (#60) 2018-03-19 15:58:46 -03:00
SystemLanguage.cs Fix GetDesiredLanguage and expose a way to set the desired language, default to english 2018-04-29 20:18:46 -03:00
SystemStateMgr.cs Fix GetDesiredLanguage and expose a way to set the desired language, default to english 2018-04-29 20:18:46 -03:00