0
0
Fork 0
This repository has been archived on 2024-10-12. You can view files and clone it, but cannot push or open issues or pull requests.
ryujinx-final/Ryujinx.HLE/HOS/Services/Vi/ISystemDisplayService.cs

48 lines
No EOL
1.3 KiB
C#

using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Vi
{
class ISystemDisplayService : IpcService
{
private Dictionary<int, ServiceProcessRequest> m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public ISystemDisplayService()
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 2205, SetLayerZ },
{ 2207, SetLayerVisibility },
{ 3200, GetDisplayMode }
};
}
public static long SetLayerZ(ServiceCtx Context)
{
Logger.PrintStub(LogClass.ServiceVi, "Stubbed.");
return 0;
}
public static long SetLayerVisibility(ServiceCtx Context)
{
Logger.PrintStub(LogClass.ServiceVi, "Stubbed.");
return 0;
}
public static long GetDisplayMode(ServiceCtx Context)
{
//TODO: De-hardcode resolution.
Context.ResponseData.Write(1280);
Context.ResponseData.Write(720);
Context.ResponseData.Write(60.0f);
Context.ResponseData.Write(0);
return 0;
}
}
}