4da44e09cb
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too |
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.. | ||
Cache | ||
PTC | ||
ArmEmitterContext.cs | ||
Compiler.cs | ||
CompilerContext.cs | ||
CompilerOptions.cs | ||
ControlFlowGraph.cs | ||
DelegateHelper.cs | ||
DelegateInfo.cs | ||
Delegates.cs | ||
DispatcherFunction.cs | ||
Dominance.cs | ||
EmitterContext.cs | ||
GuestFunction.cs | ||
IntervalTree.cs | ||
RegisterToLocal.cs | ||
RegisterUsage.cs | ||
RejitRequest.cs | ||
SsaConstruction.cs | ||
SsaDeconstruction.cs | ||
TranslatedFunction.cs | ||
Translator.cs | ||
TranslatorCache.cs | ||
TranslatorQueue.cs | ||
TranslatorStubs.cs |