4c2ab880ef
* Ryujinx.Audio: Remove BOM from files * misc: Relicense Ryujinx.Audio under the terms of the MIT license With the approvals of all the Ryujinx.Audio contributors, this commit changes Ryujinx.Audio license from LGPLv3 to MIT.
53 lines
1.2 KiB
C#
53 lines
1.2 KiB
C#
namespace Ryujinx.Audio.Renderer.Common
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{
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/// <summary>
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/// The type of an effect.
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/// </summary>
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public enum EffectType : byte
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{
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/// <summary>
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/// Invalid effect.
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/// </summary>
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Invalid,
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/// <summary>
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/// Effect applying additional mixing capability.
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/// </summary>
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BufferMix,
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/// <summary>
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/// Effect applying custom user effect (via auxiliary buffers).
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/// </summary>
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AuxiliaryBuffer,
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/// <summary>
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/// Effect applying a delay.
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/// </summary>
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Delay,
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/// <summary>
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/// Effect applying a reverberation effect via a given preset.
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/// </summary>
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Reverb,
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/// <summary>
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/// Effect applying a 3D reverberation effect via a given preset.
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/// </summary>
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Reverb3d,
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/// <summary>
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/// Effect applying a biquad filter.
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/// </summary>
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BiquadFilter,
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/// <summary>
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/// Effect applying a limiter (DRC).
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/// </summary>
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Limiter,
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/// <summary>
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/// Effect to capture mixes (via auxiliary buffers).
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/// </summary>
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CaptureBuffer
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}
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}
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