4da44e09cb
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too |
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AboutWindow.axaml | ||
AboutWindow.axaml.cs | ||
AmiiboWindow.axaml | ||
AmiiboWindow.axaml.cs | ||
AvatarWindow.axaml | ||
AvatarWindow.axaml.cs | ||
CheatWindow.axaml | ||
CheatWindow.axaml.cs | ||
ContentDialogOverlayWindow.axaml | ||
ContentDialogOverlayWindow.axaml.cs | ||
ControllerSettingsWindow.axaml | ||
ControllerSettingsWindow.axaml.cs | ||
DownloadableContentManagerWindow.axaml | ||
DownloadableContentManagerWindow.axaml.cs | ||
IconColorPicker.cs | ||
MainWindow.axaml | ||
MainWindow.axaml.cs | ||
MotionSettingsWindow.axaml | ||
MotionSettingsWindow.axaml.cs | ||
RumbleSettingsWindow.axaml | ||
RumbleSettingsWindow.axaml.cs | ||
SettingsWindow.axaml | ||
SettingsWindow.axaml.cs | ||
StyleableWindow.cs | ||
TitleUpdateWindow.axaml | ||
TitleUpdateWindow.axaml.cs |