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ryujinx-final/Ryujinx.HLE/HOS/Services/Account/Acc/IAccountServiceForApplication.cs
Ac_K 3dcee8c437
account/ns: Implement 13.0.0+ service calls (#2820)
This PR implements/stubs some missing calls introduced in recent firmware (13.0.0).

- `acc:u0 InitializeApplicationInfoV2` needed by ACNH.
- `aoc:u NotifyMountAddOnContent/NotifyUnmountAddOnContent/CheckAddOnContentMountStatus` checked by RE. Needed by ACNH.
- `IPurchaseEventManager PopPurchasedProductInfo` needed by Dying Light.

Now ACNH 2.0 update is fully playable, and Dying Light can boot further:
2021-11-24 18:11:50 -03:00

179 lines
No EOL
6.6 KiB
C#

using Ryujinx.Common.Logging;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Services.Account.Acc.AccountService;
using Ryujinx.HLE.HOS.Services.Arp;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
[Service("acc:u0", AccountServiceFlag.Application)] // Max Sessions: 4
class IAccountServiceForApplication : IpcService
{
private ApplicationServiceServer _applicationServiceServer;
public IAccountServiceForApplication(ServiceCtx context, AccountServiceFlag serviceFlag)
{
_applicationServiceServer = new ApplicationServiceServer(serviceFlag);
}
[CommandHipc(0)]
// GetUserCount() -> i32
public ResultCode GetUserCount(ServiceCtx context)
{
return _applicationServiceServer.GetUserCountImpl(context);
}
[CommandHipc(1)]
// GetUserExistence(nn::account::Uid) -> bool
public ResultCode GetUserExistence(ServiceCtx context)
{
return _applicationServiceServer.GetUserExistenceImpl(context);
}
[CommandHipc(2)]
// ListAllUsers() -> array<nn::account::Uid, 0xa>
public ResultCode ListAllUsers(ServiceCtx context)
{
return _applicationServiceServer.ListAllUsers(context);
}
[CommandHipc(3)]
// ListOpenUsers() -> array<nn::account::Uid, 0xa>
public ResultCode ListOpenUsers(ServiceCtx context)
{
return _applicationServiceServer.ListOpenUsers(context);
}
[CommandHipc(4)]
// GetLastOpenedUser() -> nn::account::Uid
public ResultCode GetLastOpenedUser(ServiceCtx context)
{
return _applicationServiceServer.GetLastOpenedUser(context);
}
[CommandHipc(5)]
// GetProfile(nn::account::Uid) -> object<nn::account::profile::IProfile>
public ResultCode GetProfile(ServiceCtx context)
{
ResultCode resultCode = _applicationServiceServer.GetProfile(context, out IProfile iProfile);
if (resultCode == ResultCode.Success)
{
MakeObject(context, iProfile);
}
return resultCode;
}
[CommandHipc(50)]
// IsUserRegistrationRequestPermitted(pid) -> bool
public ResultCode IsUserRegistrationRequestPermitted(ServiceCtx context)
{
// NOTE: pid is unused.
return _applicationServiceServer.IsUserRegistrationRequestPermitted(context);
}
[CommandHipc(51)]
// TrySelectUserWithoutInteraction(bool) -> nn::account::Uid
public ResultCode TrySelectUserWithoutInteraction(ServiceCtx context)
{
return _applicationServiceServer.TrySelectUserWithoutInteraction(context);
}
[CommandHipc(100)]
[CommandHipc(140)] // 6.0.0+
[CommandHipc(160)] // 13.0.0+
// InitializeApplicationInfo(u64 pid_placeholder, pid)
public ResultCode InitializeApplicationInfo(ServiceCtx context)
{
// NOTE: In call 100, account service use the pid_placeholder instead of the real pid, which is wrong, call 140 fix that.
/*
// TODO: Account actually calls nn::arp::detail::IReader::GetApplicationLaunchProperty() with the current PID and store the result (ApplicationLaunchProperty) internally.
// For now we can hardcode values, and fix it after GetApplicationLaunchProperty is implemented.
if (nn::arp::detail::IReader::GetApplicationLaunchProperty() == 0xCC9D) // ResultCode.InvalidProcessId
{
return ResultCode.InvalidArgument;
}
*/
// TODO: Determine where ApplicationLaunchProperty is used.
ApplicationLaunchProperty applicationLaunchProperty = ApplicationLaunchProperty.GetByPid(context);
Logger.Stub?.PrintStub(LogClass.ServiceAcc, new { applicationLaunchProperty.TitleId });
return ResultCode.Success;
}
[CommandHipc(101)]
// GetBaasAccountManagerForApplication(nn::account::Uid) -> object<nn::account::baas::IManagerForApplication>
public ResultCode GetBaasAccountManagerForApplication(ServiceCtx context)
{
ResultCode resultCode = _applicationServiceServer.CheckUserId(context, out UserId userId);
if (resultCode != ResultCode.Success)
{
return resultCode;
}
MakeObject(context, new IManagerForApplication(userId));
// Doesn't occur in our case.
// return ResultCode.NullObject;
return ResultCode.Success;
}
[CommandHipc(110)]
// StoreSaveDataThumbnail(nn::account::Uid, buffer<bytes, 5>)
public ResultCode StoreSaveDataThumbnail(ServiceCtx context)
{
return _applicationServiceServer.StoreSaveDataThumbnail(context);
}
[CommandHipc(111)]
// ClearSaveDataThumbnail(nn::account::Uid)
public ResultCode ClearSaveDataThumbnail(ServiceCtx context)
{
return _applicationServiceServer.ClearSaveDataThumbnail(context);
}
[CommandHipc(131)] // 6.0.0+
// ListOpenContextStoredUsers() -> array<nn::account::Uid, 0xa>
public ResultCode ListOpenContextStoredUsers(ServiceCtx context)
{
ulong outputPosition = context.Request.RecvListBuff[0].Position;
ulong outputSize = context.Request.RecvListBuff[0].Size;
MemoryHelper.FillWithZeros(context.Memory, outputPosition, (int)outputSize);
// TODO: This seems to write stored userids of the OpenContext in the buffer. We needs to determine them.
Logger.Stub?.PrintStub(LogClass.ServiceAcc);
return ResultCode.Success;
}
[CommandHipc(141)] // 6.0.0+
// ListQualifiedUsers() -> array<nn::account::Uid, 0xa>
public ResultCode ListQualifiedUsers(ServiceCtx context)
{
return _applicationServiceServer.ListQualifiedUsers(context);
}
[CommandHipc(150)] // 6.0.0+
// IsUserAccountSwitchLocked() -> bool
public ResultCode IsUserAccountSwitchLocked(ServiceCtx context)
{
// TODO: Account actually calls nn::arp::detail::IReader::GetApplicationControlProperty() with the current Pid and store the result (NACP file) internally.
// But since we use LibHac and we load one Application at a time, it's not necessary.
context.ResponseData.Write(context.Device.Application.ControlData.Value.UserAccountSwitchLock);
Logger.Stub?.PrintStub(LogClass.ServiceAcc);
return ResultCode.Success;
}
}
}