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ryujinx-final/Ryujinx.HLE/Utilities/StringUtils.cs
gdkchan 521751795a
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService

* Remove some unneeded usings

* Remove the Ryujinx.HLE.OsHle.Handles namespace

* Remove hbmenu automatic load on process exit

* Rename Ns to Device, rename Os to System, rename SystemState to State

* Move Exceptions and Utilities out of OsHle

* Rename OsHle to HOS

* Rename OsHle folder to HOS

* IManagerDisplayService and ISystemDisplayService style fixes

* BsdError shouldn't be public

* Add a empty new line before using static

* Remove unused file

* Some style fixes on NPDM

* Exit gracefully when the application is closed

* Code style fixes on IGeneralService

* Add 0x prefix on values printed as hex

* Small improvements on finalization code

* Move ProcessId and ThreadId out of AThreadState

* Rename VFs to FileSystem

* FsAccessHeader shouldn't be public. Also fix file names casing

* More case changes on NPDM

* Remove unused files

* Move using to the correct place on NPDM

* Use properties on KernelAccessControlMmio

* Address PR feedback
2018-08-16 20:47:36 -03:00

51 lines
1.3 KiB
C#

using System;
using System.Globalization;
using System.Linq;
using System.Text;
namespace Ryujinx.HLE.Utilities
{
static class StringUtils
{
public static byte[] GetFixedLengthBytes(string InputString, int Size, Encoding Encoding)
{
InputString = InputString + "\0";
int BytesCount = Encoding.GetByteCount(InputString);
byte[] Output = new byte[Size];
if (BytesCount < Size)
{
Encoding.GetBytes(InputString, 0, InputString.Length, Output, 0);
}
else
{
int NullSize = Encoding.GetByteCount("\0");
Output = Encoding.GetBytes(InputString);
Array.Resize(ref Output, Size - NullSize);
Output = Output.Concat(Encoding.GetBytes("\0")).ToArray();
}
return Output;
}
public static byte[] HexToBytes(string HexString)
{
//Ignore last charactor if HexLength % 2 != 0.
int BytesInHex = HexString.Length / 2;
byte[] Output = new byte[BytesInHex];
for (int Index = 0; Index < BytesInHex; Index++)
{
Output[Index] = byte.Parse(HexString.Substring(Index * 2, 2), NumberStyles.HexNumber);
}
return Output;
}
}
}