851d81d24a
* Fix Redundant Qualifer Warnings * Remove unnecessary using
755 lines
26 KiB
C#
755 lines
26 KiB
C#
using ARMeilleure.Translation;
|
|
using ARMeilleure.Translation.PTC;
|
|
using Gdk;
|
|
using Gtk;
|
|
using Ryujinx.Common;
|
|
using Ryujinx.Common.Configuration;
|
|
using Ryujinx.Common.Logging;
|
|
using Ryujinx.Ui.Common.Configuration;
|
|
using Ryujinx.Graphics.Gpu;
|
|
using Ryujinx.Graphics.GAL;
|
|
using Ryujinx.Graphics.GAL.Multithreading;
|
|
using Ryujinx.Input;
|
|
using Ryujinx.Input.GTK3;
|
|
using Ryujinx.Input.HLE;
|
|
using Ryujinx.Ui.Widgets;
|
|
using SixLabors.ImageSharp;
|
|
using SixLabors.ImageSharp.Formats.Png;
|
|
using SixLabors.ImageSharp.PixelFormats;
|
|
using SixLabors.ImageSharp.Processing;
|
|
using System;
|
|
using System.Diagnostics;
|
|
using System.IO;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace Ryujinx.Ui
|
|
{
|
|
using Image = SixLabors.ImageSharp.Image;
|
|
using Key = Input.Key;
|
|
using Switch = HLE.Switch;
|
|
|
|
public abstract class RendererWidgetBase : DrawingArea
|
|
{
|
|
private const int SwitchPanelWidth = 1280;
|
|
private const int SwitchPanelHeight = 720;
|
|
private const int TargetFps = 60;
|
|
private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping.
|
|
private const float VolumeDelta = 0.05f;
|
|
|
|
public ManualResetEvent WaitEvent { get; set; }
|
|
public NpadManager NpadManager { get; }
|
|
public TouchScreenManager TouchScreenManager { get; }
|
|
public Switch Device { get; private set; }
|
|
public IRenderer Renderer { get; private set; }
|
|
|
|
public bool ScreenshotRequested { get; set; }
|
|
protected int WindowWidth { get; private set; }
|
|
protected int WindowHeight { get; private set; }
|
|
|
|
public static event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;
|
|
|
|
private bool _isActive;
|
|
private bool _isStopped;
|
|
|
|
private bool _toggleFullscreen;
|
|
private bool _toggleDockedMode;
|
|
|
|
private readonly long _ticksPerFrame;
|
|
|
|
private long _ticks = 0;
|
|
private float _newVolume;
|
|
|
|
private readonly Stopwatch _chrono;
|
|
|
|
private KeyboardHotkeyState _prevHotkeyState;
|
|
|
|
private readonly ManualResetEvent _exitEvent;
|
|
|
|
private readonly CancellationTokenSource _gpuCancellationTokenSource;
|
|
|
|
// Hide Cursor
|
|
const int CursorHideIdleTime = 8; // seconds
|
|
private static readonly Cursor _invisibleCursor = new Cursor(Display.Default, CursorType.BlankCursor);
|
|
private long _lastCursorMoveTime;
|
|
private bool _hideCursorOnIdle;
|
|
private InputManager _inputManager;
|
|
private IKeyboard _keyboardInterface;
|
|
private GraphicsDebugLevel _glLogLevel;
|
|
private string _gpuBackendName;
|
|
private string _gpuVendorName;
|
|
private bool _isMouseInClient;
|
|
|
|
public RendererWidgetBase(InputManager inputManager, GraphicsDebugLevel glLogLevel)
|
|
{
|
|
var mouseDriver = new GTK3MouseDriver(this);
|
|
|
|
_inputManager = inputManager;
|
|
_inputManager.SetMouseDriver(mouseDriver);
|
|
NpadManager = _inputManager.CreateNpadManager();
|
|
TouchScreenManager = _inputManager.CreateTouchScreenManager();
|
|
_keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0");
|
|
|
|
WaitEvent = new ManualResetEvent(false);
|
|
|
|
_glLogLevel = glLogLevel;
|
|
|
|
Destroyed += Renderer_Destroyed;
|
|
|
|
_chrono = new Stopwatch();
|
|
|
|
_ticksPerFrame = Stopwatch.Frequency / TargetFps;
|
|
|
|
AddEvents((int)(EventMask.ButtonPressMask
|
|
| EventMask.ButtonReleaseMask
|
|
| EventMask.PointerMotionMask
|
|
| EventMask.ScrollMask
|
|
| EventMask.EnterNotifyMask
|
|
| EventMask.LeaveNotifyMask
|
|
| EventMask.KeyPressMask
|
|
| EventMask.KeyReleaseMask));
|
|
|
|
_exitEvent = new ManualResetEvent(false);
|
|
|
|
_gpuCancellationTokenSource = new CancellationTokenSource();
|
|
|
|
_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
|
|
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
|
|
|
ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorStateChanged;
|
|
}
|
|
|
|
public abstract void InitializeRenderer();
|
|
|
|
public abstract void SwapBuffers();
|
|
|
|
protected abstract string GetGpuBackendName();
|
|
|
|
private string GetGpuVendorName()
|
|
{
|
|
return Renderer.GetHardwareInfo().GpuVendor;
|
|
}
|
|
|
|
private void HideCursorStateChanged(object sender, ReactiveEventArgs<bool> state)
|
|
{
|
|
Application.Invoke(delegate
|
|
{
|
|
_hideCursorOnIdle = state.NewValue;
|
|
|
|
if (_hideCursorOnIdle)
|
|
{
|
|
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
|
}
|
|
else
|
|
{
|
|
Window.Cursor = null;
|
|
}
|
|
});
|
|
}
|
|
|
|
private void Renderer_Destroyed(object sender, EventArgs e)
|
|
{
|
|
ConfigurationState.Instance.HideCursorOnIdle.Event -= HideCursorStateChanged;
|
|
|
|
NpadManager.Dispose();
|
|
Dispose();
|
|
}
|
|
|
|
protected override bool OnMotionNotifyEvent(EventMotion evnt)
|
|
{
|
|
if (_hideCursorOnIdle)
|
|
{
|
|
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
|
}
|
|
|
|
if (ConfigurationState.Instance.Hid.EnableMouse)
|
|
{
|
|
Window.Cursor = _invisibleCursor;
|
|
}
|
|
|
|
_isMouseInClient = true;
|
|
|
|
return false;
|
|
}
|
|
|
|
protected override bool OnEnterNotifyEvent(EventCrossing evnt)
|
|
{
|
|
Window.Cursor = ConfigurationState.Instance.Hid.EnableMouse ? _invisibleCursor : null;
|
|
|
|
_isMouseInClient = true;
|
|
|
|
return base.OnEnterNotifyEvent(evnt);
|
|
}
|
|
|
|
protected override bool OnLeaveNotifyEvent(EventCrossing evnt)
|
|
{
|
|
Window.Cursor = null;
|
|
|
|
_isMouseInClient = false;
|
|
|
|
return base.OnLeaveNotifyEvent(evnt);
|
|
}
|
|
|
|
protected override void OnGetPreferredHeight(out int minimumHeight, out int naturalHeight)
|
|
{
|
|
Gdk.Monitor monitor = Display.GetMonitorAtWindow(Window);
|
|
|
|
// If the monitor is at least 1080p, use the Switch panel size as minimal size.
|
|
if (monitor.Geometry.Height >= 1080)
|
|
{
|
|
minimumHeight = SwitchPanelHeight;
|
|
}
|
|
// Otherwise, we default minimal size to 480p 16:9.
|
|
else
|
|
{
|
|
minimumHeight = 480;
|
|
}
|
|
|
|
naturalHeight = minimumHeight;
|
|
}
|
|
|
|
protected override void OnGetPreferredWidth(out int minimumWidth, out int naturalWidth)
|
|
{
|
|
Gdk.Monitor monitor = Display.GetMonitorAtWindow(Window);
|
|
|
|
// If the monitor is at least 1080p, use the Switch panel size as minimal size.
|
|
if (monitor.Geometry.Height >= 1080)
|
|
{
|
|
minimumWidth = SwitchPanelWidth;
|
|
}
|
|
// Otherwise, we default minimal size to 480p 16:9.
|
|
else
|
|
{
|
|
minimumWidth = 854;
|
|
}
|
|
|
|
naturalWidth = minimumWidth;
|
|
}
|
|
|
|
protected override bool OnConfigureEvent(EventConfigure evnt)
|
|
{
|
|
bool result = base.OnConfigureEvent(evnt);
|
|
|
|
Gdk.Monitor monitor = Display.GetMonitorAtWindow(Window);
|
|
|
|
WindowWidth = evnt.Width * monitor.ScaleFactor;
|
|
WindowHeight = evnt.Height * monitor.ScaleFactor;
|
|
|
|
Renderer?.Window?.SetSize(WindowWidth, WindowHeight);
|
|
|
|
return result;
|
|
}
|
|
|
|
private void HandleScreenState(KeyboardStateSnapshot keyboard)
|
|
{
|
|
bool toggleFullscreen = keyboard.IsPressed(Key.F11)
|
|
|| ((keyboard.IsPressed(Key.AltLeft)
|
|
|| keyboard.IsPressed(Key.AltRight))
|
|
&& keyboard.IsPressed(Key.Enter))
|
|
|| keyboard.IsPressed(Key.Escape);
|
|
|
|
bool fullScreenToggled = ParentWindow.State.HasFlag(WindowState.Fullscreen);
|
|
|
|
if (toggleFullscreen != _toggleFullscreen)
|
|
{
|
|
if (toggleFullscreen)
|
|
{
|
|
if (fullScreenToggled)
|
|
{
|
|
ParentWindow.Unfullscreen();
|
|
(Toplevel as MainWindow)?.ToggleExtraWidgets(true);
|
|
}
|
|
else
|
|
{
|
|
if (keyboard.IsPressed(Key.Escape))
|
|
{
|
|
if (!ConfigurationState.Instance.ShowConfirmExit || GtkDialog.CreateExitDialog())
|
|
{
|
|
Exit();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ParentWindow.Fullscreen();
|
|
(Toplevel as MainWindow)?.ToggleExtraWidgets(false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
_toggleFullscreen = toggleFullscreen;
|
|
|
|
bool toggleDockedMode = keyboard.IsPressed(Key.F9);
|
|
|
|
if (toggleDockedMode != _toggleDockedMode)
|
|
{
|
|
if (toggleDockedMode)
|
|
{
|
|
ConfigurationState.Instance.System.EnableDockedMode.Value =
|
|
!ConfigurationState.Instance.System.EnableDockedMode.Value;
|
|
}
|
|
}
|
|
|
|
_toggleDockedMode = toggleDockedMode;
|
|
|
|
if (_hideCursorOnIdle && !ConfigurationState.Instance.Hid.EnableMouse)
|
|
{
|
|
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime;
|
|
Window.Cursor = (cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency) ? _invisibleCursor : null;
|
|
}
|
|
|
|
if(ConfigurationState.Instance.Hid.EnableMouse && _isMouseInClient)
|
|
{
|
|
Window.Cursor = _invisibleCursor;
|
|
}
|
|
}
|
|
|
|
public void Initialize(Switch device)
|
|
{
|
|
Device = device;
|
|
|
|
IRenderer renderer = Device.Gpu.Renderer;
|
|
|
|
if (renderer is ThreadedRenderer tr)
|
|
{
|
|
renderer = tr.BaseRenderer;
|
|
}
|
|
|
|
Renderer = renderer;
|
|
Renderer?.Window?.SetSize(WindowWidth, WindowHeight);
|
|
|
|
if (Renderer != null)
|
|
{
|
|
Renderer.ScreenCaptured += Renderer_ScreenCaptured;
|
|
}
|
|
|
|
NpadManager.Initialize(device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
|
|
TouchScreenManager.Initialize(device);
|
|
}
|
|
|
|
private unsafe void Renderer_ScreenCaptured(object sender, ScreenCaptureImageInfo e)
|
|
{
|
|
if (e.Data.Length > 0 && e.Height > 0 && e.Width > 0)
|
|
{
|
|
Task.Run(() =>
|
|
{
|
|
lock (this)
|
|
{
|
|
var currentTime = DateTime.Now;
|
|
string filename = $"ryujinx_capture_{currentTime.Year}-{currentTime.Month:D2}-{currentTime.Day:D2}_{currentTime.Hour:D2}-{currentTime.Minute:D2}-{currentTime.Second:D2}.png";
|
|
string directory = AppDataManager.Mode switch
|
|
{
|
|
AppDataManager.LaunchMode.Portable => System.IO.Path.Combine(AppDataManager.BaseDirPath, "screenshots"),
|
|
_ => System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Ryujinx")
|
|
};
|
|
|
|
string path = System.IO.Path.Combine(directory, filename);
|
|
|
|
try
|
|
{
|
|
Directory.CreateDirectory(directory);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, $"Failed to create directory at path {directory}. Error : {ex.GetType().Name}", "Screenshot");
|
|
|
|
return;
|
|
}
|
|
|
|
Image image = e.IsBgra ? Image.LoadPixelData<Bgra32>(e.Data, e.Width, e.Height)
|
|
: Image.LoadPixelData<Rgba32>(e.Data, e.Width, e.Height);
|
|
|
|
if (e.FlipX)
|
|
{
|
|
image.Mutate(x => x.Flip(FlipMode.Horizontal));
|
|
}
|
|
|
|
if (e.FlipY)
|
|
{
|
|
image.Mutate(x => x.Flip(FlipMode.Vertical));
|
|
}
|
|
|
|
image.SaveAsPng(path, new PngEncoder()
|
|
{
|
|
ColorType = PngColorType.Rgb
|
|
});
|
|
|
|
image.Dispose();
|
|
|
|
Logger.Notice.Print(LogClass.Application, $"Screenshot saved to {path}", "Screenshot");
|
|
}
|
|
});
|
|
}
|
|
else
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, $"Screenshot is empty. Size : {e.Data.Length} bytes. Resolution : {e.Width}x{e.Height}", "Screenshot");
|
|
}
|
|
}
|
|
|
|
public void Render()
|
|
{
|
|
Gtk.Window parent = Toplevel as Gtk.Window;
|
|
parent.Present();
|
|
|
|
InitializeRenderer();
|
|
|
|
Device.Gpu.Renderer.Initialize(_glLogLevel);
|
|
|
|
_gpuBackendName = GetGpuBackendName();
|
|
_gpuVendorName = GetGpuVendorName();
|
|
|
|
Device.Gpu.Renderer.RunLoop(() =>
|
|
{
|
|
Device.Gpu.SetGpuThread();
|
|
Device.Gpu.InitializeShaderCache(_gpuCancellationTokenSource.Token);
|
|
Translator.IsReadyForTranslation.Set();
|
|
|
|
Renderer.Window.ChangeVSyncMode(Device.EnableDeviceVsync);
|
|
|
|
(Toplevel as MainWindow)?.ActivatePauseMenu();
|
|
|
|
while (_isActive)
|
|
{
|
|
if (_isStopped)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_ticks += _chrono.ElapsedTicks;
|
|
|
|
_chrono.Restart();
|
|
|
|
if (Device.WaitFifo())
|
|
{
|
|
Device.Statistics.RecordFifoStart();
|
|
Device.ProcessFrame();
|
|
Device.Statistics.RecordFifoEnd();
|
|
}
|
|
|
|
while (Device.ConsumeFrameAvailable())
|
|
{
|
|
Device.PresentFrame(SwapBuffers);
|
|
}
|
|
|
|
if (_ticks >= _ticksPerFrame)
|
|
{
|
|
string dockedMode = ConfigurationState.Instance.System.EnableDockedMode ? "Docked" : "Handheld";
|
|
float scale = GraphicsConfig.ResScale;
|
|
if (scale != 1)
|
|
{
|
|
dockedMode += $" ({scale}x)";
|
|
}
|
|
|
|
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
|
|
Device.EnableDeviceVsync,
|
|
Device.GetVolume(),
|
|
_gpuBackendName,
|
|
dockedMode,
|
|
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
|
|
$"Game: {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
|
|
$"FIFO: {Device.Statistics.GetFifoPercent():0.00} %",
|
|
$"GPU: {_gpuVendorName}"));
|
|
|
|
_ticks = Math.Min(_ticks - _ticksPerFrame, _ticksPerFrame);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
public void Start()
|
|
{
|
|
_chrono.Restart();
|
|
|
|
_isActive = true;
|
|
|
|
Gtk.Window parent = Toplevel as Gtk.Window;
|
|
|
|
Application.Invoke(delegate
|
|
{
|
|
parent.Present();
|
|
|
|
string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) ? string.Empty
|
|
: $" - {Device.Application.TitleName}";
|
|
|
|
string titleVersionSection = string.IsNullOrWhiteSpace(Device.Application.DisplayVersion) ? string.Empty
|
|
: $" v{Device.Application.DisplayVersion}";
|
|
|
|
string titleIdSection = string.IsNullOrWhiteSpace(Device.Application.TitleIdText) ? string.Empty
|
|
: $" ({Device.Application.TitleIdText.ToUpper()})";
|
|
|
|
string titleArchSection = Device.Application.TitleIs64Bit ? " (64-bit)" : " (32-bit)";
|
|
|
|
parent.Title = $"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
|
|
});
|
|
|
|
Thread renderLoopThread = new Thread(Render)
|
|
{
|
|
Name = "GUI.RenderLoop"
|
|
};
|
|
renderLoopThread.Start();
|
|
|
|
Thread nvStutterWorkaround = null;
|
|
if (Renderer is Graphics.OpenGL.OpenGLRenderer)
|
|
{
|
|
nvStutterWorkaround = new Thread(NVStutterWorkaround)
|
|
{
|
|
Name = "GUI.NVStutterWorkaround"
|
|
};
|
|
nvStutterWorkaround.Start();
|
|
}
|
|
|
|
MainLoop();
|
|
|
|
renderLoopThread.Join();
|
|
nvStutterWorkaround?.Join();
|
|
|
|
Exit();
|
|
}
|
|
|
|
public void Exit()
|
|
{
|
|
TouchScreenManager?.Dispose();
|
|
NpadManager?.Dispose();
|
|
|
|
if (_isStopped)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_gpuCancellationTokenSource.Cancel();
|
|
|
|
_isStopped = true;
|
|
|
|
if (_isActive)
|
|
{
|
|
_isActive = false;
|
|
|
|
_exitEvent.WaitOne();
|
|
_exitEvent.Dispose();
|
|
}
|
|
}
|
|
|
|
private void NVStutterWorkaround()
|
|
{
|
|
while (_isActive)
|
|
{
|
|
// When NVIDIA Threaded Optimization is on, the driver will snapshot all threads in the system whenever the application creates any new ones.
|
|
// The ThreadPool has something called a "GateThread" which terminates itself after some inactivity.
|
|
// However, it immediately starts up again, since the rules regarding when to terminate and when to start differ.
|
|
// This creates a new thread every second or so.
|
|
// The main problem with this is that the thread snapshot can take 70ms, is on the OpenGL thread and will delay rendering any graphics.
|
|
// This is a little over budget on a frame time of 16ms, so creates a large stutter.
|
|
// The solution is to keep the ThreadPool active so that it never has a reason to terminate the GateThread.
|
|
|
|
// TODO: This should be removed when the issue with the GateThread is resolved.
|
|
|
|
ThreadPool.QueueUserWorkItem((state) => { });
|
|
Thread.Sleep(300);
|
|
}
|
|
}
|
|
|
|
public void MainLoop()
|
|
{
|
|
while (_isActive)
|
|
{
|
|
UpdateFrame();
|
|
|
|
// Polling becomes expensive if it's not slept
|
|
Thread.Sleep(1);
|
|
}
|
|
|
|
_exitEvent.Set();
|
|
}
|
|
|
|
private bool UpdateFrame()
|
|
{
|
|
if (!_isActive)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (_isStopped)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if ((Toplevel as MainWindow).IsFocused)
|
|
{
|
|
Application.Invoke(delegate
|
|
{
|
|
KeyboardStateSnapshot keyboard = _keyboardInterface.GetKeyboardStateSnapshot();
|
|
|
|
HandleScreenState(keyboard);
|
|
|
|
if (keyboard.IsPressed(Key.Delete))
|
|
{
|
|
if (!ParentWindow.State.HasFlag(WindowState.Fullscreen))
|
|
{
|
|
Ptc.Continue();
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
NpadManager.Update(ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
|
|
|
|
if ((Toplevel as MainWindow).IsFocused)
|
|
{
|
|
KeyboardHotkeyState currentHotkeyState = GetHotkeyState();
|
|
|
|
if (currentHotkeyState.HasFlag(KeyboardHotkeyState.ToggleVSync) &&
|
|
!_prevHotkeyState.HasFlag(KeyboardHotkeyState.ToggleVSync))
|
|
{
|
|
Device.EnableDeviceVsync = !Device.EnableDeviceVsync;
|
|
}
|
|
|
|
if ((currentHotkeyState.HasFlag(KeyboardHotkeyState.Screenshot) &&
|
|
!_prevHotkeyState.HasFlag(KeyboardHotkeyState.Screenshot)) || ScreenshotRequested)
|
|
{
|
|
ScreenshotRequested = false;
|
|
|
|
Renderer.Screenshot();
|
|
}
|
|
|
|
if (currentHotkeyState.HasFlag(KeyboardHotkeyState.ShowUi) &&
|
|
!_prevHotkeyState.HasFlag(KeyboardHotkeyState.ShowUi))
|
|
{
|
|
(Toplevel as MainWindow).ToggleExtraWidgets(true);
|
|
}
|
|
|
|
if (currentHotkeyState.HasFlag(KeyboardHotkeyState.Pause) &&
|
|
!_prevHotkeyState.HasFlag(KeyboardHotkeyState.Pause))
|
|
{
|
|
(Toplevel as MainWindow)?.TogglePause();
|
|
}
|
|
|
|
if (currentHotkeyState.HasFlag(KeyboardHotkeyState.ToggleMute) &&
|
|
!_prevHotkeyState.HasFlag(KeyboardHotkeyState.ToggleMute))
|
|
{
|
|
if (Device.IsAudioMuted())
|
|
{
|
|
Device.SetVolume(ConfigurationState.Instance.System.AudioVolume);
|
|
}
|
|
else
|
|
{
|
|
Device.SetVolume(0);
|
|
}
|
|
}
|
|
|
|
if (currentHotkeyState.HasFlag(KeyboardHotkeyState.ResScaleUp) &&
|
|
!_prevHotkeyState.HasFlag(KeyboardHotkeyState.ResScaleUp))
|
|
{
|
|
GraphicsConfig.ResScale = GraphicsConfig.ResScale % MaxResolutionScale + 1;
|
|
}
|
|
|
|
if (currentHotkeyState.HasFlag(KeyboardHotkeyState.ResScaleDown) &&
|
|
!_prevHotkeyState.HasFlag(KeyboardHotkeyState.ResScaleDown))
|
|
{
|
|
GraphicsConfig.ResScale =
|
|
(MaxResolutionScale + GraphicsConfig.ResScale - 2) % MaxResolutionScale + 1;
|
|
}
|
|
|
|
if (currentHotkeyState.HasFlag(KeyboardHotkeyState.VolumeUp) &&
|
|
!_prevHotkeyState.HasFlag(KeyboardHotkeyState.VolumeUp))
|
|
{
|
|
_newVolume = MathF.Round((Device.GetVolume() + VolumeDelta), 2);
|
|
Device.SetVolume(_newVolume);
|
|
}
|
|
|
|
if (currentHotkeyState.HasFlag(KeyboardHotkeyState.VolumeDown) &&
|
|
!_prevHotkeyState.HasFlag(KeyboardHotkeyState.VolumeDown))
|
|
{
|
|
_newVolume = MathF.Round((Device.GetVolume() - VolumeDelta), 2);
|
|
Device.SetVolume(_newVolume);
|
|
}
|
|
|
|
_prevHotkeyState = currentHotkeyState;
|
|
}
|
|
|
|
// Touchscreen
|
|
bool hasTouch = false;
|
|
|
|
// Get screen touch position
|
|
if ((Toplevel as MainWindow).IsFocused && !ConfigurationState.Instance.Hid.EnableMouse)
|
|
{
|
|
hasTouch = TouchScreenManager.Update(true, (_inputManager.MouseDriver as GTK3MouseDriver).IsButtonPressed(MouseButton.Button1), ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
|
|
}
|
|
|
|
if (!hasTouch)
|
|
{
|
|
TouchScreenManager.Update(false);
|
|
}
|
|
|
|
Device.Hid.DebugPad.Update();
|
|
|
|
return true;
|
|
}
|
|
|
|
[Flags]
|
|
private enum KeyboardHotkeyState
|
|
{
|
|
None = 0,
|
|
ToggleVSync = 1 << 0,
|
|
Screenshot = 1 << 1,
|
|
ShowUi = 1 << 2,
|
|
Pause = 1 << 3,
|
|
ToggleMute = 1 << 4,
|
|
ResScaleUp = 1 << 5,
|
|
ResScaleDown = 1 << 6,
|
|
VolumeUp = 1 << 7,
|
|
VolumeDown = 1 << 8
|
|
}
|
|
|
|
private KeyboardHotkeyState GetHotkeyState()
|
|
{
|
|
KeyboardHotkeyState state = KeyboardHotkeyState.None;
|
|
|
|
if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ToggleVsync))
|
|
{
|
|
state |= KeyboardHotkeyState.ToggleVSync;
|
|
}
|
|
|
|
if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Screenshot))
|
|
{
|
|
state |= KeyboardHotkeyState.Screenshot;
|
|
}
|
|
|
|
if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUi))
|
|
{
|
|
state |= KeyboardHotkeyState.ShowUi;
|
|
}
|
|
|
|
if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause))
|
|
{
|
|
state |= KeyboardHotkeyState.Pause;
|
|
}
|
|
|
|
if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ToggleMute))
|
|
{
|
|
state |= KeyboardHotkeyState.ToggleMute;
|
|
}
|
|
|
|
if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ResScaleUp))
|
|
{
|
|
state |= KeyboardHotkeyState.ResScaleUp;
|
|
}
|
|
|
|
if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ResScaleDown))
|
|
{
|
|
state |= KeyboardHotkeyState.ResScaleDown;
|
|
}
|
|
|
|
if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.VolumeUp))
|
|
{
|
|
state |= KeyboardHotkeyState.VolumeUp;
|
|
}
|
|
|
|
if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.VolumeDown))
|
|
{
|
|
state |= KeyboardHotkeyState.VolumeDown;
|
|
}
|
|
|
|
return state;
|
|
}
|
|
}
|
|
}
|