fe9d5a1981
* Disable Pause/Resume menu instead of trying to hide them * Fix Resume menu being active before renderer starts * Fix emulator not being able to close properly
1688 lines
66 KiB
C#
1688 lines
66 KiB
C#
using System;
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using System.Diagnostics;
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using System.IO;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Threading;
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using System.Threading.Tasks;
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using ARMeilleure.Translation;
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using ARMeilleure.Translation.PTC;
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using Gtk;
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using LibHac.Common;
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using LibHac.FsSystem;
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using LibHac.FsSystem.NcaUtils;
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using LibHac.Ns;
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using Ryujinx.Audio.Backends.Dummy;
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using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.SDL2;
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using Ryujinx.Audio.Backends.SoundIo;
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using Ryujinx.Audio.Integration;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.System;
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using Ryujinx.Configuration;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL.Multithreading;
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using Ryujinx.Graphics.OpenGL;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.FileSystem.Content;
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using Ryujinx.HLE.HOS;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.Input.GTK3;
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using Ryujinx.Input.HLE;
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using Ryujinx.Input.SDL2;
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using Ryujinx.Modules;
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using Ryujinx.Ui.App;
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using Ryujinx.Ui.Applet;
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using Ryujinx.Ui.Helper;
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using Ryujinx.Ui.Widgets;
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using Ryujinx.Ui.Windows;
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using GUI = Gtk.Builder.ObjectAttribute;
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using PtcLoadingState = ARMeilleure.Translation.PTC.PtcLoadingState;
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using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
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namespace Ryujinx.Ui
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{
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public class MainWindow : Window
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{
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private readonly VirtualFileSystem _virtualFileSystem;
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private readonly ContentManager _contentManager;
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private readonly AccountManager _accountManager;
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private readonly LibHacHorizonManager _libHacHorizonManager;
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private UserChannelPersistence _userChannelPersistence;
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private HLE.Switch _emulationContext;
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private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
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private readonly ApplicationLibrary _applicationLibrary;
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private readonly GtkHostUiHandler _uiHandler;
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private readonly AutoResetEvent _deviceExitStatus;
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private readonly ListStore _tableStore;
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private bool _updatingGameTable;
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private bool _gameLoaded;
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private bool _ending;
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private string _currentEmulatedGamePath = null;
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private string _lastScannedAmiiboId = "";
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private bool _lastScannedAmiiboShowAll = false;
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public RendererWidgetBase RendererWidget;
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public InputManager InputManager;
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public bool IsFocused;
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private static bool UseVulkan = false;
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#pragma warning disable CS0169, CS0649, IDE0044
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[GUI] public MenuItem ExitMenuItem;
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[GUI] public MenuItem UpdateMenuItem;
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[GUI] MenuBar _menuBar;
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[GUI] Box _footerBox;
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[GUI] Box _statusBar;
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[GUI] MenuItem _optionMenu;
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[GUI] MenuItem _manageUserProfiles;
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[GUI] MenuItem _fileMenu;
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[GUI] MenuItem _loadApplicationFile;
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[GUI] MenuItem _loadApplicationFolder;
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[GUI] MenuItem _appletMenu;
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[GUI] MenuItem _actionMenu;
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[GUI] MenuItem _pauseEmulation;
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[GUI] MenuItem _resumeEmulation;
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[GUI] MenuItem _stopEmulation;
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[GUI] MenuItem _simulateWakeUpMessage;
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[GUI] MenuItem _scanAmiibo;
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[GUI] MenuItem _takeScreenshot;
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[GUI] MenuItem _hideUi;
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[GUI] MenuItem _fullScreen;
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[GUI] CheckMenuItem _startFullScreen;
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[GUI] CheckMenuItem _favToggle;
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[GUI] MenuItem _firmwareInstallDirectory;
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[GUI] MenuItem _firmwareInstallFile;
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[GUI] Label _fifoStatus;
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[GUI] CheckMenuItem _iconToggle;
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[GUI] CheckMenuItem _developerToggle;
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[GUI] CheckMenuItem _appToggle;
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[GUI] CheckMenuItem _timePlayedToggle;
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[GUI] CheckMenuItem _versionToggle;
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[GUI] CheckMenuItem _lastPlayedToggle;
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[GUI] CheckMenuItem _fileExtToggle;
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[GUI] CheckMenuItem _pathToggle;
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[GUI] CheckMenuItem _fileSizeToggle;
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[GUI] Label _dockedMode;
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[GUI] Label _aspectRatio;
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[GUI] Label _gameStatus;
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[GUI] TreeView _gameTable;
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[GUI] TreeSelection _gameTableSelection;
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[GUI] ScrolledWindow _gameTableWindow;
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[GUI] Label _gpuName;
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[GUI] Label _progressLabel;
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[GUI] Label _firmwareVersionLabel;
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[GUI] ProgressBar _progressBar;
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[GUI] Box _viewBox;
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[GUI] Label _vSyncStatus;
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[GUI] Box _listStatusBox;
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[GUI] Label _loadingStatusLabel;
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[GUI] ProgressBar _loadingStatusBar;
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#pragma warning restore CS0649, IDE0044, CS0169
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public MainWindow() : this(new Builder("Ryujinx.Ui.MainWindow.glade")) { }
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private MainWindow(Builder builder) : base(builder.GetObject("_mainWin").Handle)
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{
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builder.Autoconnect(this);
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// Apply custom theme if needed.
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ThemeHelper.ApplyTheme();
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// Sets overridden fields.
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int monitorWidth = Display.PrimaryMonitor.Geometry.Width * Display.PrimaryMonitor.ScaleFactor;
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int monitorHeight = Display.PrimaryMonitor.Geometry.Height * Display.PrimaryMonitor.ScaleFactor;
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DefaultWidth = monitorWidth < 1280 ? monitorWidth : 1280;
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DefaultHeight = monitorHeight < 760 ? monitorHeight : 760;
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Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.Resources.Logo_Ryujinx.png");
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Title = $"Ryujinx {Program.Version}";
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// Hide emulation context status bar.
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_statusBar.Hide();
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// Instantiate HLE objects.
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_virtualFileSystem = VirtualFileSystem.CreateInstance();
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_libHacHorizonManager = new LibHacHorizonManager();
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_libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
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_libHacHorizonManager.InitializeArpServer();
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_libHacHorizonManager.InitializeBcatServer();
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_libHacHorizonManager.InitializeSystemClients();
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// Save data created before we supported extra data in directory save data will not work properly if
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// given empty extra data. Luckily some of that extra data can be created using the data from the
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// save data indexer, which should be enough to check access permissions for user saves.
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// Every single save data's extra data will be checked and fixed if needed each time the emulator is opened.
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// Consider removing this at some point in the future when we don't need to worry about old saves.
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VirtualFileSystem.FixExtraData(_libHacHorizonManager.RyujinxClient);
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_contentManager = new ContentManager(_virtualFileSystem);
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_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient);
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_userChannelPersistence = new UserChannelPersistence();
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// Instantiate GUI objects.
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_applicationLibrary = new ApplicationLibrary(_virtualFileSystem);
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_uiHandler = new GtkHostUiHandler(this);
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_deviceExitStatus = new AutoResetEvent(false);
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WindowStateEvent += WindowStateEvent_Changed;
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DeleteEvent += Window_Close;
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FocusInEvent += MainWindow_FocusInEvent;
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FocusOutEvent += MainWindow_FocusOutEvent;
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_applicationLibrary.ApplicationAdded += Application_Added;
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_applicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
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_fileMenu.StateChanged += FileMenu_StateChanged;
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_actionMenu.StateChanged += ActionMenu_StateChanged;
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_optionMenu.StateChanged += OptionMenu_StateChanged;
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_gameTable.ButtonReleaseEvent += Row_Clicked;
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_fullScreen.Activated += FullScreen_Toggled;
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RendererWidgetBase.StatusUpdatedEvent += Update_StatusBar;
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ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState;
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ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState;
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ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState;
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if (ConfigurationState.Instance.Ui.StartFullscreen)
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{
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_startFullScreen.Active = true;
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}
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_actionMenu.Sensitive = false;
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_pauseEmulation.Sensitive = false;
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_resumeEmulation.Sensitive = false;
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if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn) _iconToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn) _appToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn) _developerToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn) _versionToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _timePlayedToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _lastPlayedToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn) _fileExtToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) _fileSizeToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn) _pathToggle.Active = true;
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_favToggle.Toggled += Fav_Toggled;
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_iconToggle.Toggled += Icon_Toggled;
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_appToggle.Toggled += App_Toggled;
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_developerToggle.Toggled += Developer_Toggled;
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_versionToggle.Toggled += Version_Toggled;
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_timePlayedToggle.Toggled += TimePlayed_Toggled;
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_lastPlayedToggle.Toggled += LastPlayed_Toggled;
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_fileExtToggle.Toggled += FileExt_Toggled;
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_fileSizeToggle.Toggled += FileSize_Toggled;
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_pathToggle.Toggled += Path_Toggled;
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_gameTable.Model = _tableStore = new ListStore(
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typeof(bool),
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typeof(Gdk.Pixbuf),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(BlitStruct<ApplicationControlProperty>));
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_tableStore.SetSortFunc(5, SortHelper.TimePlayedSort);
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_tableStore.SetSortFunc(6, SortHelper.LastPlayedSort);
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_tableStore.SetSortFunc(8, SortHelper.FileSizeSort);
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int columnId = ConfigurationState.Instance.Ui.ColumnSort.SortColumnId;
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bool ascending = ConfigurationState.Instance.Ui.ColumnSort.SortAscending;
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_tableStore.SetSortColumnId(columnId, ascending ? SortType.Ascending : SortType.Descending);
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_gameTable.EnableSearch = true;
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_gameTable.SearchColumn = 2;
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_gameTable.SearchEqualFunc = (model, col, key, iter) => !((string)model.GetValue(iter, col)).Contains(key, StringComparison.InvariantCultureIgnoreCase);
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_hideUi.Label = _hideUi.Label.Replace("SHOWUIKEY", ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUi.ToString());
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UpdateColumns();
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UpdateGameTable();
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ConfigurationState.Instance.Ui.GameDirs.Event += (sender, args) =>
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{
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if (args.OldValue != args.NewValue)
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{
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UpdateGameTable();
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}
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};
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Task.Run(RefreshFirmwareLabel);
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InputManager = new InputManager(new GTK3KeyboardDriver(this), new SDL2GamepadDriver());
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}
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private void UpdateIgnoreMissingServicesState(object sender, ReactiveEventArgs<bool> args)
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{
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if (_emulationContext != null)
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{
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_emulationContext.Configuration.IgnoreMissingServices = args.NewValue;
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}
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}
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private void UpdateAspectRatioState(object sender, ReactiveEventArgs<AspectRatio> args)
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{
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if (_emulationContext != null)
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{
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_emulationContext.Configuration.AspectRatio = args.NewValue;
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}
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}
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private void UpdateDockedModeState(object sender, ReactiveEventArgs<bool> e)
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{
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if (_emulationContext != null)
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{
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_emulationContext.System.ChangeDockedModeState(e.NewValue);
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}
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}
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private void WindowStateEvent_Changed(object o, WindowStateEventArgs args)
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{
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_fullScreen.Label = args.Event.NewWindowState.HasFlag(Gdk.WindowState.Fullscreen) ? "Exit Fullscreen" : "Enter Fullscreen";
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}
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private void MainWindow_FocusOutEvent(object o, FocusOutEventArgs args)
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{
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IsFocused = false;
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}
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private void MainWindow_FocusInEvent(object o, FocusInEventArgs args)
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{
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IsFocused = true;
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}
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private void UpdateColumns()
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{
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foreach (TreeViewColumn column in _gameTable.Columns)
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{
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_gameTable.RemoveColumn(column);
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}
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CellRendererToggle favToggle = new CellRendererToggle();
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favToggle.Toggled += FavToggle_Toggled;
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if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _gameTable.AppendColumn("Fav", favToggle, "active", 0);
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if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn) _gameTable.AppendColumn("Icon", new CellRendererPixbuf(), "pixbuf", 1);
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if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn) _gameTable.AppendColumn("Application", new CellRendererText(), "text", 2);
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if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn) _gameTable.AppendColumn("Developer", new CellRendererText(), "text", 3);
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if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn) _gameTable.AppendColumn("Version", new CellRendererText(), "text", 4);
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if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _gameTable.AppendColumn("Time Played", new CellRendererText(), "text", 5);
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if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _gameTable.AppendColumn("Last Played", new CellRendererText(), "text", 6);
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if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn) _gameTable.AppendColumn("File Ext", new CellRendererText(), "text", 7);
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if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) _gameTable.AppendColumn("File Size", new CellRendererText(), "text", 8);
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if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn) _gameTable.AppendColumn("Path", new CellRendererText(), "text", 9);
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foreach (TreeViewColumn column in _gameTable.Columns)
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{
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switch (column.Title)
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{
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case "Fav":
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column.SortColumnId = 0;
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column.Clicked += Column_Clicked;
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break;
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case "Application":
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column.SortColumnId = 2;
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column.Clicked += Column_Clicked;
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break;
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case "Developer":
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column.SortColumnId = 3;
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column.Clicked += Column_Clicked;
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break;
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case "Version":
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column.SortColumnId = 4;
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column.Clicked += Column_Clicked;
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break;
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case "Time Played":
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column.SortColumnId = 5;
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column.Clicked += Column_Clicked;
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break;
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case "Last Played":
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column.SortColumnId = 6;
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column.Clicked += Column_Clicked;
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break;
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case "File Ext":
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column.SortColumnId = 7;
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column.Clicked += Column_Clicked;
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break;
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case "File Size":
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column.SortColumnId = 8;
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column.Clicked += Column_Clicked;
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break;
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case "Path":
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column.SortColumnId = 9;
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column.Clicked += Column_Clicked;
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break;
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}
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}
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}
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protected override void OnDestroyed()
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{
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InputManager.Dispose();
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}
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private void InitializeSwitchInstance()
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{
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_virtualFileSystem.ReloadKeySet();
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IRenderer renderer;
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if (UseVulkan)
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{
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throw new NotImplementedException();
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}
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else
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{
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renderer = new Renderer();
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}
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BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
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bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
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if (threadedGAL)
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{
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renderer = new ThreadedRenderer(renderer);
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}
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Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {threadedGAL}");
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IHardwareDeviceDriver deviceDriver = new DummyHardwareDeviceDriver();
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if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SDL2)
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{
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if (SDL2HardwareDeviceDriver.IsSupported)
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{
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deviceDriver = new SDL2HardwareDeviceDriver();
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}
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else
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{
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Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
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if (OpenALHardwareDeviceDriver.IsSupported)
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{
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Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
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ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
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SaveConfig();
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deviceDriver = new OpenALHardwareDeviceDriver();
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}
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else
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{
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Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SoundIO.");
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if (SoundIoHardwareDeviceDriver.IsSupported)
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{
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Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
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ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
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SaveConfig();
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deviceDriver = new SoundIoHardwareDeviceDriver();
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}
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else
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{
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Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
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}
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}
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}
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}
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else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SoundIo)
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{
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if (SoundIoHardwareDeviceDriver.IsSupported)
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{
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deviceDriver = new SoundIoHardwareDeviceDriver();
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}
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else
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{
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Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, trying to fall back to SDL2.");
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if (SDL2HardwareDeviceDriver.IsSupported)
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{
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Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
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ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
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SaveConfig();
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deviceDriver = new SDL2HardwareDeviceDriver();
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}
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else
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{
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Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
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if (OpenALHardwareDeviceDriver.IsSupported)
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{
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Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
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ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
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SaveConfig();
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deviceDriver = new OpenALHardwareDeviceDriver();
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}
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else
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{
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Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, falling back to dummy audio out.");
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}
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|
}
|
|
}
|
|
}
|
|
else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.OpenAl)
|
|
{
|
|
if (OpenALHardwareDeviceDriver.IsSupported)
|
|
{
|
|
deviceDriver = new OpenALHardwareDeviceDriver();
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SDL2.");
|
|
|
|
if (SDL2HardwareDeviceDriver.IsSupported)
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
|
|
|
|
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
|
|
SaveConfig();
|
|
|
|
deviceDriver = new SDL2HardwareDeviceDriver();
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to SoundIO.");
|
|
|
|
if (SoundIoHardwareDeviceDriver.IsSupported)
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
|
|
|
|
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
|
|
SaveConfig();
|
|
|
|
deviceDriver = new SoundIoHardwareDeviceDriver();
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value
|
|
? HLE.MemoryConfiguration.MemoryConfiguration6GB
|
|
: HLE.MemoryConfiguration.MemoryConfiguration4GB;
|
|
|
|
IntegrityCheckLevel fsIntegrityCheckLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None;
|
|
|
|
HLE.HLEConfiguration configuration = new HLE.HLEConfiguration(_virtualFileSystem,
|
|
_libHacHorizonManager,
|
|
_contentManager,
|
|
_accountManager,
|
|
_userChannelPersistence,
|
|
renderer,
|
|
deviceDriver,
|
|
memoryConfiguration,
|
|
_uiHandler,
|
|
(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
|
|
(RegionCode)ConfigurationState.Instance.System.Region.Value,
|
|
ConfigurationState.Instance.Graphics.EnableVsync,
|
|
ConfigurationState.Instance.System.EnableDockedMode,
|
|
ConfigurationState.Instance.System.EnablePtc,
|
|
fsIntegrityCheckLevel,
|
|
ConfigurationState.Instance.System.FsGlobalAccessLogMode,
|
|
ConfigurationState.Instance.System.SystemTimeOffset,
|
|
ConfigurationState.Instance.System.TimeZone,
|
|
ConfigurationState.Instance.System.MemoryManagerMode,
|
|
ConfigurationState.Instance.System.IgnoreMissingServices,
|
|
ConfigurationState.Instance.Graphics.AspectRatio);
|
|
|
|
_emulationContext = new HLE.Switch(configuration);
|
|
}
|
|
|
|
private void SetupProgressUiHandlers()
|
|
{
|
|
Ptc.PtcStateChanged -= ProgressHandler;
|
|
Ptc.PtcStateChanged += ProgressHandler;
|
|
|
|
_emulationContext.Gpu.ShaderCacheStateChanged -= ProgressHandler;
|
|
_emulationContext.Gpu.ShaderCacheStateChanged += ProgressHandler;
|
|
}
|
|
|
|
private void ProgressHandler<T>(T state, int current, int total) where T : Enum
|
|
{
|
|
bool visible;
|
|
string label;
|
|
|
|
switch (state)
|
|
{
|
|
case PtcLoadingState ptcState:
|
|
visible = ptcState != PtcLoadingState.Loaded;
|
|
label = $"PTC : {current}/{total}";
|
|
break;
|
|
case ShaderCacheLoadingState shaderCacheState:
|
|
visible = shaderCacheState != ShaderCacheLoadingState.Loaded;
|
|
label = $"Shaders : {current}/{total}";
|
|
break;
|
|
default:
|
|
throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}");
|
|
}
|
|
|
|
Application.Invoke(delegate
|
|
{
|
|
_loadingStatusLabel.Text = label;
|
|
_loadingStatusBar.Fraction = total > 0 ? (double)current / total : 0;
|
|
_loadingStatusBar.Visible = visible;
|
|
_loadingStatusLabel.Visible = visible;
|
|
});
|
|
}
|
|
|
|
public void UpdateGameTable()
|
|
{
|
|
if (_updatingGameTable || _gameLoaded)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_updatingGameTable = true;
|
|
|
|
_tableStore.Clear();
|
|
|
|
Thread applicationLibraryThread = new Thread(() =>
|
|
{
|
|
_applicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs, ConfigurationState.Instance.System.Language);
|
|
|
|
_updatingGameTable = false;
|
|
});
|
|
applicationLibraryThread.Name = "GUI.ApplicationLibraryThread";
|
|
applicationLibraryThread.IsBackground = true;
|
|
applicationLibraryThread.Start();
|
|
}
|
|
|
|
[Conditional("RELEASE")]
|
|
public void PerformanceCheck()
|
|
{
|
|
if (ConfigurationState.Instance.Logger.EnableDebug.Value)
|
|
{
|
|
MessageDialog debugWarningDialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Warning, ButtonsType.YesNo, null)
|
|
{
|
|
Title = "Ryujinx - Warning",
|
|
Text = "You have debug logging enabled, which is designed to be used by developers only.",
|
|
SecondaryText = "For optimal performance, it's recommended to disable debug logging. Would you like to disable debug logging now?"
|
|
};
|
|
|
|
if (debugWarningDialog.Run() == (int)ResponseType.Yes)
|
|
{
|
|
ConfigurationState.Instance.Logger.EnableDebug.Value = false;
|
|
SaveConfig();
|
|
}
|
|
|
|
debugWarningDialog.Dispose();
|
|
}
|
|
|
|
if (!string.IsNullOrWhiteSpace(ConfigurationState.Instance.Graphics.ShadersDumpPath.Value))
|
|
{
|
|
MessageDialog shadersDumpWarningDialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Warning, ButtonsType.YesNo, null)
|
|
{
|
|
Title = "Ryujinx - Warning",
|
|
Text = "You have shader dumping enabled, which is designed to be used by developers only.",
|
|
SecondaryText = "For optimal performance, it's recommended to disable shader dumping. Would you like to disable shader dumping now?"
|
|
};
|
|
|
|
if (shadersDumpWarningDialog.Run() == (int)ResponseType.Yes)
|
|
{
|
|
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = "";
|
|
SaveConfig();
|
|
}
|
|
|
|
shadersDumpWarningDialog.Dispose();
|
|
}
|
|
}
|
|
|
|
public void LoadApplication(string path, bool startFullscreen = false)
|
|
{
|
|
if (_gameLoaded)
|
|
{
|
|
GtkDialog.CreateInfoDialog("A game has already been loaded", "Please stop emulation or close the emulator before launching another game.");
|
|
}
|
|
else
|
|
{
|
|
PerformanceCheck();
|
|
|
|
Logger.RestartTime();
|
|
|
|
RendererWidget = CreateRendererWidget();
|
|
|
|
SwitchToRenderWidget(startFullscreen);
|
|
|
|
InitializeSwitchInstance();
|
|
|
|
UpdateGraphicsConfig();
|
|
|
|
SetupProgressUiHandlers();
|
|
|
|
SystemVersion firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
|
|
|
|
bool isDirectory = Directory.Exists(path);
|
|
bool isFirmwareTitle = false;
|
|
|
|
if (path.StartsWith("@SystemContent"))
|
|
{
|
|
path = _virtualFileSystem.SwitchPathToSystemPath(path);
|
|
|
|
isFirmwareTitle = true;
|
|
}
|
|
|
|
if (!SetupValidator.CanStartApplication(_contentManager, path, out UserError userError))
|
|
{
|
|
if (SetupValidator.CanFixStartApplication(_contentManager, path, userError, out firmwareVersion))
|
|
{
|
|
if (userError == UserError.NoFirmware)
|
|
{
|
|
string message = $"Would you like to install the firmware embedded in this game? (Firmware {firmwareVersion.VersionString})";
|
|
|
|
ResponseType responseDialog = (ResponseType)GtkDialog.CreateConfirmationDialog("No Firmware Installed", message).Run();
|
|
|
|
if (responseDialog != ResponseType.Yes)
|
|
{
|
|
UserErrorDialog.CreateUserErrorDialog(userError);
|
|
|
|
_emulationContext.Dispose();
|
|
SwitchToGameTable();
|
|
RendererWidget.Dispose();
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (!SetupValidator.TryFixStartApplication(_contentManager, path, userError, out _))
|
|
{
|
|
UserErrorDialog.CreateUserErrorDialog(userError);
|
|
|
|
_emulationContext.Dispose();
|
|
SwitchToGameTable();
|
|
RendererWidget.Dispose();
|
|
|
|
return;
|
|
}
|
|
|
|
// Tell the user that we installed a firmware for them.
|
|
if (userError == UserError.NoFirmware)
|
|
{
|
|
firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
|
|
|
|
RefreshFirmwareLabel();
|
|
|
|
string message = $"No installed firmware was found but Ryujinx was able to install firmware {firmwareVersion.VersionString} from the provided game.\nThe emulator will now start.";
|
|
|
|
GtkDialog.CreateInfoDialog($"Firmware {firmwareVersion.VersionString} was installed", message);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
UserErrorDialog.CreateUserErrorDialog(userError);
|
|
|
|
_emulationContext.Dispose();
|
|
SwitchToGameTable();
|
|
RendererWidget.Dispose();
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
Logger.Notice.Print(LogClass.Application, $"Using Firmware Version: {firmwareVersion?.VersionString}");
|
|
|
|
if (isFirmwareTitle)
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, "Loading as Firmware Title (NCA).");
|
|
|
|
_emulationContext.LoadNca(path);
|
|
}
|
|
else if (Directory.Exists(path))
|
|
{
|
|
string[] romFsFiles = Directory.GetFiles(path, "*.istorage");
|
|
|
|
if (romFsFiles.Length == 0)
|
|
{
|
|
romFsFiles = Directory.GetFiles(path, "*.romfs");
|
|
}
|
|
|
|
if (romFsFiles.Length > 0)
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, "Loading as cart with RomFS.");
|
|
_emulationContext.LoadCart(path, romFsFiles[0]);
|
|
}
|
|
else
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, "Loading as cart WITHOUT RomFS.");
|
|
_emulationContext.LoadCart(path);
|
|
}
|
|
}
|
|
else if (File.Exists(path))
|
|
{
|
|
switch (System.IO.Path.GetExtension(path).ToLowerInvariant())
|
|
{
|
|
case ".xci":
|
|
Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
|
|
_emulationContext.LoadXci(path);
|
|
break;
|
|
case ".nca":
|
|
Logger.Info?.Print(LogClass.Application, "Loading as NCA.");
|
|
_emulationContext.LoadNca(path);
|
|
break;
|
|
case ".nsp":
|
|
case ".pfs0":
|
|
Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
|
|
_emulationContext.LoadNsp(path);
|
|
break;
|
|
default:
|
|
Logger.Info?.Print(LogClass.Application, "Loading as Homebrew.");
|
|
try
|
|
{
|
|
_emulationContext.LoadProgram(path);
|
|
}
|
|
catch (ArgumentOutOfRangeException)
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, "The specified file is not supported by Ryujinx.");
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
|
|
|
|
_emulationContext.Dispose();
|
|
RendererWidget.Dispose();
|
|
|
|
return;
|
|
}
|
|
|
|
_currentEmulatedGamePath = path;
|
|
|
|
_deviceExitStatus.Reset();
|
|
|
|
Translator.IsReadyForTranslation.Reset();
|
|
#if MACOS_BUILD
|
|
CreateGameWindow();
|
|
#else
|
|
Thread windowThread = new Thread(() =>
|
|
{
|
|
CreateGameWindow();
|
|
})
|
|
{
|
|
Name = "GUI.WindowThread"
|
|
};
|
|
|
|
windowThread.Start();
|
|
#endif
|
|
|
|
_gameLoaded = true;
|
|
_actionMenu.Sensitive = true;
|
|
|
|
_lastScannedAmiiboId = "";
|
|
|
|
_firmwareInstallFile.Sensitive = false;
|
|
_firmwareInstallDirectory.Sensitive = false;
|
|
|
|
DiscordIntegrationModule.SwitchToPlayingState(_emulationContext.Application.TitleIdText, _emulationContext.Application.TitleName);
|
|
|
|
_applicationLibrary.LoadAndSaveMetaData(_emulationContext.Application.TitleIdText, appMetadata =>
|
|
{
|
|
appMetadata.LastPlayed = DateTime.UtcNow.ToString();
|
|
});
|
|
}
|
|
}
|
|
|
|
private RendererWidgetBase CreateRendererWidget()
|
|
{
|
|
if (UseVulkan)
|
|
{
|
|
return new VKRenderer(InputManager, ConfigurationState.Instance.Logger.GraphicsDebugLevel);
|
|
}
|
|
else
|
|
{
|
|
return new GlRenderer(InputManager, ConfigurationState.Instance.Logger.GraphicsDebugLevel);
|
|
}
|
|
}
|
|
|
|
private void SwitchToRenderWidget(bool startFullscreen = false)
|
|
{
|
|
_viewBox.Remove(_gameTableWindow);
|
|
RendererWidget.Expand = true;
|
|
_viewBox.Child = RendererWidget;
|
|
|
|
RendererWidget.ShowAll();
|
|
EditFooterForGameRenderer();
|
|
|
|
if (Window.State.HasFlag(Gdk.WindowState.Fullscreen))
|
|
{
|
|
ToggleExtraWidgets(false);
|
|
}
|
|
else if (startFullscreen || ConfigurationState.Instance.Ui.StartFullscreen.Value)
|
|
{
|
|
FullScreen_Toggled(null, null);
|
|
}
|
|
}
|
|
|
|
private void SwitchToGameTable()
|
|
{
|
|
if (Window.State.HasFlag(Gdk.WindowState.Fullscreen))
|
|
{
|
|
ToggleExtraWidgets(true);
|
|
}
|
|
|
|
RendererWidget.Exit();
|
|
|
|
if (RendererWidget.Window != Window && RendererWidget.Window != null)
|
|
{
|
|
RendererWidget.Window.Dispose();
|
|
}
|
|
|
|
RendererWidget.Dispose();
|
|
|
|
_windowsMultimediaTimerResolution?.Dispose();
|
|
_windowsMultimediaTimerResolution = null;
|
|
DisplaySleep.Restore();
|
|
|
|
_viewBox.Remove(RendererWidget);
|
|
_viewBox.Add(_gameTableWindow);
|
|
|
|
_gameTableWindow.Expand = true;
|
|
|
|
Window.Title = $"Ryujinx {Program.Version}";
|
|
|
|
_emulationContext = null;
|
|
_gameLoaded = false;
|
|
RendererWidget = null;
|
|
|
|
DiscordIntegrationModule.SwitchToMainMenu();
|
|
|
|
RecreateFooterForMenu();
|
|
|
|
UpdateColumns();
|
|
UpdateGameTable();
|
|
|
|
Task.Run(RefreshFirmwareLabel);
|
|
Task.Run(HandleRelaunch);
|
|
|
|
_actionMenu.Sensitive = false;
|
|
_firmwareInstallFile.Sensitive = true;
|
|
_firmwareInstallDirectory.Sensitive = true;
|
|
}
|
|
|
|
private void CreateGameWindow()
|
|
{
|
|
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
|
{
|
|
_windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1);
|
|
}
|
|
|
|
DisplaySleep.Prevent();
|
|
|
|
RendererWidget.Initialize(_emulationContext);
|
|
|
|
RendererWidget.WaitEvent.WaitOne();
|
|
|
|
RendererWidget.Start();
|
|
|
|
Ptc.Close();
|
|
PtcProfiler.Stop();
|
|
|
|
_emulationContext.Dispose();
|
|
_deviceExitStatus.Set();
|
|
|
|
// NOTE: Everything that is here will not be executed when you close the UI.
|
|
Application.Invoke(delegate
|
|
{
|
|
SwitchToGameTable();
|
|
});
|
|
}
|
|
|
|
private void RecreateFooterForMenu()
|
|
{
|
|
_listStatusBox.Show();
|
|
_statusBar.Hide();
|
|
}
|
|
|
|
private void EditFooterForGameRenderer()
|
|
{
|
|
_listStatusBox.Hide();
|
|
_statusBar.Show();
|
|
}
|
|
|
|
public void ToggleExtraWidgets(bool show)
|
|
{
|
|
if (RendererWidget != null)
|
|
{
|
|
if (show)
|
|
{
|
|
_menuBar.ShowAll();
|
|
_footerBox.Show();
|
|
_statusBar.Show();
|
|
}
|
|
else
|
|
{
|
|
_menuBar.Hide();
|
|
_footerBox.Hide();
|
|
}
|
|
}
|
|
}
|
|
|
|
private void UpdateGameMetadata(string titleId)
|
|
{
|
|
if (_gameLoaded)
|
|
{
|
|
_applicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
|
{
|
|
DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
|
|
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
|
|
|
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
|
});
|
|
}
|
|
}
|
|
|
|
public void UpdateGraphicsConfig()
|
|
{
|
|
int resScale = ConfigurationState.Instance.Graphics.ResScale;
|
|
float resScaleCustom = ConfigurationState.Instance.Graphics.ResScaleCustom;
|
|
|
|
Graphics.Gpu.GraphicsConfig.ResScale = (resScale == -1) ? resScaleCustom : resScale;
|
|
Graphics.Gpu.GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
|
|
Graphics.Gpu.GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
|
|
Graphics.Gpu.GraphicsConfig.EnableShaderCache = ConfigurationState.Instance.Graphics.EnableShaderCache;
|
|
}
|
|
|
|
public void SaveConfig()
|
|
{
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
}
|
|
|
|
private void End()
|
|
{
|
|
if (_ending)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_ending = true;
|
|
|
|
if (_emulationContext != null)
|
|
{
|
|
UpdateGameMetadata(_emulationContext.Application.TitleIdText);
|
|
|
|
if (RendererWidget != null)
|
|
{
|
|
// We tell the widget that we are exiting.
|
|
RendererWidget.Exit();
|
|
|
|
// Wait for the other thread to dispose the HLE context before exiting.
|
|
_deviceExitStatus.WaitOne();
|
|
RendererWidget.Dispose();
|
|
}
|
|
}
|
|
|
|
Dispose();
|
|
|
|
Program.Exit();
|
|
Application.Quit();
|
|
}
|
|
|
|
//
|
|
// Events
|
|
//
|
|
private void Application_Added(object sender, ApplicationAddedEventArgs args)
|
|
{
|
|
Application.Invoke(delegate
|
|
{
|
|
_tableStore.AppendValues(
|
|
args.AppData.Favorite,
|
|
new Gdk.Pixbuf(args.AppData.Icon, 75, 75),
|
|
$"{args.AppData.TitleName}\n{args.AppData.TitleId.ToUpper()}",
|
|
args.AppData.Developer,
|
|
args.AppData.Version,
|
|
args.AppData.TimePlayed,
|
|
args.AppData.LastPlayed,
|
|
args.AppData.FileExtension,
|
|
args.AppData.FileSize,
|
|
args.AppData.Path,
|
|
args.AppData.ControlHolder);
|
|
});
|
|
}
|
|
|
|
private void ApplicationCount_Updated(object sender, ApplicationCountUpdatedEventArgs args)
|
|
{
|
|
Application.Invoke(delegate
|
|
{
|
|
_progressLabel.Text = $"{args.NumAppsLoaded}/{args.NumAppsFound} Games Loaded";
|
|
float barValue = 0;
|
|
|
|
if (args.NumAppsFound != 0)
|
|
{
|
|
barValue = (float)args.NumAppsLoaded / args.NumAppsFound;
|
|
}
|
|
|
|
_progressBar.Fraction = barValue;
|
|
|
|
// Reset the vertical scrollbar to the top when titles finish loading
|
|
if (args.NumAppsLoaded == args.NumAppsFound)
|
|
{
|
|
_gameTableWindow.Vadjustment.Value = 0;
|
|
}
|
|
});
|
|
}
|
|
|
|
private void Update_StatusBar(object sender, StatusUpdatedEventArgs args)
|
|
{
|
|
Application.Invoke(delegate
|
|
{
|
|
_gameStatus.Text = args.GameStatus;
|
|
_fifoStatus.Text = args.FifoStatus;
|
|
_gpuName.Text = args.GpuName;
|
|
_dockedMode.Text = args.DockedMode;
|
|
_aspectRatio.Text = args.AspectRatio;
|
|
|
|
if (args.VSyncEnabled)
|
|
{
|
|
_vSyncStatus.Attributes = new Pango.AttrList();
|
|
_vSyncStatus.Attributes.Insert(new Pango.AttrForeground(11822, 60138, 51657));
|
|
}
|
|
else
|
|
{
|
|
_vSyncStatus.Attributes = new Pango.AttrList();
|
|
_vSyncStatus.Attributes.Insert(new Pango.AttrForeground(ushort.MaxValue, 17733, 21588));
|
|
}
|
|
});
|
|
}
|
|
|
|
private void FavToggle_Toggled(object sender, ToggledArgs args)
|
|
{
|
|
_tableStore.GetIter(out TreeIter treeIter, new TreePath(args.Path));
|
|
|
|
string titleId = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[1].ToLower();
|
|
bool newToggleValue = !(bool)_tableStore.GetValue(treeIter, 0);
|
|
|
|
_tableStore.SetValue(treeIter, 0, newToggleValue);
|
|
|
|
_applicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
|
{
|
|
appMetadata.Favorite = newToggleValue;
|
|
});
|
|
}
|
|
|
|
private void Column_Clicked(object sender, EventArgs args)
|
|
{
|
|
TreeViewColumn column = (TreeViewColumn)sender;
|
|
|
|
ConfigurationState.Instance.Ui.ColumnSort.SortColumnId.Value = column.SortColumnId;
|
|
ConfigurationState.Instance.Ui.ColumnSort.SortAscending.Value = column.SortOrder == SortType.Ascending;
|
|
|
|
SaveConfig();
|
|
}
|
|
|
|
private void Row_Activated(object sender, RowActivatedArgs args)
|
|
{
|
|
_gameTableSelection.GetSelected(out TreeIter treeIter);
|
|
|
|
string path = (string)_tableStore.GetValue(treeIter, 9);
|
|
|
|
LoadApplication(path);
|
|
}
|
|
|
|
private void VSyncStatus_Clicked(object sender, ButtonReleaseEventArgs args)
|
|
{
|
|
_emulationContext.EnableDeviceVsync = !_emulationContext.EnableDeviceVsync;
|
|
|
|
Logger.Info?.Print(LogClass.Application, $"VSync toggled to: {_emulationContext.EnableDeviceVsync}");
|
|
}
|
|
|
|
private void DockedMode_Clicked(object sender, ButtonReleaseEventArgs args)
|
|
{
|
|
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
|
|
}
|
|
|
|
private void AspectRatio_Clicked(object sender, ButtonReleaseEventArgs args)
|
|
{
|
|
AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
|
|
|
|
ConfigurationState.Instance.Graphics.AspectRatio.Value = ((int)aspectRatio + 1) > Enum.GetNames(typeof(AspectRatio)).Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
|
|
}
|
|
|
|
private void Row_Clicked(object sender, ButtonReleaseEventArgs args)
|
|
{
|
|
if (args.Event.Button != 3 /* Right Click */)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_gameTableSelection.GetSelected(out TreeIter treeIter);
|
|
|
|
if (treeIter.UserData == IntPtr.Zero)
|
|
{
|
|
return;
|
|
}
|
|
|
|
string titleFilePath = _tableStore.GetValue(treeIter, 9).ToString();
|
|
string titleName = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[0];
|
|
string titleId = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[1].ToLower();
|
|
|
|
BlitStruct<ApplicationControlProperty> controlData = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10);
|
|
|
|
_ = new GameTableContextMenu(this, _virtualFileSystem, _accountManager, _libHacHorizonManager.RyujinxClient, titleFilePath, titleName, titleId, controlData);
|
|
}
|
|
|
|
private void Load_Application_File(object sender, EventArgs args)
|
|
{
|
|
using (FileChooserNative fileChooser = new FileChooserNative("Choose the file to open", this, FileChooserAction.Open, "Open", "Cancel"))
|
|
{
|
|
FileFilter filter = new FileFilter()
|
|
{
|
|
Name = "Switch Executables"
|
|
};
|
|
filter.AddPattern("*.xci");
|
|
filter.AddPattern("*.nsp");
|
|
filter.AddPattern("*.pfs0");
|
|
filter.AddPattern("*.nca");
|
|
filter.AddPattern("*.nro");
|
|
filter.AddPattern("*.nso");
|
|
|
|
fileChooser.AddFilter(filter);
|
|
|
|
if (fileChooser.Run() == (int)ResponseType.Accept)
|
|
{
|
|
LoadApplication(fileChooser.Filename);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void Load_Application_Folder(object sender, EventArgs args)
|
|
{
|
|
using (FileChooserNative fileChooser = new FileChooserNative("Choose the folder to open", this, FileChooserAction.SelectFolder, "Open", "Cancel"))
|
|
{
|
|
if (fileChooser.Run() == (int)ResponseType.Accept)
|
|
{
|
|
LoadApplication(fileChooser.Filename);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void FileMenu_StateChanged(object o, StateChangedArgs args)
|
|
{
|
|
_appletMenu.Sensitive = _emulationContext == null && _contentManager.GetCurrentFirmwareVersion() != null && _contentManager.GetCurrentFirmwareVersion().Major > 3;
|
|
_loadApplicationFile.Sensitive = _emulationContext == null;
|
|
_loadApplicationFolder.Sensitive = _emulationContext == null;
|
|
}
|
|
|
|
private void Load_Mii_Edit_Applet(object sender, EventArgs args)
|
|
{
|
|
string contentPath = _contentManager.GetInstalledContentPath(0x0100000000001009, StorageId.NandSystem, NcaContentType.Program);
|
|
|
|
LoadApplication(contentPath);
|
|
}
|
|
|
|
private void Open_Ryu_Folder(object sender, EventArgs args)
|
|
{
|
|
OpenHelper.OpenFolder(AppDataManager.BaseDirPath);
|
|
}
|
|
|
|
private void OpenLogsFolder_Pressed(object sender, EventArgs args)
|
|
{
|
|
string logPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
|
|
|
|
new DirectoryInfo(logPath).Create();
|
|
|
|
OpenHelper.OpenFolder(logPath);
|
|
}
|
|
|
|
private void Exit_Pressed(object sender, EventArgs args)
|
|
{
|
|
if (!_gameLoaded || !ConfigurationState.Instance.ShowConfirmExit || GtkDialog.CreateExitDialog())
|
|
{
|
|
End();
|
|
}
|
|
}
|
|
|
|
private void Window_Close(object sender, DeleteEventArgs args)
|
|
{
|
|
if (!_gameLoaded || !ConfigurationState.Instance.ShowConfirmExit || GtkDialog.CreateExitDialog())
|
|
{
|
|
End();
|
|
}
|
|
else
|
|
{
|
|
args.RetVal = true;
|
|
}
|
|
}
|
|
|
|
private void StopEmulation_Pressed(object sender, EventArgs args)
|
|
{
|
|
if (_emulationContext != null)
|
|
{
|
|
UpdateGameMetadata(_emulationContext.Application.TitleIdText);
|
|
}
|
|
|
|
_pauseEmulation.Sensitive = false;
|
|
_resumeEmulation.Sensitive = false;
|
|
RendererWidget?.Exit();
|
|
}
|
|
|
|
private void PauseEmulation_Pressed(object sender, EventArgs args)
|
|
{
|
|
_pauseEmulation.Sensitive = false;
|
|
_resumeEmulation.Sensitive = true;
|
|
_emulationContext.System.TogglePauseEmulation(true);
|
|
}
|
|
|
|
private void ResumeEmulation_Pressed(object sender, EventArgs args)
|
|
{
|
|
_pauseEmulation.Sensitive = true;
|
|
_resumeEmulation.Sensitive = false;
|
|
_emulationContext.System.TogglePauseEmulation(false);
|
|
}
|
|
|
|
public void ActivatePauseMenu()
|
|
{
|
|
_pauseEmulation.Sensitive = true;
|
|
_resumeEmulation.Sensitive = false;
|
|
}
|
|
|
|
public void TogglePause()
|
|
{
|
|
_pauseEmulation.Sensitive ^= true;
|
|
_resumeEmulation.Sensitive ^= true;
|
|
_emulationContext.System.TogglePauseEmulation(_resumeEmulation.Sensitive);
|
|
}
|
|
|
|
private void Installer_File_Pressed(object o, EventArgs args)
|
|
{
|
|
FileChooserNative fileChooser = new FileChooserNative("Choose the firmware file to open", this, FileChooserAction.Open, "Open", "Cancel");
|
|
|
|
FileFilter filter = new FileFilter
|
|
{
|
|
Name = "Switch Firmware Files"
|
|
};
|
|
filter.AddPattern("*.zip");
|
|
filter.AddPattern("*.xci");
|
|
|
|
fileChooser.AddFilter(filter);
|
|
|
|
HandleInstallerDialog(fileChooser);
|
|
}
|
|
|
|
private void Installer_Directory_Pressed(object o, EventArgs args)
|
|
{
|
|
FileChooserNative directoryChooser = new FileChooserNative("Choose the firmware directory to open", this, FileChooserAction.SelectFolder, "Open", "Cancel");
|
|
|
|
HandleInstallerDialog(directoryChooser);
|
|
}
|
|
|
|
private void HandleInstallerDialog(FileChooserNative fileChooser)
|
|
{
|
|
if (fileChooser.Run() == (int)ResponseType.Accept)
|
|
{
|
|
try
|
|
{
|
|
string filename = fileChooser.Filename;
|
|
|
|
fileChooser.Dispose();
|
|
|
|
SystemVersion firmwareVersion = _contentManager.VerifyFirmwarePackage(filename);
|
|
|
|
if (firmwareVersion is null)
|
|
{
|
|
GtkDialog.CreateErrorDialog($"A valid system firmware was not found in {filename}.");
|
|
|
|
return;
|
|
}
|
|
|
|
string dialogTitle = $"Install Firmware {firmwareVersion.VersionString}";
|
|
|
|
SystemVersion currentVersion = _contentManager.GetCurrentFirmwareVersion();
|
|
|
|
string dialogMessage = $"System version {firmwareVersion.VersionString} will be installed.";
|
|
|
|
if (currentVersion != null)
|
|
{
|
|
dialogMessage += $"\n\nThis will replace the current system version {currentVersion.VersionString}. ";
|
|
}
|
|
|
|
dialogMessage += "\n\nDo you want to continue?";
|
|
|
|
ResponseType responseInstallDialog = (ResponseType)GtkDialog.CreateConfirmationDialog(dialogTitle, dialogMessage).Run();
|
|
|
|
MessageDialog waitingDialog = GtkDialog.CreateWaitingDialog(dialogTitle, "Installing firmware...");
|
|
|
|
if (responseInstallDialog == ResponseType.Yes)
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, $"Installing firmware {firmwareVersion.VersionString}");
|
|
|
|
Thread thread = new Thread(() =>
|
|
{
|
|
Application.Invoke(delegate
|
|
{
|
|
waitingDialog.Run();
|
|
|
|
});
|
|
|
|
try
|
|
{
|
|
_contentManager.InstallFirmware(filename);
|
|
|
|
Application.Invoke(delegate
|
|
{
|
|
waitingDialog.Dispose();
|
|
|
|
string message = $"System version {firmwareVersion.VersionString} successfully installed.";
|
|
|
|
GtkDialog.CreateInfoDialog(dialogTitle, message);
|
|
Logger.Info?.Print(LogClass.Application, message);
|
|
|
|
// Purge Applet Cache.
|
|
|
|
DirectoryInfo miiEditorCacheFolder = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, "0100000000001009", "cache"));
|
|
|
|
if (miiEditorCacheFolder.Exists)
|
|
{
|
|
miiEditorCacheFolder.Delete(true);
|
|
}
|
|
});
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Application.Invoke(delegate
|
|
{
|
|
waitingDialog.Dispose();
|
|
|
|
GtkDialog.CreateErrorDialog(ex.Message);
|
|
});
|
|
}
|
|
finally
|
|
{
|
|
RefreshFirmwareLabel();
|
|
}
|
|
});
|
|
|
|
thread.Name = "GUI.FirmwareInstallerThread";
|
|
thread.Start();
|
|
}
|
|
}
|
|
catch (LibHac.MissingKeyException ex)
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, ex.ToString());
|
|
UserErrorDialog.CreateUserErrorDialog(UserError.FirmwareParsingFailed);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
GtkDialog.CreateErrorDialog(ex.Message);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
fileChooser.Dispose();
|
|
}
|
|
}
|
|
|
|
private void RefreshFirmwareLabel()
|
|
{
|
|
SystemVersion currentFirmware = _contentManager.GetCurrentFirmwareVersion();
|
|
|
|
Application.Invoke(delegate
|
|
{
|
|
_firmwareVersionLabel.Text = currentFirmware != null ? currentFirmware.VersionString : "0.0.0";
|
|
});
|
|
}
|
|
|
|
private void HandleRelaunch()
|
|
{
|
|
if (_userChannelPersistence.PreviousIndex != -1 && _userChannelPersistence.ShouldRestart)
|
|
{
|
|
_userChannelPersistence.ShouldRestart = false;
|
|
|
|
LoadApplication(_currentEmulatedGamePath);
|
|
}
|
|
else
|
|
{
|
|
// otherwise, clear state.
|
|
_userChannelPersistence = new UserChannelPersistence();
|
|
_currentEmulatedGamePath = null;
|
|
}
|
|
}
|
|
|
|
private void FullScreen_Toggled(object sender, EventArgs args)
|
|
{
|
|
if (!Window.State.HasFlag(Gdk.WindowState.Fullscreen))
|
|
{
|
|
Fullscreen();
|
|
|
|
ToggleExtraWidgets(false);
|
|
}
|
|
else
|
|
{
|
|
Unfullscreen();
|
|
|
|
ToggleExtraWidgets(true);
|
|
}
|
|
}
|
|
|
|
private void StartFullScreen_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.StartFullscreen.Value = _startFullScreen.Active;
|
|
|
|
SaveConfig();
|
|
}
|
|
|
|
private void OptionMenu_StateChanged(object o, StateChangedArgs args)
|
|
{
|
|
_manageUserProfiles.Sensitive = _emulationContext == null;
|
|
}
|
|
|
|
private void Settings_Pressed(object sender, EventArgs args)
|
|
{
|
|
SettingsWindow settingsWindow = new SettingsWindow(this, _virtualFileSystem, _contentManager);
|
|
|
|
settingsWindow.SetSizeRequest((int)(settingsWindow.DefaultWidth * Program.WindowScaleFactor), (int)(settingsWindow.DefaultHeight * Program.WindowScaleFactor));
|
|
settingsWindow.Show();
|
|
}
|
|
|
|
private void HideUi_Pressed(object sender, EventArgs args)
|
|
{
|
|
ToggleExtraWidgets(false);
|
|
}
|
|
|
|
private void ManageUserProfiles_Pressed(object sender, EventArgs args)
|
|
{
|
|
UserProfilesManagerWindow userProfilesManagerWindow = new UserProfilesManagerWindow(_accountManager, _contentManager, _virtualFileSystem);
|
|
|
|
userProfilesManagerWindow.SetSizeRequest((int)(userProfilesManagerWindow.DefaultWidth * Program.WindowScaleFactor), (int)(userProfilesManagerWindow.DefaultHeight * Program.WindowScaleFactor));
|
|
userProfilesManagerWindow.Show();
|
|
}
|
|
|
|
private void Simulate_WakeUp_Message_Pressed(object sender, EventArgs args)
|
|
{
|
|
if (_emulationContext != null)
|
|
{
|
|
_emulationContext.System.SimulateWakeUpMessage();
|
|
}
|
|
}
|
|
|
|
private void ActionMenu_StateChanged(object o, StateChangedArgs args)
|
|
{
|
|
_scanAmiibo.Sensitive = _emulationContext != null && _emulationContext.System.SearchingForAmiibo(out int _);
|
|
_takeScreenshot.Sensitive = _emulationContext != null;
|
|
}
|
|
|
|
private void Scan_Amiibo(object sender, EventArgs args)
|
|
{
|
|
if (_emulationContext.System.SearchingForAmiibo(out int deviceId))
|
|
{
|
|
AmiiboWindow amiiboWindow = new AmiiboWindow
|
|
{
|
|
LastScannedAmiiboShowAll = _lastScannedAmiiboShowAll,
|
|
LastScannedAmiiboId = _lastScannedAmiiboId,
|
|
DeviceId = deviceId,
|
|
TitleId = _emulationContext.Application.TitleIdText.ToUpper()
|
|
};
|
|
|
|
amiiboWindow.DeleteEvent += AmiiboWindow_DeleteEvent;
|
|
|
|
amiiboWindow.Show();
|
|
}
|
|
else
|
|
{
|
|
GtkDialog.CreateInfoDialog($"Amiibo", "The game is currently not ready to receive Amiibo scan data. Ensure that you have an Amiibo-compatible game open and ready to receive Amiibo scan data.");
|
|
}
|
|
}
|
|
|
|
private void Take_Screenshot(object sender, EventArgs args)
|
|
{
|
|
if (_emulationContext != null && RendererWidget != null)
|
|
{
|
|
RendererWidget.ScreenshotRequested = true;
|
|
}
|
|
}
|
|
|
|
private void AmiiboWindow_DeleteEvent(object sender, DeleteEventArgs args)
|
|
{
|
|
if (((AmiiboWindow)sender).AmiiboId != "" && ((AmiiboWindow)sender).Response == ResponseType.Ok)
|
|
{
|
|
_lastScannedAmiiboId = ((AmiiboWindow)sender).AmiiboId;
|
|
_lastScannedAmiiboShowAll = ((AmiiboWindow)sender).LastScannedAmiiboShowAll;
|
|
|
|
_emulationContext.System.ScanAmiibo(((AmiiboWindow)sender).DeviceId, ((AmiiboWindow)sender).AmiiboId, ((AmiiboWindow)sender).UseRandomUuid);
|
|
}
|
|
}
|
|
|
|
private void Update_Pressed(object sender, EventArgs args)
|
|
{
|
|
if (Updater.CanUpdate(true))
|
|
{
|
|
Updater.BeginParse(this, true).ContinueWith(task =>
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, $"Updater error: {task.Exception}");
|
|
}, TaskContinuationOptions.OnlyOnFaulted);
|
|
}
|
|
}
|
|
|
|
private void About_Pressed(object sender, EventArgs args)
|
|
{
|
|
AboutWindow aboutWindow = new AboutWindow();
|
|
|
|
aboutWindow.SetSizeRequest((int)(aboutWindow.DefaultWidth * Program.WindowScaleFactor), (int)(aboutWindow.DefaultHeight * Program.WindowScaleFactor));
|
|
aboutWindow.Show();
|
|
}
|
|
|
|
private void Fav_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.FavColumn.Value = _favToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Icon_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.IconColumn.Value = _iconToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void App_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.AppColumn.Value = _appToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Developer_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.DevColumn.Value = _developerToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Version_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.VersionColumn.Value = _versionToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void TimePlayed_Toggled(object sender, EventArgs args)
|
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{
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ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn.Value = _timePlayedToggle.Active;
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SaveConfig();
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UpdateColumns();
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}
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private void LastPlayed_Toggled(object sender, EventArgs args)
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{
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ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn.Value = _lastPlayedToggle.Active;
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SaveConfig();
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UpdateColumns();
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}
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private void FileExt_Toggled(object sender, EventArgs args)
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{
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ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn.Value = _fileExtToggle.Active;
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SaveConfig();
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UpdateColumns();
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}
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private void FileSize_Toggled(object sender, EventArgs args)
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|
{
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|
ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn.Value = _fileSizeToggle.Active;
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|
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|
SaveConfig();
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|
UpdateColumns();
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}
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private void Path_Toggled(object sender, EventArgs args)
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|
{
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|
ConfigurationState.Instance.Ui.GuiColumns.PathColumn.Value = _pathToggle.Active;
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|
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SaveConfig();
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|
UpdateColumns();
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|
}
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private void RefreshList_Pressed(object sender, ButtonReleaseEventArgs args)
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|
{
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|
UpdateGameTable();
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|
}
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}
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|
}
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