59964f667c
* Add support for bigger UBOs, fix sRGB regression, small improvement to the 2D copy engine * Break into multiple lines * Read fractions for source/step values on the 2d copy engine aswell * Use fixed point math for more speed * Fix reinterpret when texture sizes are different |
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.. | ||
Gal | ||
Memory | ||
Texture | ||
DmaPusher.cs | ||
GpuMethodCall.cs | ||
GpuResourceManager.cs | ||
GraphicsConfig.cs | ||
INvGpuEngine.cs | ||
MacroInterpreter.cs | ||
NvGpu.cs | ||
NvGpuBufferType.cs | ||
NvGpuEngine.cs | ||
NvGpuEngine2d.cs | ||
NvGpuEngine2dReg.cs | ||
NvGpuEngine3d.cs | ||
NvGpuEngine3dReg.cs | ||
NvGpuEngineM2mf.cs | ||
NvGpuEngineM2mfReg.cs | ||
NvGpuEngineP2mf.cs | ||
NvGpuEngineP2mfReg.cs | ||
NvGpuFifo.cs | ||
NvGpuFifoMeth.cs | ||
NvGpuMethod.cs | ||
QuadHelper.cs | ||
Ryujinx.Graphics.csproj | ||
ValueRange.cs | ||
ValueRangeSet.cs |