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ryujinx-final/Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/IManagerDisplayService.cs
Ac_K a0720b5681 Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure

Refactoring HOS folder structure:

- Added some subfolders when needed (Following structure decided in private).
- Added some `Types` folders when needed.
- Little cleanup here and there.
- Add services placeholders for every HOS services (close #766 and #753).

* Remove Types namespaces
2019-09-19 10:45:11 +10:00

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1.7 KiB
C#

using Ryujinx.Common.Logging;
namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
{
class IManagerDisplayService : IpcService
{
private static IApplicationDisplayService _applicationDisplayService;
public IManagerDisplayService(IApplicationDisplayService applicationDisplayService)
{
_applicationDisplayService = applicationDisplayService;
}
[Command(2010)]
// CreateManagedLayer(u32, u64, nn::applet::AppletResourceUserId) -> u64
public ResultCode CreateManagedLayer(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceVi);
context.ResponseData.Write(0L); //LayerId
return ResultCode.Success;
}
[Command(2011)]
// DestroyManagedLayer(u64)
public ResultCode DestroyManagedLayer(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceVi);
return ResultCode.Success;
}
[Command(2012)] // 7.0.0+
// CreateStrayLayer(u32, u64) -> (u64, u64, buffer<bytes, 6>)
public ResultCode CreateStrayLayer(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceVi);
return _applicationDisplayService.CreateStrayLayer(context);
}
[Command(6000)]
// AddToLayerStack(u32, u64)
public ResultCode AddToLayerStack(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceVi);
return ResultCode.Success;
}
[Command(6002)]
// SetLayerVisibility(b8, u64)
public ResultCode SetLayerVisibility(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceVi);
return ResultCode.Success;
}
}
}