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ryujinx-final/Ryujinx.Graphics.Vulkan
gdkchan 1080f64df9
Implement HLE macros for render target clears (#3528)
* Implement HLE macros for render target clears

* Add constants for the offsets
2022-08-04 21:30:08 +00:00
..
Queries Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Shaders Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Auto.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
BackgroundResources.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
BitMap.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
BufferHolder.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
BufferManager.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
BufferState.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
BufferUsageBitmap.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
CacheByRange.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
CommandBufferPool.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
CommandBufferScoped.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Constants.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
DescriptorSetCollection.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
DescriptorSetManager.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
DescriptorSetUpdater.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
DisposableBuffer.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
DisposableBufferView.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
DisposableFramebuffer.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
DisposableImage.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
DisposableImageView.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
DisposableMemory.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
DisposablePipeline.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
DisposableRenderPass.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
DisposableSampler.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
EnumConversion.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
FenceHelper.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
FenceHolder.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
FormatCapabilities.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
FormatConverter.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
FormatTable.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
FramebufferParams.cs Implement HLE macros for render target clears (#3528) 2022-08-04 21:30:08 +00:00
HardwareCapabilities.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
HashTableSlim.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
HelperShader.cs Implement HLE macros for render target clears (#3528) 2022-08-04 21:30:08 +00:00
IdList.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
ImageWindow.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
MemoryAllocation.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
MemoryAllocator.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
MemoryAllocatorBlockList.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
MultiFenceHolder.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
NativeArray.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
PersistentFlushBuffer.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
PipelineBase.cs Implement HLE macros for render target clears (#3528) 2022-08-04 21:30:08 +00:00
PipelineConverter.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
PipelineDynamicState.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
PipelineFull.cs Implement HLE macros for render target clears (#3528) 2022-08-04 21:30:08 +00:00
PipelineHelperShader.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
PipelineLayoutCache.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
PipelineLayoutCacheEntry.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
PipelineLayoutFactory.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
PipelineState.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
PipelineUid.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Ryujinx.Graphics.Vulkan.csproj Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
SamplerHolder.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
SemaphoreHolder.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Shader.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
ShaderCollection.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
StagingBuffer.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
SyncManager.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
TextureBuffer.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
TextureCopy.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
TextureStorage.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
TextureView.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Vendor.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
VulkanConfiguration.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
VulkanException.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
VulkanInitialization.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
VulkanRenderer.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Window.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
WindowBase.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00