0
0
Fork 0
This repository has been archived on 2024-10-12. You can view files and clone it, but cannot push or open issues or pull requests.
ryujinx-final/src/Ryujinx.Graphics.OpenGL
gdkchan 841dd56f4c
Implement copy dependency for depth and color textures (#4365)
* Implement copy dependency for depth and color textures

* Revert changes added because R32 <-> D32 copies were illegal

* Restore depth alias matches
2023-10-31 19:00:39 -03:00
..
Effects Move support buffer update out of the backends (#5411) 2023-07-11 14:07:41 -03:00
Helper Move solution and projects to src 2023-04-27 23:51:14 +02:00
Image Implement copy dependency for depth and color textures (#4365) 2023-10-31 19:00:39 -03:00
Queries Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
BackgroundContextWorker.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
Buffer.cs GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 2023-05-01 16:05:12 -03:00
Constants.cs Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2023-08-16 21:31:07 -03:00
Debugger.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
DrawTextureEmulation.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
EnumConversion.cs Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
FormatInfo.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
FormatTable.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
Framebuffer.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
Handle.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
HwCapabilities.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
IOpenGLContext.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
OpenGLRenderer.cs GPU: Add fallback when textureGatherOffsets is not supported (#5792) 2023-10-20 15:05:09 +02:00
PersistentBuffers.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
Pipeline.cs Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Program.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
ResourcePool.cs Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.OpenGL.csproj Move solution and projects to src 2023-04-27 23:51:14 +02:00
Sync.cs Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
VertexArray.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
Window.cs Implement color space passthrough option (#5531) 2023-08-07 18:54:05 +01:00