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ryujinx-final
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This repository has been archived on
2024-10-12
. You can view files and clone it, but cannot push or open issues or pull requests.
7ac5f40532
ryujinx-final
/
Ryujinx.Core
/
OsHle
/
Kernel
History
gdkchan
b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
2018-05-17 15:25:42 -03:00
..
KernelErr.cs
Better implementation of SetThreadCoreMask that allows changing the Core Mask (untested, no clue if it actually works)
2018-05-13 22:00:29 -03:00
NsTimeConverter.cs
[HLE/Kernel] Fix SetThreadPriority, allow nano seconds values > int.MaxValue, fix on WaitProcessWideKeyAtomic (althrough looks like it still doesn't work properly
2018-04-19 04:06:23 -03:00
SvcHandler.cs
Fix some races in SvcThreadSync and change the way how yield works
2018-05-15 22:37:54 -03:00
SvcMemory.cs
Improved logging (
#103
)
2018-04-24 15:57:39 -03:00
SvcSystem.cs
Initial work to support changing thread core on the scheduler, also some cond var priority fixes
2018-05-13 00:22:42 -03:00
SvcThread.cs
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
2018-05-17 15:25:42 -03:00
SvcThreadSync.cs
Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag
2018-05-15 23:49:57 -03:00