c8f9292bab
* drop split devices, rebase * add fallback to opengl if vulkan is not available * addressed review * ensure present image references are incremented and decremented when necessary * allow changing vsync for vulkan * fix screenshot on avalonia vulkan * save favorite when toggled * improve sync between popups * use separate devices for each new window * fix crash when closing window * addressed review * don't create the main window with immediate mode * change skia vk delegate to method * update vulkan throwonerror * addressed review
201 lines
6.8 KiB
C#
201 lines
6.8 KiB
C#
using System;
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using Avalonia;
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using Avalonia.Skia;
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using Ryujinx.Ava.Ui.Vulkan;
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using Ryujinx.Ava.Ui.Vulkan.Surfaces;
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using Silk.NET.Vulkan;
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using SkiaSharp;
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namespace Ryujinx.Ava.Ui.Backend.Vulkan
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{
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internal class VulkanRenderTarget : ISkiaGpuRenderTarget
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{
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public GRContext GrContext { get; private set; }
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private readonly VulkanSurfaceRenderTarget _surface;
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private readonly VulkanPlatformInterface _vulkanPlatformInterface;
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private readonly IVulkanPlatformSurface _vulkanPlatformSurface;
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private GRVkBackendContext _grVkBackend;
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public VulkanRenderTarget(VulkanPlatformInterface vulkanPlatformInterface, IVulkanPlatformSurface vulkanPlatformSurface)
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{
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_surface = vulkanPlatformInterface.CreateRenderTarget(vulkanPlatformSurface);
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_vulkanPlatformInterface = vulkanPlatformInterface;
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_vulkanPlatformSurface = vulkanPlatformSurface;
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Initialize();
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}
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private void Initialize()
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{
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GRVkGetProcedureAddressDelegate getProc = GetVulkanProcAddress;
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_grVkBackend = new GRVkBackendContext()
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{
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VkInstance = _surface.Device.Handle,
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VkPhysicalDevice = _vulkanPlatformInterface.PhysicalDevice.Handle,
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VkDevice = _surface.Device.Handle,
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VkQueue = _surface.Device.Queue.Handle,
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GraphicsQueueIndex = _vulkanPlatformInterface.PhysicalDevice.QueueFamilyIndex,
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GetProcedureAddress = getProc
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};
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GrContext = GRContext.CreateVulkan(_grVkBackend);
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var gpu = AvaloniaLocator.Current.GetService<VulkanSkiaGpu>();
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if (gpu.MaxResourceBytes.HasValue)
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{
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GrContext.SetResourceCacheLimit(gpu.MaxResourceBytes.Value);
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}
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}
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private IntPtr GetVulkanProcAddress(string name, IntPtr instanceHandle, IntPtr deviceHandle)
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{
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IntPtr addr;
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if (deviceHandle != IntPtr.Zero)
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{
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addr = _vulkanPlatformInterface.Api.GetDeviceProcAddr(new Device(deviceHandle), name);
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if (addr != IntPtr.Zero)
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{
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return addr;
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}
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addr = _vulkanPlatformInterface.Api.GetDeviceProcAddr(new Device(_surface.Device.Handle), name);
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if (addr != IntPtr.Zero)
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{
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return addr;
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}
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}
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addr = _vulkanPlatformInterface.Api.GetInstanceProcAddr(new Instance(_vulkanPlatformInterface.Instance.Handle), name);
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if (addr == IntPtr.Zero)
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{
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addr = _vulkanPlatformInterface.Api.GetInstanceProcAddr(new Instance(instanceHandle), name);
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}
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return addr;
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}
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public void Dispose()
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{
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_grVkBackend.Dispose();
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GrContext.Dispose();
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_surface.Dispose();
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}
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public ISkiaGpuRenderSession BeginRenderingSession()
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{
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var session = _surface.BeginDraw(_vulkanPlatformSurface.Scaling);
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bool success = false;
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try
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{
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var disp = session.Display;
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var api = session.Api;
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var size = session.Size;
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var scaling = session.Scaling;
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if (size.Width <= 0 || size.Height <= 0 || scaling < 0)
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{
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size = new Avalonia.PixelSize(1, 1);
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scaling = 1;
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}
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lock (GrContext)
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{
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GrContext.ResetContext();
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var image = _surface.GetImage();
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var imageInfo = new GRVkImageInfo()
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{
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CurrentQueueFamily = disp.QueueFamilyIndex,
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Format = (uint)image.Format,
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Image = image.Handle,
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ImageLayout = (uint)image.CurrentLayout,
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ImageTiling = (uint)image.Tiling,
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ImageUsageFlags = _surface.UsageFlags,
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LevelCount = _surface.MipLevels,
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SampleCount = 1,
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Protected = false,
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Alloc = new GRVkAlloc()
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{
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Memory = image.MemoryHandle,
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Flags = 0,
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Offset = 0,
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Size = _surface.MemorySize
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}
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};
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var renderTarget =
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new GRBackendRenderTarget((int)size.Width, (int)size.Height, 1,
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imageInfo);
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var surface = SKSurface.Create(GrContext, renderTarget,
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GRSurfaceOrigin.TopLeft,
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_surface.IsRgba ? SKColorType.Rgba8888 : SKColorType.Bgra8888, SKColorSpace.CreateSrgb());
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if (surface == null)
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{
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throw new InvalidOperationException(
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"Surface can't be created with the provided render target");
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}
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success = true;
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return new VulkanGpuSession(GrContext, renderTarget, surface, session);
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}
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}
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finally
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{
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if (!success)
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{
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session.Dispose();
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}
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}
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}
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public bool IsCorrupted { get; }
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internal class VulkanGpuSession : ISkiaGpuRenderSession
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{
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private readonly GRBackendRenderTarget _backendRenderTarget;
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private readonly VulkanSurfaceRenderingSession _vulkanSession;
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public VulkanGpuSession(GRContext grContext,
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GRBackendRenderTarget backendRenderTarget,
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SKSurface surface,
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VulkanSurfaceRenderingSession vulkanSession)
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{
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GrContext = grContext;
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_backendRenderTarget = backendRenderTarget;
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SkSurface = surface;
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_vulkanSession = vulkanSession;
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SurfaceOrigin = GRSurfaceOrigin.TopLeft;
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}
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public void Dispose()
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{
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lock (_vulkanSession.Display.Lock)
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{
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SkSurface.Canvas.Flush();
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SkSurface.Dispose();
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_backendRenderTarget.Dispose();
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GrContext.Flush();
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_vulkanSession.Dispose();
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}
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}
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public GRContext GrContext { get; }
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public SKSurface SkSurface { get; }
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public double ScaleFactor => _vulkanSession.Scaling;
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public GRSurfaceOrigin SurfaceOrigin { get; }
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}
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}
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}
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