ae4324032a
* Optimize string memory usage. Use ReadOnlySpan<char> and StringBuilder where possible. * Fix copypaste error * Code generator review fixes * Use if statement instead of switch * Code style fixes Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Another code style fix * Styling fix Co-authored-by: Mary-nyan <thog@protonmail.com> * Styling fix Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Co-authored-by: Mary-nyan <thog@protonmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com> |
||
---|---|---|
.. | ||
CodeGen | ||
Decoders | ||
Instructions | ||
IntermediateRepresentation | ||
StructuredIr | ||
Translation | ||
AlphaTestOp.cs | ||
AttributeType.cs | ||
BufferDescriptor.cs | ||
BufferUsageFlags.cs | ||
Constants.cs | ||
IGpuAccessor.cs | ||
InputTopology.cs | ||
OutputTopology.cs | ||
Ryujinx.Graphics.Shader.csproj | ||
SamplerType.cs | ||
ShaderProgram.cs | ||
ShaderProgramInfo.cs | ||
ShaderStage.cs | ||
SupportBuffer.cs | ||
TessPatchType.cs | ||
TessSpacing.cs | ||
TextureDescriptor.cs | ||
TextureFormat.cs | ||
TextureHandle.cs | ||
TextureUsageFlags.cs |