8b44eb1c98
* Use DeviceState for compute and i2m * Migrate 2D class, more comments * Migrate DMA copy engine * Remove now unused code * Replace GpuState by GpuAccessorState on GpuAcessor, since compute no longer has a GpuState * More comments * Add logging (disabled) * Add back i2m on 3D engine |
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.. | ||
Compute | ||
Dma | ||
GPFifo | ||
InlineToMemory | ||
MME | ||
Twod | ||
ConditionalRenderEnabled.cs | ||
IbStreamer.cs | ||
Inline2Memory.cs | ||
MethodClear.cs | ||
MethodConditionalRendering.cs | ||
MethodDraw.cs | ||
MethodFirmware.cs | ||
MethodIncrementSyncpoint.cs | ||
MethodReport.cs | ||
MethodResetCounter.cs | ||
Methods.cs | ||
MethodUniformBufferBind.cs | ||
MethodUniformBufferUpdate.cs | ||
MmeShadowScratch.cs | ||
ShaderTexture.cs |