0
0
Fork 0
This repository has been archived on 2024-10-12. You can view files and clone it, but cannot push or open issues or pull requests.
ryujinx-final/ARMeilleure/Diagnostics/IRDumper.cs
gdkchan a731ab3a2a Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project

* Refactoring around the old IRAdapter, now renamed to PreAllocator

* Optimize the LowestBitSet method

* Add CLZ support and fix CLS implementation

* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks

* Implement the ByteSwap IR instruction, and some refactoring on the assembler

* Implement the DivideUI IR instruction and fix 64-bits IDIV

* Correct constant operand type on CSINC

* Move division instructions implementation to InstEmitDiv

* Fix destination type for the ConditionalSelect IR instruction

* Implement UMULH and SMULH, with new IR instructions

* Fix some issues with shift instructions

* Fix constant types for BFM instructions

* Fix up new tests using the new V128 struct

* Update tests

* Move DIV tests to a separate file

* Add support for calls, and some instructions that depends on them

* Start adding support for SIMD & FP types, along with some of the related ARM instructions

* Fix some typos and the divide instruction with FP operands

* Fix wrong method call on Clz_V

* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes

* Implement SIMD logical instructions and more misc. fixes

* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations

* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes

* Implement SIMD shift instruction and fix Dup_V

* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table

* Fix check with tolerance on tester

* Implement FP & SIMD comparison instructions, and some fixes

* Update FCVT (Scalar) encoding on the table to support the Half-float variants

* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes

* Use old memory access methods, made a start on SIMD memory insts support, some fixes

* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes

* Fix arguments count with struct return values, other fixes

* More instructions

* Misc. fixes and integrate LDj3SNuD fixes

* Update tests

* Add a faster linear scan allocator, unwinding support on windows, and other changes

* Update Ryujinx.HLE

* Update Ryujinx.Graphics

* Fix V128 return pointer passing, RCX is clobbered

* Update Ryujinx.Tests

* Update ITimeZoneService

* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks

* Use generic GetFunctionPointerForDelegate method and other tweaks

* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics

* Remove some unused code on the assembler

* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler

* Add hardware capability detection

* Fix regression on Sha1h and revert Fcm** changes

* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator

* Fix silly mistake introduced on last commit on CpuId

* Generate inline stack probes when the stack allocation is too large

* Initial support for the System-V ABI

* Support multiple destination operands

* Fix SSE2 VectorInsert8 path, and other fixes

* Change placement of XMM callee save and restore code to match other compilers

* Rename Dest to Destination and Inst to Instruction

* Fix a regression related to calls and the V128 type

* Add an extra space on comments to match code style

* Some refactoring

* Fix vector insert FP32 SSE2 path

* Port over the ARM32 instructions

* Avoid memory protection races on JIT Cache

* Another fix on VectorInsert FP32 (thanks to LDj3SNuD

* Float operands don't need to use the same register when VEX is supported

* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks

* Some nits, small improvements on the pre allocator

* CpuThreadState is gone

* Allow changing CPU emulators with a config entry

* Add runtime identifiers on the ARMeilleure project

* Allow switching between CPUs through a config entry (pt. 2)

* Change win10-x64 to win-x64 on projects

* Update the Ryujinx project to use ARMeilleure

* Ensure that the selected register is valid on the hybrid allocator

* Allow exiting on returns to 0 (should fix test regression)

* Remove register assignments for most used variables on the hybrid allocator

* Do not use fixed registers as spill temp

* Add missing namespace and remove unneeded using

* Address PR feedback

* Fix types, etc

* Enable AssumeStrictAbiCompliance by default

* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 21:56:22 +03:00

168 lines
No EOL
5 KiB
C#

using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using System;
using System.Collections.Generic;
using System.Text;
namespace ARMeilleure.Diagnostics
{
static class IRDumper
{
private const string Indentation = " ";
public static string GetDump(ControlFlowGraph cfg)
{
StringBuilder sb = new StringBuilder();
Dictionary<Operand, string> localNames = new Dictionary<Operand, string>();
string indentation = string.Empty;
void IncreaseIndentation()
{
indentation += Indentation;
}
void DecreaseIndentation()
{
indentation = indentation.Substring(0, indentation.Length - Indentation.Length);
}
void AppendLine(string text)
{
sb.AppendLine(indentation + text);
}
IncreaseIndentation();
foreach (BasicBlock block in cfg.Blocks)
{
string blockName = GetBlockName(block);
if (block.Next != null)
{
blockName += $" (next {GetBlockName(block.Next)})";
}
if (block.Branch != null)
{
blockName += $" (branch {GetBlockName(block.Branch)})";
}
blockName += ":";
AppendLine(blockName);
IncreaseIndentation();
foreach (Node node in block.Operations)
{
string[] sources = new string[node.SourcesCount];
string instName = string.Empty;
if (node is PhiNode phi)
{
for (int index = 0; index < sources.Length; index++)
{
string phiBlockName = GetBlockName(phi.GetBlock(index));
string operName = GetOperandName(phi.GetSource(index), localNames);
sources[index] = $"({phiBlockName}: {operName})";
}
instName = "Phi";
}
else if (node is Operation operation)
{
for (int index = 0; index < sources.Length; index++)
{
sources[index] = GetOperandName(operation.GetSource(index), localNames);
}
instName = operation.Instruction.ToString();
}
string allSources = string.Join(", ", sources);
string line = instName + " " + allSources;
if (node.Destination != null)
{
line = GetOperandName(node.Destination, localNames) + " = " + line;
}
AppendLine(line);
}
DecreaseIndentation();
}
return sb.ToString();
}
private static string GetBlockName(BasicBlock block)
{
return $"block{block.Index}";
}
private static string GetOperandName(Operand operand, Dictionary<Operand, string> localNames)
{
if (operand == null)
{
return "<NULL>";
}
string name = string.Empty;
if (operand.Kind == OperandKind.LocalVariable)
{
if (!localNames.TryGetValue(operand, out string localName))
{
localName = "%" + localNames.Count;
localNames.Add(operand, localName);
}
name = localName;
}
else if (operand.Kind == OperandKind.Register)
{
Register reg = operand.GetRegister();
switch (reg.Type)
{
case RegisterType.Flag: name = "b" + reg.Index; break;
case RegisterType.Integer: name = "r" + reg.Index; break;
case RegisterType.Vector: name = "v" + reg.Index; break;
}
}
else if (operand.Kind == OperandKind.Constant)
{
name = "0x" + operand.Value.ToString("X");
}
else
{
name = operand.Kind.ToString().ToLower();
}
return GetTypeName(operand.Type) + " " + name;
}
private static string GetTypeName(OperandType type)
{
switch (type)
{
case OperandType.FP32: return "f32";
case OperandType.FP64: return "f64";
case OperandType.I32: return "i32";
case OperandType.I64: return "i64";
case OperandType.None: return "none";
case OperandType.V128: return "v128";
}
throw new ArgumentException($"Invalid operand type \"{type}\".");
}
}
}