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ryujinx-final/Ryujinx.HLE/Loaders/Elf/ElfSymbol.cs
Thog 9c8d48edff
Add 32 bits support to HleProcessDebugger (#859)
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2020-01-12 12:06:26 +01:00

40 lines
No EOL
1.2 KiB
C#

namespace Ryujinx.HLE.Loaders.Elf
{
struct ElfSymbol
{
public string Name { get; private set; }
public ElfSymbolType Type { get; private set; }
public ElfSymbolBinding Binding { get; private set; }
public ElfSymbolVisibility Visibility { get; private set; }
public bool IsFuncOrObject =>
Type == ElfSymbolType.SttFunc ||
Type == ElfSymbolType.SttObject;
public bool IsGlobalOrWeak =>
Binding == ElfSymbolBinding.StbGlobal ||
Binding == ElfSymbolBinding.StbWeak;
public int ShIdx { get; private set; }
public ulong Value { get; private set; }
public ulong Size { get; private set; }
public ElfSymbol(
string name,
int info,
int other,
int shIdx,
ulong value,
ulong size)
{
Name = name;
Type = (ElfSymbolType)(info & 0xf);
Binding = (ElfSymbolBinding)(info >> 4);
Visibility = (ElfSymbolVisibility)other;
ShIdx = shIdx;
Value = value;
Size = size;
}
}
}