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ryujinx-final/Ryujinx.HLE/HOS/Services/Android/Types/NvGraphicBufferSurfaceArray.cs
Ac_K a0720b5681 Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure

Refactoring HOS folder structure:

- Added some subfolders when needed (Following structure decided in private).
- Added some `Types` folders when needed.
- Little cleanup here and there.
- Add services placeholders for every HOS services (close #766 and #753).

* Remove Types namespaces
2019-09-19 10:45:11 +10:00

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C#

using System;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Android
{
[StructLayout(LayoutKind.Explicit)]
struct NvGraphicBufferSurfaceArray
{
[FieldOffset(0x0)]
private NvGraphicBufferSurface Surface0;
[FieldOffset(0x58)]
private NvGraphicBufferSurface Surface1;
[FieldOffset(0xb0)]
private NvGraphicBufferSurface Surface2;
public NvGraphicBufferSurface this[int index]
{
get
{
if (index == 0)
{
return Surface0;
}
else if (index == 1)
{
return Surface1;
}
else if (index == 2)
{
return Surface2;
}
throw new IndexOutOfRangeException();
}
}
}
}