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ryujinx-final/Ryujinx.HLE/HOS/Services/Account/Acc/AccountManager.cs
Ac_K 7344dee475
account: Adds AccountManager (#2184)
* account: Adds Account Manager

In a way to have Custom User Profiles merged in master faster, this PR adds a `AccountManager` class (based on `AccountUtils` class) and the following changes have been made:
- Adds a "default profile values" which were the old hardcoded ones.
- The image profile is moved to the Account service folder.
- The hardcoded UserId for the savedata is now using the `AccountManager` last opened one.
- The DeviceId in Mii service is changed to the right value (checked by REd sys:set call).

* Fix csproj

* Addresses gdkchan's comments

* Fix UserProfile fields

* Fix mii GetDeviceId()

* Update Ryujinx.HLE.csproj
2021-04-13 03:16:43 +02:00

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2.1 KiB
C#

using Ryujinx.Common;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
public class AccountManager
{
private ConcurrentDictionary<string, UserProfile> _profiles;
public UserProfile LastOpenedUser { get; private set; }
public AccountManager()
{
_profiles = new ConcurrentDictionary<string, UserProfile>();
UserId defaultUserId = new UserId("00000000000000010000000000000000");
byte[] defaultUserImage = EmbeddedResources.Read("Ryujinx.HLE/HOS/Services/Account/Acc/DefaultUserImage.jpg");
AddUser(defaultUserId, "Player", defaultUserImage);
OpenUser(defaultUserId);
}
public void AddUser(UserId userId, string name, byte[] image)
{
UserProfile profile = new UserProfile(userId, name, image);
_profiles.AddOrUpdate(userId.ToString(), profile, (key, old) => profile);
}
public void OpenUser(UserId userId)
{
if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
{
(LastOpenedUser = profile).AccountState = AccountState.Open;
}
}
public void CloseUser(UserId userId)
{
if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
{
profile.AccountState = AccountState.Closed;
}
}
public int GetUserCount()
{
return _profiles.Count;
}
internal bool TryGetUser(UserId userId, out UserProfile profile)
{
return _profiles.TryGetValue(userId.ToString(), out profile);
}
internal IEnumerable<UserProfile> GetAllUsers()
{
return _profiles.Values;
}
internal IEnumerable<UserProfile> GetOpenedUsers()
{
return _profiles.Values.Where(x => x.AccountState == AccountState.Open);
}
internal UserProfile GetFirst()
{
return _profiles.First().Value;
}
}
}