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ryujinx-final/Ryujinx.HLE/HOS/Services/Nv/NvGpuGpu/NvGpuGpuIoctl.cs
gdkchan 521751795a
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService

* Remove some unneeded usings

* Remove the Ryujinx.HLE.OsHle.Handles namespace

* Remove hbmenu automatic load on process exit

* Rename Ns to Device, rename Os to System, rename SystemState to State

* Move Exceptions and Utilities out of OsHle

* Rename OsHle to HOS

* Rename OsHle folder to HOS

* IManagerDisplayService and ISystemDisplayService style fixes

* BsdError shouldn't be public

* Add a empty new line before using static

* Remove unused file

* Some style fixes on NPDM

* Exit gracefully when the application is closed

* Code style fixes on IGeneralService

* Add 0x prefix on values printed as hex

* Small improvements on finalization code

* Move ProcessId and ThreadId out of AThreadState

* Rename VFs to FileSystem

* FsAccessHeader shouldn't be public. Also fix file names casing

* More case changes on NPDM

* Remove unused files

* Move using to the correct place on NPDM

* Use properties on KernelAccessControlMmio

* Address PR feedback
2018-08-16 20:47:36 -03:00

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6.5 KiB
C#

using ChocolArm64.Memory;
using Ryujinx.HLE.Logging;
using System;
using System.Diagnostics;
namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuGpu
{
class NvGpuGpuIoctl
{
private static Stopwatch PTimer;
private static double TicksToNs;
static NvGpuGpuIoctl()
{
PTimer = new Stopwatch();
PTimer.Start();
TicksToNs = (1.0 / Stopwatch.Frequency) * 1_000_000_000;
}
public static int ProcessIoctl(ServiceCtx Context, int Cmd)
{
switch (Cmd & 0xffff)
{
case 0x4701: return ZcullGetCtxSize (Context);
case 0x4702: return ZcullGetInfo (Context);
case 0x4703: return ZbcSetTable (Context);
case 0x4705: return GetCharacteristics(Context);
case 0x4706: return GetTpcMasks (Context);
case 0x4714: return GetActiveSlotMask (Context);
case 0x471c: return GetGpuTime (Context);
}
throw new NotImplementedException(Cmd.ToString("x8"));
}
private static int ZcullGetCtxSize(ServiceCtx Context)
{
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvGpuGpuZcullGetCtxSize Args = new NvGpuGpuZcullGetCtxSize();
Args.Size = 1;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
Context.Device.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int ZcullGetInfo(ServiceCtx Context)
{
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvGpuGpuZcullGetInfo Args = new NvGpuGpuZcullGetInfo();
Args.WidthAlignPixels = 0x20;
Args.HeightAlignPixels = 0x20;
Args.PixelSquaresByAliquots = 0x400;
Args.AliquotTotal = 0x800;
Args.RegionByteMultiplier = 0x20;
Args.RegionHeaderSize = 0x20;
Args.SubregionHeaderSize = 0xc0;
Args.SubregionWidthAlignPixels = 0x20;
Args.SubregionHeightAlignPixels = 0x40;
Args.SubregionCount = 0x10;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
Context.Device.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int ZbcSetTable(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
Context.Device.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int GetCharacteristics(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvGpuGpuGetCharacteristics Args = AMemoryHelper.Read<NvGpuGpuGetCharacteristics>(Context.Memory, InputPosition);
Args.BufferSize = 0xa0;
Args.Arch = 0x120;
Args.Impl = 0xb;
Args.Rev = 0xa1;
Args.NumGpc = 0x1;
Args.L2CacheSize = 0x40000;
Args.OnBoardVideoMemorySize = 0x0;
Args.NumTpcPerGpc = 0x2;
Args.BusType = 0x20;
Args.BigPageSize = 0x20000;
Args.CompressionPageSize = 0x20000;
Args.PdeCoverageBitCount = 0x1b;
Args.AvailableBigPageSizes = 0x30000;
Args.GpcMask = 0x1;
Args.SmArchSmVersion = 0x503;
Args.SmArchSpaVersion = 0x503;
Args.SmArchWarpCount = 0x80;
Args.GpuVaBitCount = 0x28;
Args.Reserved = 0x0;
Args.Flags = 0x55;
Args.TwodClass = 0x902d;
Args.ThreedClass = 0xb197;
Args.ComputeClass = 0xb1c0;
Args.GpfifoClass = 0xb06f;
Args.InlineToMemoryClass = 0xa140;
Args.DmaCopyClass = 0xb0b5;
Args.MaxFbpsCount = 0x1;
Args.FbpEnMask = 0x0;
Args.MaxLtcPerFbp = 0x2;
Args.MaxLtsPerLtc = 0x1;
Args.MaxTexPerTpc = 0x0;
Args.MaxGpcCount = 0x1;
Args.RopL2EnMask0 = 0x21d70;
Args.RopL2EnMask1 = 0x0;
Args.ChipName = 0x6230326d67;
Args.GrCompbitStoreBaseHw = 0x0;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
return NvResult.Success;
}
private static int GetTpcMasks(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvGpuGpuGetTpcMasks Args = AMemoryHelper.Read<NvGpuGpuGetTpcMasks>(Context.Memory, InputPosition);
if (Args.MaskBufferSize != 0)
{
Args.TpcMask = 3;
}
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
return NvResult.Success;
}
private static int GetActiveSlotMask(ServiceCtx Context)
{
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvGpuGpuGetActiveSlotMask Args = new NvGpuGpuGetActiveSlotMask();
Args.Slot = 0x07;
Args.Mask = 0x01;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
Context.Device.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int GetGpuTime(ServiceCtx Context)
{
long OutputPosition = Context.Request.GetBufferType0x22().Position;
Context.Memory.WriteInt64(OutputPosition, GetPTimerNanoSeconds());
return NvResult.Success;
}
private static long GetPTimerNanoSeconds()
{
double Ticks = PTimer.ElapsedTicks;
return (long)(Ticks * TicksToNs) & 0xff_ffff_ffff_ffff;
}
}
}