76330b10b4
* Implement B5G6R5Unorm & BGR5A1Unorm * Fix R8G8 Unorm to G8R8 Unorm * Added back R8G8 Unorm * Fix G8R8Unorm, add R8G8B8A8 * Add D24_S8 Uint * Add R8Uint & R32Uint * Another fixed * Reverting back * R8G8B8A8 change to B8G8R8A8 * Add G8R8 Snorm |
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.. | ||
Gal | ||
Memory | ||
Texture | ||
GpuResourceManager.cs | ||
GraphicsConfig.cs | ||
INvGpuEngine.cs | ||
MacroInterpreter.cs | ||
NvGpu.cs | ||
NvGpuBufferType.cs | ||
NvGpuEngine.cs | ||
NvGpuEngine2d.cs | ||
NvGpuEngine2dReg.cs | ||
NvGpuEngine3d.cs | ||
NvGpuEngine3dReg.cs | ||
NvGpuEngineM2mf.cs | ||
NvGpuEngineM2mfReg.cs | ||
NvGpuEngineP2mf.cs | ||
NvGpuEngineP2mfReg.cs | ||
NvGpuFifo.cs | ||
NvGpuFifoMeth.cs | ||
NvGpuMethod.cs | ||
QuadHelper.cs | ||
Ryujinx.Graphics.csproj | ||
ValueRange.cs | ||
ValueRangeSet.cs |