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ryujinx-final/Ryujinx.ShaderTools/Ryujinx.ShaderTools.csproj
2020-01-09 02:13:00 +01:00

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<Project Sdk="Microsoft.NET.Sdk">
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj" />
</ItemGroup>
<PropertyGroup>
<TargetFramework>netcoreapp3.0</TargetFramework>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType>
<Configurations>Debug;Release;Profile Debug;Profile Release</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'">
<DefineConstants>TRACE;USE_PROFILING</DefineConstants>
<Optimize>true</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'">
<DefineConstants>TRACE;USE_PROFILING</DefineConstants>
<Optimize>false</Optimize>
</PropertyGroup>
</Project>