3b531de670
* Implement mii:u and mii:e entirely Co-authored-by: AcK77 <Acoustik666@gmail.com> This commit implement the mii service accurately. This is based on Ac_k work but was polished and updated to 7.x. Please note that the following calls are partially implemented: - Convert: Used to convert from old console format (Wii/Wii U/3ds) - Import and Export: this is shouldn't be accesible in production mode. * Remove some debug leftovers * Make it possible to load an arbitrary mii database from a Switch * Address gdk's comments * Reduce visibility of all the Mii code * Address Ac_K's comments * Remove the StructLayout of DatabaseSessionMetadata * Add a missing line return in DatabaseSessionMetadata * Misc fixes and style changes * Fix some issues from last commit * Fix database server metadata UpdateCounter in MarkDirty (Thanks Moose for the catch) * MountCounter should only be incremented when no error is reported * Fix FixDatabase Co-authored-by: Alex Barney <thealexbarney@gmail.com>
87 lines
No EOL
2.1 KiB
C#
87 lines
No EOL
2.1 KiB
C#
using LibHac.Account;
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using Ryujinx.HLE.Utilities;
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using System;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Account.Acc
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{
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[StructLayout(LayoutKind.Sequential)]
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public struct UserId : IEquatable<UserId>
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{
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public readonly long High;
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public readonly long Low;
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public bool IsNull => (Low | High) == 0;
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public UserId(long low, long high)
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{
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Low = low;
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High = high;
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}
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public UserId(byte[] bytes)
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{
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High = BitConverter.ToInt64(bytes, 0);
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Low = BitConverter.ToInt64(bytes, 8);
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}
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public UserId(string hex)
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{
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if (hex == null || hex.Length != 32 || !hex.All("0123456789abcdefABCDEF".Contains))
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{
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throw new ArgumentException("Invalid Hex value!", nameof(hex));
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}
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Low = Convert.ToInt64(hex.Substring(16), 16);
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High = Convert.ToInt64(hex.Substring(0, 16), 16);
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}
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public void Write(BinaryWriter binaryWriter)
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{
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binaryWriter.Write(High);
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binaryWriter.Write(Low);
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}
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public override string ToString()
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{
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return High.ToString("x16") + Low.ToString("x16");
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}
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public static bool operator ==(UserId x, UserId y)
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{
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return x.Equals(y);
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}
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public static bool operator !=(UserId x, UserId y)
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{
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return !x.Equals(y);
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}
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public override bool Equals(object obj)
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{
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return obj is UserId userId && Equals(userId);
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}
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public bool Equals(UserId cmpObj)
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{
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return Low == cmpObj.Low && High == cmpObj.High;
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}
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public override int GetHashCode()
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{
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return HashCode.Combine(Low, High);
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}
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public readonly Uid ToLibHacUid()
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{
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return new Uid((ulong)High, (ulong)Low);
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}
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public readonly UInt128 ToUInt128()
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{
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return new UInt128(Low, High);
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}
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}
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} |