0
0
Fork 0
This repository has been archived on 2024-10-12. You can view files and clone it, but cannot push or open issues or pull requests.
ryujinx-final/Ryujinx.HLE/Loaders/Elf/ElfSymbol.cs
Ac_K 5d08e9b495
hos: Cleanup the project (#2634)
* hos: Cleanup the project

Since a lot of changes has been done on the HOS project, there are some leftover here and there, or class just used in one service, things at wrong places, and more.
This PR fixes that, additionnally to that, I've realigned some vars because I though it make the code more readable.

* Address gdkchan feedback

* addresses Thog feedback

* Revert ElfSymbol
2021-09-15 01:24:49 +02:00

35 lines
No EOL
1.2 KiB
C#

namespace Ryujinx.HLE.Loaders.Elf
{
struct ElfSymbol
{
public string Name { get; private set; }
public ElfSymbolType Type { get; private set; }
public ElfSymbolBinding Binding { get; private set; }
public ElfSymbolVisibility Visibility { get; private set; }
public bool IsFuncOrObject => Type == ElfSymbolType.SttFunc || Type == ElfSymbolType.SttObject;
public bool IsGlobalOrWeak => Binding == ElfSymbolBinding.StbGlobal || Binding == ElfSymbolBinding.StbWeak;
public int ShIdx { get; private set; }
public ulong Value { get; private set; }
public ulong Size { get; private set; }
public ElfSymbol(
string name,
int info,
int other,
int shIdx,
ulong value,
ulong size)
{
Name = name;
Type = (ElfSymbolType)(info & 0xf);
Binding = (ElfSymbolBinding)(info >> 4);
Visibility = (ElfSymbolVisibility)other;
ShIdx = shIdx;
Value = value;
Size = size;
}
}
}