f17b772c56
* Fix AudioRenderer implementation According to RE: - `GetAudioRendererWorkBufferSize` is updated and improved to support `REV7` - `RequestUpdateAudioRenderer` is updated to `REV7` too Should improve results on recent game and close #718 and #707 * Fix NodeStates.GetWorkBufferSize * Use BitUtils instead of IntUtils * Nits
22 lines
No EOL
631 B
C#
22 lines
No EOL
631 B
C#
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
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{
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struct UpdateDataHeader
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{
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public int Revision;
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public int BehaviorSize;
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public int MemoryPoolSize;
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public int VoiceSize;
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public int VoiceResourceSize;
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public int EffectSize;
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public int MixeSize;
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public int SinkSize;
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public int PerformanceManagerSize;
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public int Unknown24;
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public int ElapsedFrameCountInfoSize;
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public int Unknown2C;
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public int Unknown30;
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public int Unknown34;
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public int Unknown38;
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public int TotalSize;
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}
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} |