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ryujinx-final/Ryujinx.HLE/HOS/Services/Time/TimeManager.cs
Thomas Guillemard 1aba033ba7 Update time implementation to 9.0.0 (#783)
* Fix 9.0.0 related services bindings

This was wrong because of a mistake on switchbrew.

* Fix wronog cmdid for ISteadyClock::GetTestOffset/SetTestOffset

* Update ClockCore logics to 9.0.0

Also apply 9.0.0 permissions and comment time:u, and time:a (as those
are going to be moved)

* Move every clocks instances + timezone to a global manager

* Start implementing time:m

Also prepare the skeleton of the shared memory

* Implement SystemClockContextUpdateCallback and co

* Update StaticService to 9.0.0

* Update ISystemClock to 9.0.0

* Rename IStaticService and add glue's IStaticService

* Implement psc's ITimeZoneService

* Integrate psc layer into glue for TimeZoneService

* Rename TimeZoneManagerForPsc => TimeZoneManager

* Use correct TimeZoneService interface for both StaticService implementations

* Accurately implement time shared memory operations

* Fix two critical flaws in TimeZone logic

The first one was the month range being different fron Nintendo one
(0-11 instead of 1-12)

The other flaw was a bad incrementation order during days & months
computation.

* Follow Nintendo's abort logic for TimeManager

* Avoid crashing when timezone sysarchive isn't present

* Update Readme

* Address comments

* Correctly align fields in ISystemClock

* Fix code style and some typos

* Improve timezone system archive warning/error messages

* Rearrange using definitions in Horizon.cs

* Address comments
2019-10-08 14:48:49 +11:00

184 lines
8.3 KiB
C#

using System;
using System.IO;
using Ryujinx.HLE.Exceptions;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Time.Clock;
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using Ryujinx.HLE.Utilities;
namespace Ryujinx.HLE.HOS.Services.Time
{
class TimeManager
{
private static TimeManager _instance;
public static TimeManager Instance
{
get
{
if (_instance == null)
{
_instance = new TimeManager();
}
return _instance;
}
}
public StandardSteadyClockCore StandardSteadyClock { get; }
public TickBasedSteadyClockCore TickBasedSteadyClock { get; }
public StandardLocalSystemClockCore StandardLocalSystemClock { get; }
public StandardNetworkSystemClockCore StandardNetworkSystemClock { get; }
public StandardUserSystemClockCore StandardUserSystemClock { get; }
public TimeZoneContentManager TimeZone { get; }
public EphemeralNetworkSystemClockCore EphemeralNetworkSystemClock { get; }
public TimeSharedMemory SharedMemory { get; }
public LocalSystemClockContextWriter LocalClockContextWriter { get; }
public NetworkSystemClockContextWriter NetworkClockContextWriter { get; }
public EphemeralNetworkSystemClockContextWriter EphemeralClockContextWriter { get; }
// TODO: 9.0.0+ power states and alarms
public TimeManager()
{
StandardSteadyClock = new StandardSteadyClockCore();
TickBasedSteadyClock = new TickBasedSteadyClockCore();
StandardLocalSystemClock = new StandardLocalSystemClockCore(StandardSteadyClock);
StandardNetworkSystemClock = new StandardNetworkSystemClockCore(StandardSteadyClock);
StandardUserSystemClock = new StandardUserSystemClockCore(StandardLocalSystemClock, StandardNetworkSystemClock);
TimeZone = new TimeZoneContentManager();
EphemeralNetworkSystemClock = new EphemeralNetworkSystemClockCore(StandardSteadyClock);
SharedMemory = new TimeSharedMemory();
LocalClockContextWriter = new LocalSystemClockContextWriter(SharedMemory);
NetworkClockContextWriter = new NetworkSystemClockContextWriter(SharedMemory);
EphemeralClockContextWriter = new EphemeralNetworkSystemClockContextWriter();
}
public void Initialize(Switch device, Horizon system, KSharedMemory sharedMemory, long timeSharedMemoryAddress, int timeSharedMemorySize)
{
SharedMemory.Initialize(device, sharedMemory, timeSharedMemoryAddress, timeSharedMemorySize);
// Here we use system on purpose as device. System isn't initialized at this point.
StandardUserSystemClock.CreateAutomaticCorrectionEvent(system);
}
public void InitializeTimeZone(Switch device)
{
TimeZone.Initialize(this, device);
}
public void SetupStandardSteadyClock(KThread thread, UInt128 clockSourceId, TimeSpanType setupValue, TimeSpanType internalOffset, TimeSpanType testOffset, bool isRtcResetDetected)
{
SetupInternalStandardSteadyClock(clockSourceId, setupValue, internalOffset, testOffset, isRtcResetDetected);
TimeSpanType currentTimePoint = StandardSteadyClock.GetCurrentRawTimePoint(thread);
SharedMemory.SetupStandardSteadyClock(thread, clockSourceId, currentTimePoint);
// TODO: propagate IPC late binding of "time:s" and "time:p"
}
private void SetupInternalStandardSteadyClock(UInt128 clockSourceId, TimeSpanType setupValue, TimeSpanType internalOffset, TimeSpanType testOffset, bool isRtcResetDetected)
{
StandardSteadyClock.SetClockSourceId(clockSourceId);
StandardSteadyClock.SetSetupValue(setupValue);
StandardSteadyClock.SetInternalOffset(internalOffset);
StandardSteadyClock.SetTestOffset(testOffset);
if (isRtcResetDetected)
{
StandardSteadyClock.SetRtcReset();
}
StandardSteadyClock.MarkInitialized();
// TODO: propagate IPC late binding of "time:s" and "time:p"
}
public void SetupStandardLocalSystemClock(KThread thread, SystemClockContext clockContext, long posixTime)
{
StandardLocalSystemClock.SetUpdateCallbackInstance(LocalClockContextWriter);
SteadyClockTimePoint currentTimePoint = StandardLocalSystemClock.GetSteadyClockCore().GetCurrentTimePoint(thread);
if (currentTimePoint.ClockSourceId == clockContext.SteadyTimePoint.ClockSourceId)
{
StandardLocalSystemClock.SetSystemClockContext(clockContext);
}
else
{
if (StandardLocalSystemClock.SetCurrentTime(thread, posixTime) != ResultCode.Success)
{
throw new InternalServiceException("Cannot set current local time");
}
}
StandardLocalSystemClock.MarkInitialized();
// TODO: propagate IPC late binding of "time:s" and "time:p"
}
public void SetupStandardNetworkSystemClock(SystemClockContext clockContext, TimeSpanType sufficientAccuracy)
{
StandardNetworkSystemClock.SetUpdateCallbackInstance(NetworkClockContextWriter);
if (StandardNetworkSystemClock.SetSystemClockContext(clockContext) != ResultCode.Success)
{
throw new InternalServiceException("Cannot set network SystemClockContext");
}
StandardNetworkSystemClock.SetStandardNetworkClockSufficientAccuracy(sufficientAccuracy);
StandardNetworkSystemClock.MarkInitialized();
// TODO: propagate IPC late binding of "time:s" and "time:p"
}
public void SetupTimeZoneManager(string locationName, SteadyClockTimePoint timeZoneUpdatedTimePoint, uint totalLocationNameCount, UInt128 timeZoneRuleVersion, Stream timeZoneBinaryStream)
{
if (TimeZone.Manager.SetDeviceLocationNameWithTimeZoneRule(locationName, timeZoneBinaryStream) != ResultCode.Success)
{
throw new InternalServiceException("Cannot set DeviceLocationName with a given TimeZoneBinary");
}
TimeZone.Manager.SetUpdatedTime(timeZoneUpdatedTimePoint, true);
TimeZone.Manager.SetTotalLocationNameCount(totalLocationNameCount);
TimeZone.Manager.SetTimeZoneRuleVersion(timeZoneRuleVersion);
TimeZone.Manager.MarkInitialized();
// TODO: propagate IPC late binding of "time:s" and "time:p"
}
public void SetupEphemeralNetworkSystemClock()
{
EphemeralNetworkSystemClock.SetUpdateCallbackInstance(EphemeralClockContextWriter);
EphemeralNetworkSystemClock.MarkInitialized();
// TODO: propagate IPC late binding of "time:s" and "time:p"
}
public void SetupStandardUserSystemClock(KThread thread, bool isAutomaticCorrectionEnabled, SteadyClockTimePoint steadyClockTimePoint)
{
if (StandardUserSystemClock.SetAutomaticCorrectionEnabled(thread, isAutomaticCorrectionEnabled) != ResultCode.Success)
{
throw new InternalServiceException("Cannot set automatic user time correction state");
}
StandardUserSystemClock.SetAutomaticCorrectionUpdatedTime(steadyClockTimePoint);
StandardUserSystemClock.MarkInitialized();
SharedMemory.SetAutomaticCorrectionEnabled(isAutomaticCorrectionEnabled);
// TODO: propagate IPC late binding of "time:s" and "time:p"
}
public void SetStandardSteadyClockRtcOffset(KThread thread, TimeSpanType rtcOffset)
{
StandardSteadyClock.SetSetupValue(rtcOffset);
TimeSpanType currentTimePoint = StandardSteadyClock.GetCurrentRawTimePoint(thread);
SharedMemory.SetSteadyClockRawTimePoint(thread, currentTimePoint);
}
}
}