0
0
Fork 0
This repository has been archived on 2024-10-12. You can view files and clone it, but cannot push or open issues or pull requests.
ryujinx-final/Ryujinx.HLE/HOS/Services/Nim
Ac_K e2ffa5a125
ntc: Implement IEnsureNetworkClockAvailabilityService (#3192)
* ntc: Implement IEnsureNetworkClockAvailabilityService

This PR implement a basic `IEnsureNetworkClockAvailabilityService` checked by RE. It's needed by Splatoon 2 with Guest Internet Access enabled. Game is now playable with this setting.

* Update Ryujinx.HLE/HOS/Services/Nim/Ntc/StaticService/IEnsureNetworkClockAvailabilityService.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2022-03-15 04:07:07 +01:00
..
Ntc ntc: Implement IEnsureNetworkClockAvailabilityService (#3192) 2022-03-15 04:07:07 +01:00
INetworkInstallManager.cs Refactoring HOS folder structure (#771) 2019-09-19 10:45:11 +10:00
IShopServiceAccessor.cs Initial support for the new 12.x IPC system (#2182) 2021-04-14 00:01:24 +02:00
IShopServiceAccessServer.cs Initial support for the new 12.x IPC system (#2182) 2021-04-14 00:01:24 +02:00
IShopServiceAccessServerInterface.cs Initial support for the new 12.x IPC system (#2182) 2021-04-14 00:01:24 +02:00
IShopServiceAccessSystemInterface.cs hle: Fix some inconsistencies in namespace naming in Services (#808) 2019-11-03 18:26:29 +01:00
IShopServiceAsync.cs ns/nim: Stub eShop related calls (#1420) 2020-07-27 01:04:08 +02:00
IShopServiceManager.cs Refactoring HOS folder structure (#771) 2019-09-19 10:45:11 +10:00
ResultCode.cs nim: Implement IsLargeResourceAvailable (#1821) 2020-12-17 05:19:28 +01:00