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ryujinx-final/Ryujinx.Tests/Cpu/CpuTestMov.cs
LDj3SNuD ca1e37a295 Remove old Tester, update Tests (some reworks). (#400)
* Delete Bits.cs

* Delete Integer.cs

* Delete Instructions.cs

* Delete Pseudocode.cs

* Add files via upload

* Add mnemonic.

* Literals all uppercase.

* Nit.

* Allow FPSR control.

* Allow FPSR control.

* Allow FPSR control.
2018-09-08 14:23:07 -03:00

114 lines
4.3 KiB
C#

#define Mov
using ChocolArm64.State;
using NUnit.Framework;
namespace Ryujinx.Tests.Cpu
{
[Category("Mov")] // Tested: second half of 2018.
public sealed class CpuTestMov : CpuTest
{
#if Mov
private const int RndCntImm = 2;
[Test, Pairwise, Description("MOVK <Xd>, #<imm>{, LSL #<shift>}")]
public void Movk_64bit([Values(0u, 31u)] uint Rd,
[Random(RndCntImm)] ulong _Xd,
[Values(0u, 65535u)] [Random(0u, 65535u, RndCntImm)] uint imm,
[Values(0u, 16u, 32u, 48u)] uint shift)
{
uint Opcode = 0xF2800000; // MOVK X0, #0, LSL #0
Opcode |= ((Rd & 31) << 0);
Opcode |= (((shift / 16) & 3) << 21) | ((imm & 65535) << 5);
ulong _X31 = TestContext.CurrentContext.Random.NextULong();
AThreadState ThreadState = SingleOpcode(Opcode, X0: _Xd, X31: _X31);
CompareAgainstUnicorn();
}
[Test, Pairwise, Description("MOVK <Wd>, #<imm>{, LSL #<shift>}")]
public void Movk_32bit([Values(0u, 31u)] uint Rd,
[Random(RndCntImm)] uint _Wd,
[Values(0u, 65535u)] [Random(0u, 65535u, RndCntImm)] uint imm,
[Values(0u, 16u)] uint shift)
{
uint Opcode = 0x72800000; // MOVK W0, #0, LSL #0
Opcode |= ((Rd & 31) << 0);
Opcode |= (((shift / 16) & 3) << 21) | ((imm & 65535) << 5);
uint _W31 = TestContext.CurrentContext.Random.NextUInt();
AThreadState ThreadState = SingleOpcode(Opcode, X0: _Wd, X31: _W31);
CompareAgainstUnicorn();
}
[Test, Pairwise, Description("MOVN <Xd>, #<imm>{, LSL #<shift>}")]
public void Movn_64bit([Values(0u, 31u)] uint Rd,
[Values(0u, 65535u)] [Random(0u, 65535u, RndCntImm)] uint imm,
[Values(0u, 16u, 32u, 48u)] uint shift)
{
uint Opcode = 0x92800000; // MOVN X0, #0, LSL #0
Opcode |= ((Rd & 31) << 0);
Opcode |= (((shift / 16) & 3) << 21) | ((imm & 65535) << 5);
ulong _X31 = TestContext.CurrentContext.Random.NextULong();
AThreadState ThreadState = SingleOpcode(Opcode, X31: _X31);
CompareAgainstUnicorn();
}
[Test, Pairwise, Description("MOVN <Wd>, #<imm>{, LSL #<shift>}")]
public void Movn_32bit([Values(0u, 31u)] uint Rd,
[Values(0u, 65535u)] [Random(0u, 65535u, RndCntImm)] uint imm,
[Values(0u, 16u)] uint shift)
{
uint Opcode = 0x12800000; // MOVN W0, #0, LSL #0
Opcode |= ((Rd & 31) << 0);
Opcode |= (((shift / 16) & 3) << 21) | ((imm & 65535) << 5);
uint _W31 = TestContext.CurrentContext.Random.NextUInt();
AThreadState ThreadState = SingleOpcode(Opcode, X31: _W31);
CompareAgainstUnicorn();
}
[Test, Pairwise, Description("MOVZ <Xd>, #<imm>{, LSL #<shift>}")]
public void Movz_64bit([Values(0u, 31u)] uint Rd,
[Values(0u, 65535u)] [Random(0u, 65535u, RndCntImm)] uint imm,
[Values(0u, 16u, 32u, 48u)] uint shift)
{
uint Opcode = 0xD2800000; // MOVZ X0, #0, LSL #0
Opcode |= ((Rd & 31) << 0);
Opcode |= (((shift / 16) & 3) << 21) | ((imm & 65535) << 5);
ulong _X31 = TestContext.CurrentContext.Random.NextULong();
AThreadState ThreadState = SingleOpcode(Opcode, X31: _X31);
CompareAgainstUnicorn();
}
[Test, Pairwise, Description("MOVZ <Wd>, #<imm>{, LSL #<shift>}")]
public void Movz_32bit([Values(0u, 31u)] uint Rd,
[Values(0u, 65535u)] [Random(0u, 65535u, RndCntImm)] uint imm,
[Values(0u, 16u)] uint shift)
{
uint Opcode = 0x52800000; // MOVZ W0, #0, LSL #0
Opcode |= ((Rd & 31) << 0);
Opcode |= (((shift / 16) & 3) << 21) | ((imm & 65535) << 5);
uint _W31 = TestContext.CurrentContext.Random.NextUInt();
AThreadState ThreadState = SingleOpcode(Opcode, X31: _W31);
CompareAgainstUnicorn();
}
#endif
}
}