8a78a703f2
* Implement B5G6R5Unorm & BGR5A1Unorm * Implement RGBA32Uint * Implement R16Unorm & Z16 texture format * Fix BC6H_UF16 from Unorm to Sfloat |
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.. | ||
Gal | ||
Memory | ||
Texture | ||
GraphicsConfig.cs | ||
INvGpuEngine.cs | ||
MacroInterpreter.cs | ||
NvGpu.cs | ||
NvGpuEngine.cs | ||
NvGpuEngine2d.cs | ||
NvGpuEngine2dReg.cs | ||
NvGpuEngine3d.cs | ||
NvGpuEngine3dReg.cs | ||
NvGpuEngineDma.cs | ||
NvGpuEngineDmaReg.cs | ||
NvGpuFifo.cs | ||
NvGpuFifoMeth.cs | ||
NvGpuMethod.cs | ||
Ryujinx.Graphics.csproj |