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ryujinx-final/src/Ryujinx.Graphics.Vulkan/Shaders
ealekseychik ac2444f908
Move ShaderBinaries into individual .spv files (#5280)
* Move ShaderBinaries into individual spv files

* Rename binaries directory, remove variables and add helper method instead

* Update .csproj file

* Move ShaderBinaries into individual spv files

* Rename binaries directory, remove variables and add helper method instead

* Split shader binaries into folders, use string.Join to create filepath

* Move files back to general binaries folder

* Remove ShaderSource suffix from file names

---------

Co-authored-by: Egor Alekseychik <e.alekseychik@syberry.com>
Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
2023-07-11 14:41:18 -03:00
..
SpirvBinaries Move ShaderBinaries into individual .spv files (#5280) 2023-07-11 14:41:18 -03:00
ChangeBufferStrideShaderSource.comp Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorBlitClearAlphaFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorBlitFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorBlitMsFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorBlitVertexShaderSource.vert Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorClearFFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorClearSIFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorClearUIFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorClearVertexShaderSource.vert Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorCopyShorteningComputeShaderSource.comp Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorCopyToNonMsComputeShaderSource.comp Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorCopyWideningComputeShaderSource.comp Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorDrawToMsFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorDrawToMsVertexShaderSource.vert Move solution and projects to src 2023-04-27 23:51:14 +02:00
ConvertD32S8ToD24S8ShaderSource.comp GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 2023-05-01 16:05:12 -03:00
ConvertIndexBufferShaderSource.comp Move solution and projects to src 2023-04-27 23:51:14 +02:00
ConvertIndirectDataShaderSource.comp Move solution and projects to src 2023-04-27 23:51:14 +02:00
DepthBlitFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
DepthBlitMsFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
DepthDrawToMsFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
DepthDrawToNonMsFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
StencilBlitFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
StencilBlitMsFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
StencilDrawToMsFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
StencilDrawToNonMsFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00