eb528ae0f0
* Add workflow to perform automated checks for PRs * Downgrade Microsoft.CodeAnalysis to 4.4.0 This is a workaround to fix issues with dotnet-format. See: - https://github.com/dotnet/format/issues/1805 - https://github.com/dotnet/format/issues/1800 * Adjust editorconfig to be more compatible with Ryujinx code-style * Adjust .editorconfig line endings to match .gitattributes * Disable 'prefer switch expression' rule * Remove naming styles These are the default rules, so we don't need to override them. * Silence IDE0060 in .editorconfig * Slightly adjust .editorconfig * Add lost workflow changes * Move .editorconfig comment to the top * .editorconfig: private static readonly fields should be _lowerCamelCase * .editorconfig: Remove alignment for declarations as well * editorconfig: Add rule for local constants * Disable CA1822 for HLE services * Disable CA1822 for ViewModels Bindings won't work with static members, but this issue is silently ignored. * Run dotnet format for the whole solution * Check result code of SDL_GetDisplayBounds * Fix dotnet format style issues * Add missing trailing commas * Update Microsoft.CodeAnalysis.CSharp to 4.6.0 Skipping 4.5.0 since it breaks dotnet format * Restore old default naming rules for dotnet format * Add naming rule exception for CPU tests * checks: Include all files before excluding paths * Fix dotnet format issues * Check dotnet format version * checks: Run dotnet format with severity info again * checks: Disable naming style rules until they won't crash the process anymore * Remove unread private member * checks: Attempt to run analyzers 3 times before giving up * checks: Enable naming style rules again with the new retry logic
168 lines
4.6 KiB
C#
168 lines
4.6 KiB
C#
using OpenTK.Audio.OpenAL;
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using Ryujinx.Audio.Common;
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using Ryujinx.Audio.Integration;
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using Ryujinx.Memory;
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using System;
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using System.Collections.Concurrent;
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using System.Linq;
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using System.Threading;
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using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
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namespace Ryujinx.Audio.Backends.OpenAL
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{
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public class OpenALHardwareDeviceDriver : IHardwareDeviceDriver
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{
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private readonly ALDevice _device;
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private readonly ALContext _context;
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private readonly ManualResetEvent _updateRequiredEvent;
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private readonly ManualResetEvent _pauseEvent;
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private readonly ConcurrentDictionary<OpenALHardwareDeviceSession, byte> _sessions;
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private bool _stillRunning;
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private readonly Thread _updaterThread;
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public OpenALHardwareDeviceDriver()
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{
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_device = ALC.OpenDevice("");
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_context = ALC.CreateContext(_device, new ALContextAttributes());
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_updateRequiredEvent = new ManualResetEvent(false);
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_pauseEvent = new ManualResetEvent(true);
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_sessions = new ConcurrentDictionary<OpenALHardwareDeviceSession, byte>();
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_stillRunning = true;
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_updaterThread = new Thread(Update)
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{
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Name = "HardwareDeviceDriver.OpenAL",
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};
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_updaterThread.Start();
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}
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public static bool IsSupported
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{
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get
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{
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try
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{
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return ALC.GetStringList(GetEnumerationStringList.DeviceSpecifier).Any();
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}
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catch
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{
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return false;
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}
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}
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}
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
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{
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if (channelCount == 0)
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{
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channelCount = 2;
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}
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if (sampleRate == 0)
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{
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sampleRate = Constants.TargetSampleRate;
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}
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if (direction != Direction.Output)
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{
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throw new ArgumentException($"{direction}");
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}
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else if (!SupportsChannelCount(channelCount))
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{
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throw new ArgumentException($"{channelCount}");
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}
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OpenALHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
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_sessions.TryAdd(session, 0);
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return session;
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}
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internal bool Unregister(OpenALHardwareDeviceSession session)
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{
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return _sessions.TryRemove(session, out _);
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}
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public ManualResetEvent GetUpdateRequiredEvent()
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{
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return _updateRequiredEvent;
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}
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public ManualResetEvent GetPauseEvent()
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{
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return _pauseEvent;
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}
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private void Update()
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{
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ALC.MakeContextCurrent(_context);
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while (_stillRunning)
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{
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bool updateRequired = false;
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foreach (OpenALHardwareDeviceSession session in _sessions.Keys)
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{
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if (session.Update())
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{
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updateRequired = true;
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}
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}
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if (updateRequired)
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{
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_updateRequiredEvent.Set();
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}
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// If it's not slept it will waste cycles.
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Thread.Sleep(10);
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}
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}
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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_stillRunning = false;
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foreach (OpenALHardwareDeviceSession session in _sessions.Keys)
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{
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session.Dispose();
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}
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ALC.DestroyContext(_context);
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ALC.CloseDevice(_device);
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_pauseEvent.Dispose();
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}
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}
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public bool SupportsSampleRate(uint sampleRate)
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{
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return true;
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}
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public bool SupportsSampleFormat(SampleFormat sampleFormat)
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{
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return true;
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}
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public bool SupportsChannelCount(uint channelCount)
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{
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return channelCount == 1 || channelCount == 2 || channelCount == 6;
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}
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public bool SupportsDirection(Direction direction)
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{
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return direction == Direction.Output;
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}
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}
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}
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