a9cb31e75f
* gui: Refactoring Part 1 * Fix ProfileDialog.glade path * Fix Application.Quit assert * Fix TitleUpdateWindow parent * Fix TitleUpdate selected item * Remove extra line in TitleUpdateWindow * Fix empty assign of Enum.TryParse * Add Patrons list in the About Window * update about error messages
579 lines
No EOL
24 KiB
C#
579 lines
No EOL
24 KiB
C#
using Gtk;
|
|
using LibHac;
|
|
using LibHac.Account;
|
|
using LibHac.Common;
|
|
using LibHac.Fs;
|
|
using LibHac.Fs.Fsa;
|
|
using LibHac.Fs.Shim;
|
|
using LibHac.FsSystem;
|
|
using LibHac.FsSystem.NcaUtils;
|
|
using LibHac.Ncm;
|
|
using LibHac.Ns;
|
|
using Ryujinx.Common.Configuration;
|
|
using Ryujinx.Common.Logging;
|
|
using Ryujinx.HLE.FileSystem;
|
|
using Ryujinx.HLE.HOS;
|
|
using Ryujinx.Ui.Helper;
|
|
using Ryujinx.Ui.Windows;
|
|
using System;
|
|
using System.Buffers;
|
|
using System.Collections.Generic;
|
|
using System.Globalization;
|
|
using System.IO;
|
|
using System.Threading;
|
|
|
|
using static LibHac.Fs.ApplicationSaveDataManagement;
|
|
|
|
namespace Ryujinx.Ui.Widgets
|
|
{
|
|
public partial class GameTableContextMenu : Menu
|
|
{
|
|
private readonly MainWindow _parent;
|
|
private readonly VirtualFileSystem _virtualFileSystem;
|
|
private readonly BlitStruct<ApplicationControlProperty> _controlData;
|
|
|
|
private readonly string _titleFilePath;
|
|
private readonly string _titleName;
|
|
private readonly string _titleIdText;
|
|
private readonly ulong _titleId;
|
|
|
|
private MessageDialog _dialog;
|
|
private bool _cancel;
|
|
|
|
public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, string titleFilePath, string titleName, string titleId, BlitStruct<ApplicationControlProperty> controlData)
|
|
{
|
|
_parent = parent;
|
|
|
|
InitializeComponent();
|
|
|
|
_virtualFileSystem = virtualFileSystem;
|
|
_titleFilePath = titleFilePath;
|
|
_titleName = titleName;
|
|
_titleIdText = titleId;
|
|
_controlData = controlData;
|
|
|
|
if (!ulong.TryParse(_titleIdText, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out _titleId))
|
|
{
|
|
GtkDialog.CreateErrorDialog("The selected game did not have a valid Title Id");
|
|
|
|
return;
|
|
}
|
|
|
|
_openSaveUserDirMenuItem.Sensitive = !Utilities.IsEmpty(controlData.ByteSpan) && controlData.Value.UserAccountSaveDataSize > 0;
|
|
_openSaveDeviceDirMenuItem.Sensitive = !Utilities.IsEmpty(controlData.ByteSpan) && controlData.Value.DeviceSaveDataSize > 0;
|
|
_openSaveBcatDirMenuItem.Sensitive = !Utilities.IsEmpty(controlData.ByteSpan) && controlData.Value.BcatDeliveryCacheStorageSize > 0;
|
|
|
|
string fileExt = System.IO.Path.GetExtension(_titleFilePath).ToLower();
|
|
bool hasNca = fileExt == ".nca" || fileExt == ".nsp" || fileExt == ".pfs0" || fileExt == ".xci";
|
|
|
|
_extractRomFsMenuItem.Sensitive = hasNca;
|
|
_extractExeFsMenuItem.Sensitive = hasNca;
|
|
_extractLogoMenuItem.Sensitive = hasNca;
|
|
|
|
PopupAtPointer(null);
|
|
}
|
|
|
|
private bool TryFindSaveData(string titleName, ulong titleId, BlitStruct<ApplicationControlProperty> controlHolder, SaveDataFilter filter, out ulong saveDataId)
|
|
{
|
|
saveDataId = default;
|
|
|
|
Result result = _virtualFileSystem.FsClient.FindSaveDataWithFilter(out SaveDataInfo saveDataInfo, SaveDataSpaceId.User, ref filter);
|
|
|
|
if (ResultFs.TargetNotFound.Includes(result))
|
|
{
|
|
// Savedata was not found. Ask the user if they want to create it
|
|
using MessageDialog messageDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Question, ButtonsType.YesNo, null)
|
|
{
|
|
Title = "Ryujinx",
|
|
Text = $"There is no savedata for {titleName} [{titleId:x16}]",
|
|
SecondaryText = "Would you like to create savedata for this game?",
|
|
WindowPosition = WindowPosition.Center
|
|
};
|
|
|
|
if (messageDialog.Run() != (int)ResponseType.Yes)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
ref ApplicationControlProperty control = ref controlHolder.Value;
|
|
|
|
if (Utilities.IsEmpty(controlHolder.ByteSpan))
|
|
{
|
|
// If the current application doesn't have a loaded control property, create a dummy one
|
|
// and set the savedata sizes so a user savedata will be created.
|
|
control = ref new BlitStruct<ApplicationControlProperty>(1).Value;
|
|
|
|
// The set sizes don't actually matter as long as they're non-zero because we use directory savedata.
|
|
control.UserAccountSaveDataSize = 0x4000;
|
|
control.UserAccountSaveDataJournalSize = 0x4000;
|
|
|
|
Logger.Warning?.Print(LogClass.Application, "No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
|
|
}
|
|
|
|
Uid user = new Uid(1, 0); // TODO: Remove Hardcoded value.
|
|
|
|
result = EnsureApplicationSaveData(_virtualFileSystem.FsClient, out _, new LibHac.Ncm.ApplicationId(titleId), ref control, ref user);
|
|
|
|
if (result.IsFailure())
|
|
{
|
|
GtkDialog.CreateErrorDialog($"There was an error creating the specified savedata: {result.ToStringWithName()}");
|
|
|
|
return false;
|
|
}
|
|
|
|
// Try to find the savedata again after creating it
|
|
result = _virtualFileSystem.FsClient.FindSaveDataWithFilter(out saveDataInfo, SaveDataSpaceId.User, ref filter);
|
|
}
|
|
|
|
if (result.IsSuccess())
|
|
{
|
|
saveDataId = saveDataInfo.SaveDataId;
|
|
|
|
return true;
|
|
}
|
|
|
|
GtkDialog.CreateErrorDialog($"There was an error finding the specified savedata: {result.ToStringWithName()}");
|
|
|
|
return false;
|
|
}
|
|
|
|
private void OpenSaveDir(SaveDataFilter saveDataFilter)
|
|
{
|
|
saveDataFilter.SetProgramId(new ProgramId(_titleId));
|
|
|
|
if (!TryFindSaveData(_titleName, _titleId, _controlData, saveDataFilter, out ulong saveDataId))
|
|
{
|
|
return;
|
|
}
|
|
|
|
string saveRootPath = System.IO.Path.Combine(_virtualFileSystem.GetNandPath(), $"user/save/{saveDataId:x16}");
|
|
|
|
if (!Directory.Exists(saveRootPath))
|
|
{
|
|
// Inconsistent state. Create the directory
|
|
Directory.CreateDirectory(saveRootPath);
|
|
}
|
|
|
|
string committedPath = System.IO.Path.Combine(saveRootPath, "0");
|
|
string workingPath = System.IO.Path.Combine(saveRootPath, "1");
|
|
|
|
// If the committed directory exists, that path will be loaded the next time the savedata is mounted
|
|
if (Directory.Exists(committedPath))
|
|
{
|
|
OpenHelper.OpenFolder(committedPath);
|
|
}
|
|
else
|
|
{
|
|
// If the working directory exists and the committed directory doesn't,
|
|
// the working directory will be loaded the next time the savedata is mounted
|
|
if (!Directory.Exists(workingPath))
|
|
{
|
|
Directory.CreateDirectory(workingPath);
|
|
}
|
|
|
|
OpenHelper.OpenFolder(workingPath);
|
|
}
|
|
}
|
|
|
|
private void ExtractSection(NcaSectionType ncaSectionType, int programIndex = 0)
|
|
{
|
|
FileChooserDialog fileChooser = new FileChooserDialog("Choose the folder to extract into", null, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Extract", ResponseType.Accept);
|
|
fileChooser.SetPosition(WindowPosition.Center);
|
|
|
|
ResponseType response = (ResponseType)fileChooser.Run();
|
|
string destination = fileChooser.Filename;
|
|
|
|
fileChooser.Dispose();
|
|
|
|
if (response == ResponseType.Accept)
|
|
{
|
|
Thread extractorThread = new Thread(() =>
|
|
{
|
|
Gtk.Application.Invoke(delegate
|
|
{
|
|
_dialog = new MessageDialog(null, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.Cancel, null)
|
|
{
|
|
Title = "Ryujinx - NCA Section Extractor",
|
|
SecondaryText = $"Extracting {ncaSectionType} section from {System.IO.Path.GetFileName(_titleFilePath)}...",
|
|
WindowPosition = WindowPosition.Center
|
|
};
|
|
|
|
int dialogResponse = _dialog.Run();
|
|
if (dialogResponse == (int)ResponseType.Cancel || dialogResponse == (int)ResponseType.DeleteEvent)
|
|
{
|
|
_cancel = true;
|
|
_dialog.Dispose();
|
|
}
|
|
});
|
|
|
|
using (FileStream file = new FileStream(_titleFilePath, FileMode.Open, FileAccess.Read))
|
|
{
|
|
Nca mainNca = null;
|
|
Nca patchNca = null;
|
|
|
|
if ((System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nsp") ||
|
|
(System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".pfs0") ||
|
|
(System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".xci"))
|
|
{
|
|
PartitionFileSystem pfs;
|
|
|
|
if (System.IO.Path.GetExtension(_titleFilePath) == ".xci")
|
|
{
|
|
Xci xci = new Xci(_virtualFileSystem.KeySet, file.AsStorage());
|
|
|
|
pfs = xci.OpenPartition(XciPartitionType.Secure);
|
|
}
|
|
else
|
|
{
|
|
pfs = new PartitionFileSystem(file.AsStorage());
|
|
}
|
|
|
|
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
|
|
{
|
|
pfs.OpenFile(out IFile ncaFile, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
|
|
|
Nca nca = new Nca(_virtualFileSystem.KeySet, ncaFile.AsStorage());
|
|
|
|
if (nca.Header.ContentType == NcaContentType.Program)
|
|
{
|
|
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
|
|
|
|
if (nca.Header.GetFsHeader(dataIndex).IsPatchSection())
|
|
{
|
|
patchNca = nca;
|
|
}
|
|
else
|
|
{
|
|
mainNca = nca;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nca")
|
|
{
|
|
mainNca = new Nca(_virtualFileSystem.KeySet, file.AsStorage());
|
|
}
|
|
|
|
if (mainNca == null)
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, "Extraction failed. The main NCA was not present in the selected file.");
|
|
|
|
Gtk.Application.Invoke(delegate
|
|
{
|
|
GtkDialog.CreateErrorDialog("Extraction failed. The main NCA was not present in the selected file.");
|
|
});
|
|
|
|
return;
|
|
}
|
|
|
|
(Nca updatePatchNca, _) = ApplicationLoader.GetGameUpdateData(_virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), programIndex, out _);
|
|
|
|
if (updatePatchNca != null)
|
|
{
|
|
patchNca = updatePatchNca;
|
|
}
|
|
|
|
int index = Nca.GetSectionIndexFromType(ncaSectionType, mainNca.Header.ContentType);
|
|
|
|
IFileSystem ncaFileSystem = patchNca != null ? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid)
|
|
: mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
|
|
|
|
FileSystemClient fsClient = _virtualFileSystem.FsClient;
|
|
|
|
string source = DateTime.Now.ToFileTime().ToString()[10..];
|
|
string output = DateTime.Now.ToFileTime().ToString()[10..];
|
|
|
|
fsClient.Register(source.ToU8Span(), ncaFileSystem);
|
|
fsClient.Register(output.ToU8Span(), new LocalFileSystem(destination));
|
|
|
|
(Result? resultCode, bool canceled) = CopyDirectory(fsClient, $"{source}:/", $"{output}:/");
|
|
|
|
if (!canceled)
|
|
{
|
|
if (resultCode.Value.IsFailure())
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, $"LibHac returned error code: {resultCode.Value.ErrorCode}");
|
|
|
|
Gtk.Application.Invoke(delegate
|
|
{
|
|
_dialog?.Dispose();
|
|
|
|
GtkDialog.CreateErrorDialog("Extraction failed. Read the log file for further information.");
|
|
});
|
|
}
|
|
else if (resultCode.Value.IsSuccess())
|
|
{
|
|
Gtk.Application.Invoke(delegate
|
|
{
|
|
_dialog?.Dispose();
|
|
|
|
MessageDialog dialog = new MessageDialog(null, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.Ok, null)
|
|
{
|
|
Title = "Ryujinx - NCA Section Extractor",
|
|
SecondaryText = "Extraction has completed successfully.",
|
|
WindowPosition = WindowPosition.Center
|
|
};
|
|
|
|
dialog.Run();
|
|
dialog.Dispose();
|
|
});
|
|
}
|
|
}
|
|
|
|
fsClient.Unmount(source.ToU8Span());
|
|
fsClient.Unmount(output.ToU8Span());
|
|
}
|
|
});
|
|
|
|
extractorThread.Name = "GUI.NcaSectionExtractorThread";
|
|
extractorThread.IsBackground = true;
|
|
extractorThread.Start();
|
|
}
|
|
}
|
|
|
|
private (Result? result, bool canceled) CopyDirectory(FileSystemClient fs, string sourcePath, string destPath)
|
|
{
|
|
Result rc = fs.OpenDirectory(out DirectoryHandle sourceHandle, sourcePath.ToU8Span(), OpenDirectoryMode.All);
|
|
if (rc.IsFailure()) return (rc, false);
|
|
|
|
using (sourceHandle)
|
|
{
|
|
foreach (DirectoryEntryEx entry in fs.EnumerateEntries(sourcePath, "*", SearchOptions.Default))
|
|
{
|
|
if (_cancel)
|
|
{
|
|
return (null, true);
|
|
}
|
|
|
|
string subSrcPath = PathTools.Normalize(PathTools.Combine(sourcePath, entry.Name));
|
|
string subDstPath = PathTools.Normalize(PathTools.Combine(destPath, entry.Name));
|
|
|
|
if (entry.Type == DirectoryEntryType.Directory)
|
|
{
|
|
fs.EnsureDirectoryExists(subDstPath);
|
|
|
|
(Result? result, bool canceled) = CopyDirectory(fs, subSrcPath, subDstPath);
|
|
if (canceled || result.Value.IsFailure())
|
|
{
|
|
return (result, canceled);
|
|
}
|
|
}
|
|
|
|
if (entry.Type == DirectoryEntryType.File)
|
|
{
|
|
fs.CreateOrOverwriteFile(subDstPath, entry.Size);
|
|
|
|
rc = CopyFile(fs, subSrcPath, subDstPath);
|
|
if (rc.IsFailure()) return (rc, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
return (Result.Success, false);
|
|
}
|
|
|
|
public Result CopyFile(FileSystemClient fs, string sourcePath, string destPath)
|
|
{
|
|
Result rc = fs.OpenFile(out FileHandle sourceHandle, sourcePath.ToU8Span(), OpenMode.Read);
|
|
if (rc.IsFailure()) return rc;
|
|
|
|
using (sourceHandle)
|
|
{
|
|
rc = fs.OpenFile(out FileHandle destHandle, destPath.ToU8Span(), OpenMode.Write | OpenMode.AllowAppend);
|
|
if (rc.IsFailure()) return rc;
|
|
|
|
using (destHandle)
|
|
{
|
|
const int maxBufferSize = 1024 * 1024;
|
|
|
|
rc = fs.GetFileSize(out long fileSize, sourceHandle);
|
|
if (rc.IsFailure()) return rc;
|
|
|
|
int bufferSize = (int)Math.Min(maxBufferSize, fileSize);
|
|
|
|
byte[] buffer = ArrayPool<byte>.Shared.Rent(bufferSize);
|
|
try
|
|
{
|
|
for (long offset = 0; offset < fileSize; offset += bufferSize)
|
|
{
|
|
int toRead = (int)Math.Min(fileSize - offset, bufferSize);
|
|
Span<byte> buf = buffer.AsSpan(0, toRead);
|
|
|
|
rc = fs.ReadFile(out long _, sourceHandle, offset, buf);
|
|
if (rc.IsFailure()) return rc;
|
|
|
|
rc = fs.WriteFile(destHandle, offset, buf);
|
|
if (rc.IsFailure()) return rc;
|
|
}
|
|
}
|
|
finally
|
|
{
|
|
ArrayPool<byte>.Shared.Return(buffer);
|
|
}
|
|
|
|
rc = fs.FlushFile(destHandle);
|
|
if (rc.IsFailure()) return rc;
|
|
}
|
|
}
|
|
|
|
return Result.Success;
|
|
}
|
|
|
|
//
|
|
// Events
|
|
//
|
|
private void OpenSaveUserDir_Clicked(object sender, EventArgs args)
|
|
{
|
|
SaveDataFilter saveDataFilter = new SaveDataFilter();
|
|
saveDataFilter.SetUserId(new UserId(1, 0)); // TODO: Remove Hardcoded value.
|
|
|
|
OpenSaveDir(saveDataFilter);
|
|
}
|
|
|
|
private void OpenSaveDeviceDir_Clicked(object sender, EventArgs args)
|
|
{
|
|
SaveDataFilter saveDataFilter = new SaveDataFilter();
|
|
saveDataFilter.SetSaveDataType(SaveDataType.Device);
|
|
|
|
OpenSaveDir(saveDataFilter);
|
|
}
|
|
|
|
private void OpenSaveBcatDir_Clicked(object sender, EventArgs args)
|
|
{
|
|
SaveDataFilter saveDataFilter = new SaveDataFilter();
|
|
saveDataFilter.SetSaveDataType(SaveDataType.Bcat);
|
|
|
|
OpenSaveDir(saveDataFilter);
|
|
}
|
|
|
|
private void ManageTitleUpdates_Clicked(object sender, EventArgs args)
|
|
{
|
|
new TitleUpdateWindow(_parent, _virtualFileSystem, _titleIdText, _titleName).Show();
|
|
}
|
|
|
|
private void ManageDlc_Clicked(object sender, EventArgs args)
|
|
{
|
|
new DlcWindow(_virtualFileSystem, _titleIdText, _titleName).Show();
|
|
}
|
|
|
|
private void OpenTitleModDir_Clicked(object sender, EventArgs args)
|
|
{
|
|
string modsBasePath = _virtualFileSystem.ModLoader.GetModsBasePath();
|
|
string titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, _titleIdText);
|
|
|
|
OpenHelper.OpenFolder(titleModsPath);
|
|
}
|
|
|
|
private void ExtractRomFs_Clicked(object sender, EventArgs args)
|
|
{
|
|
ExtractSection(NcaSectionType.Data);
|
|
}
|
|
|
|
private void ExtractExeFs_Clicked(object sender, EventArgs args)
|
|
{
|
|
ExtractSection(NcaSectionType.Code);
|
|
}
|
|
|
|
private void ExtractLogo_Clicked(object sender, EventArgs args)
|
|
{
|
|
ExtractSection(NcaSectionType.Logo);
|
|
}
|
|
|
|
private void OpenPtcDir_Clicked(object sender, EventArgs args)
|
|
{
|
|
string ptcDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu");
|
|
|
|
string mainPath = System.IO.Path.Combine(ptcDir, "0");
|
|
string backupPath = System.IO.Path.Combine(ptcDir, "1");
|
|
|
|
if (!Directory.Exists(ptcDir))
|
|
{
|
|
Directory.CreateDirectory(ptcDir);
|
|
Directory.CreateDirectory(mainPath);
|
|
Directory.CreateDirectory(backupPath);
|
|
}
|
|
|
|
OpenHelper.OpenFolder(ptcDir);
|
|
}
|
|
|
|
private void OpenShaderCacheDir_Clicked(object sender, EventArgs args)
|
|
{
|
|
string shaderCacheDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader");
|
|
|
|
if (!Directory.Exists(shaderCacheDir))
|
|
{
|
|
Directory.CreateDirectory(shaderCacheDir);
|
|
}
|
|
|
|
OpenHelper.OpenFolder(shaderCacheDir);
|
|
}
|
|
|
|
private void PurgePtcCache_Clicked(object sender, EventArgs args)
|
|
{
|
|
DirectoryInfo mainDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "0"));
|
|
DirectoryInfo backupDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "1"));
|
|
|
|
MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the PPTC cache for :\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
|
|
|
|
List<FileInfo> cacheFiles = new List<FileInfo>();
|
|
|
|
if (mainDir.Exists)
|
|
{
|
|
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
|
|
}
|
|
|
|
if (backupDir.Exists)
|
|
{
|
|
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
|
|
}
|
|
|
|
if (cacheFiles.Count > 0 && warningDialog.Run() == (int)ResponseType.Yes)
|
|
{
|
|
foreach (FileInfo file in cacheFiles)
|
|
{
|
|
try
|
|
{
|
|
file.Delete();
|
|
}
|
|
catch(Exception e)
|
|
{
|
|
GtkDialog.CreateErrorDialog($"Error purging PPTC cache {file.Name}: {e}");
|
|
}
|
|
}
|
|
}
|
|
|
|
warningDialog.Dispose();
|
|
}
|
|
|
|
private void PurgeShaderCache_Clicked(object sender, EventArgs args)
|
|
{
|
|
DirectoryInfo shaderCacheDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader"));
|
|
|
|
MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the shader cache for :\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
|
|
|
|
List<DirectoryInfo> cacheDirectory = new List<DirectoryInfo>();
|
|
|
|
if (shaderCacheDir.Exists)
|
|
{
|
|
cacheDirectory.AddRange(shaderCacheDir.EnumerateDirectories("*"));
|
|
}
|
|
|
|
if (cacheDirectory.Count > 0 && warningDialog.Run() == (int)ResponseType.Yes)
|
|
{
|
|
foreach (DirectoryInfo directory in cacheDirectory)
|
|
{
|
|
try
|
|
{
|
|
directory.Delete(true);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
GtkDialog.CreateErrorDialog($"Error purging shader cache {directory.Name}: {e}");
|
|
}
|
|
}
|
|
}
|
|
|
|
warningDialog.Dispose();
|
|
}
|
|
}
|
|
} |