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ryujinx-final/Ryujinx.Audio/Common/AudioUserBuffer.cs
Mary 4c2ab880ef
misc: Relicense Ryujinx.Audio under the terms of the MIT license (#3449)
* Ryujinx.Audio: Remove BOM from files

* misc: Relicense Ryujinx.Audio under the terms of the MIT license

With the approvals of all the Ryujinx.Audio contributors, this commit
changes Ryujinx.Audio license from LGPLv3 to MIT.
2022-07-08 19:45:53 +02:00

36 lines
857 B
C#

using System.Runtime.InteropServices;
namespace Ryujinx.Audio.Common
{
/// <summary>
/// Audio user buffer.
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct AudioUserBuffer
{
/// <summary>
/// Pointer to the next buffer (ignored).
/// </summary>
public ulong NextBuffer;
/// <summary>
/// Pointer to the user samples.
/// </summary>
public ulong Data;
/// <summary>
/// Capacity of the buffer (unused).
/// </summary>
public ulong Capacity;
/// <summary>
/// Size of the user samples region.
/// </summary>
public ulong DataSize;
/// <summary>
/// Offset in the user samples region (unused).
/// </summary>
public ulong DataOffset;
}
}