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ryujinx-final/Ryujinx.HLE/Gpu/Engines
ReinUsesLisp cd18ab29df Loop GLScreen with custom method (#244)
* Loop GLScreen with custom method

* Fix deadlocks

* Fix screen resizing

* Change event to bool

* Try to fix quitting error

* Set title from main thread

* Queue max 1 vsync, fix high FPS after a slowdown
2018-07-12 14:03:52 -03:00
..
INvGpuEngine.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
MacroInterpreter.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
NvGpuEngine.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
NvGpuEngine2d.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
NvGpuEngine2dReg.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
NvGpuEngine3d.cs Add locking methods to the ogl resource cache (#238) 2018-07-09 23:01:59 -03:00
NvGpuEngine3dReg.cs Implement GPU primitive restart (#221) 2018-07-08 13:14:35 -03:00
NvGpuEngineDma.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
NvGpuEngineDmaReg.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
NvGpuFifo.cs Loop GLScreen with custom method (#244) 2018-07-12 14:03:52 -03:00
NvGpuFifoMeth.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
NvGpuMethod.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00