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ryujinx-final/Ryujinx.Graphics.Shader/Translation/Optimizations
gdkchan 9e4f668f6c
Update bindless to indexed conversion code pattern match (#938)
* Update bindless to indexed conversion code pattern match

* Correct index shift
2020-02-14 11:29:58 +01:00
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BindlessToIndexed.cs Update bindless to indexed conversion code pattern match (#938) 2020-02-14 11:29:58 +01:00
BranchElimination.cs Initial work 2020-01-09 02:13:00 +01:00
ConstantFolding.cs Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
GlobalToStorage.cs Support compute uniform buffers emulated with global memory (#924) 2020-02-11 01:10:05 +01:00
HalfConversion.cs Initial work 2020-01-09 02:13:00 +01:00
Optimizer.cs Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 2020-01-09 02:13:00 +01:00
Simplification.cs Initial work 2020-01-09 02:13:00 +01:00