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ryujinx-final/Ryujinx.HLE/Loaders/Npdm/SvcName.cs
gdkchan 521751795a
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService

* Remove some unneeded usings

* Remove the Ryujinx.HLE.OsHle.Handles namespace

* Remove hbmenu automatic load on process exit

* Rename Ns to Device, rename Os to System, rename SystemState to State

* Move Exceptions and Utilities out of OsHle

* Rename OsHle to HOS

* Rename OsHle folder to HOS

* IManagerDisplayService and ISystemDisplayService style fixes

* BsdError shouldn't be public

* Add a empty new line before using static

* Remove unused file

* Some style fixes on NPDM

* Exit gracefully when the application is closed

* Code style fixes on IGeneralService

* Add 0x prefix on values printed as hex

* Small improvements on finalization code

* Move ProcessId and ThreadId out of AThreadState

* Rename VFs to FileSystem

* FsAccessHeader shouldn't be public. Also fix file names casing

* More case changes on NPDM

* Remove unused files

* Move using to the correct place on NPDM

* Use properties on KernelAccessControlMmio

* Address PR feedback
2018-08-16 20:47:36 -03:00

134 lines
3.4 KiB
C#

namespace Ryujinx.HLE.Loaders.Npdm
{
enum SvcName
{
Reserved0,
SetHeapSize,
SetMemoryPermission,
SetMemoryAttribute,
MapMemory,
UnmapMemory,
QueryMemory,
ExitProcess,
CreateThread,
StartThread,
ExitThread,
SleepThread,
GetThreadPriority,
SetThreadPriority,
GetThreadCoreMask,
SetThreadCoreMask,
GetCurrentProcessorNumber,
SignalEvent,
ClearEvent,
MapSharedMemory,
UnmapSharedMemory,
CreateTransferMemory,
CloseHandle,
ResetSignal,
WaitSynchronization,
CancelSynchronization,
ArbitrateLock,
ArbitrateUnlock,
WaitProcessWideKeyAtomic,
SignalProcessWideKey,
GetSystemTick,
ConnectToNamedPort,
SendSyncRequestLight,
SendSyncRequest,
SendSyncRequestWithUserBuffer,
SendAsyncRequestWithUserBuffer,
GetProcessId,
GetThreadId,
Break,
OutputDebugString,
ReturnFromException,
GetInfo,
FlushEntireDataCache,
FlushDataCache,
MapPhysicalMemory,
UnmapPhysicalMemory,
GetFutureThreadInfo,
GetLastThreadInfo,
GetResourceLimitLimitValue,
GetResourceLimitCurrentValue,
SetThreadActivity,
GetThreadContext3,
WaitForAddress,
SignalToAddress,
Reserved1,
Reserved2,
Reserved3,
Reserved4,
Reserved5,
Reserved6,
DumpInfo,
DumpInfoNew,
Reserved7,
Reserved8,
CreateSession,
AcceptSession,
ReplyAndReceiveLight,
ReplyAndReceive,
ReplyAndReceiveWithUserBuffer,
CreateEvent,
Reserved9,
Reserved10,
MapPhysicalMemoryUnsafe,
UnmapPhysicalMemoryUnsafe,
SetUnsafeLimit,
CreateCodeMemory,
ControlCodeMemory,
SleepSystem,
ReadWriteRegister,
SetProcessActivity,
CreateSharedMemory,
MapTransferMemory,
UnmapTransferMemory,
CreateInterruptEvent,
QueryPhysicalAddress,
QueryIoMapping,
CreateDeviceAddressSpace,
AttachDeviceAddressSpace,
DetachDeviceAddressSpace,
MapDeviceAddressSpaceByForce,
MapDeviceAddressSpaceAligned,
MapDeviceAddressSpace,
UnmapDeviceAddressSpace,
InvalidateProcessDataCache,
StoreProcessDataCache,
FlushProcessDataCache,
DebugActiveProcess,
BreakDebugProcess,
TerminateDebugProcess,
GetDebugEvent,
ContinueDebugEvent,
GetProcessList,
GetThreadList,
GetDebugThreadContext,
SetDebugThreadContext,
QueryDebugProcessMemory,
ReadDebugProcessMemory,
WriteDebugProcessMemory,
SetHardwareBreakPoint,
GetDebugThreadParam,
Reserved11,
GetSystemInfo,
CreatePort,
ManageNamedPort,
ConnectToPort,
SetProcessMemoryPermission,
MapProcessMemory,
UnmapProcessMemory,
QueryProcessMemory,
MapProcessCodeMemory,
UnmapProcessCodeMemory,
CreateProcess,
StartProcess,
TerminateProcess,
GetProcessInfo,
CreateResourceLimit,
SetResourceLimitLimitValue,
CallSecureMonitor
}
}