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ryujinx-final/ChocolArm64/Instruction
gdkchan e7559f128f
Small OpenGL Renderer refactoring (#177)
* Call OpenGL functions directly, remove the pfifo thread, some refactoring

* Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later)

* Organized the Gpu folder a bit more, renamed a few things, address PR feedback

* Make PerformanceStatistics thread safe

* Remove unused constant

* Use unlimited update rate for better pref
2018-06-23 21:39:25 -03:00
..
AInst.cs Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 2018-05-26 17:50:47 -03:00
AInstEmitAlu.cs Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code 2018-06-02 11:44:52 -03:00
AInstEmitAluHelper.cs Fix corner cases of ADCS and SBFM 2018-02-26 15:56:34 -03:00
AInstEmitBfm.cs Fix corner cases of ADCS and SBFM 2018-02-26 15:56:34 -03:00
AInstEmitCcmp.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
AInstEmitCsel.cs Added initial support for function names from symbol table on the cpu with tracing, fix wrong ImageEnd on executables with MOD0, fix issue on the CPU on input elimination for instruction with more than one register store 2018-02-25 22:14:58 -03:00
AInstEmitException.cs Print guest stack trace on a few points that can throw exceptions 2018-04-22 02:48:17 -03:00
AInstEmitFlow.cs Stub a few services, add support for generating call stacks on the CPU 2018-04-22 01:22:46 -03:00
AInstEmitHash.cs Remove unused function from CPU 2018-03-14 00:57:07 -03:00
AInstEmitMemory.cs Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code 2018-06-02 11:44:52 -03:00
AInstEmitMemoryEx.cs Fix some thread sync issues (#172) 2018-06-21 23:05:42 -03:00
AInstEmitMemoryHelper.cs Improved logging (#103) 2018-04-24 15:57:39 -03:00
AInstEmitMove.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
AInstEmitMul.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
AInstEmitSimdArithmetic.cs Add the FADDP (scalar) instruction 2018-06-18 00:41:28 -03:00
AInstEmitSimdCmp.cs Add Cmeq_S, Cmge_S, Cmgt_S, Cmhi_S, Cmhs_S, Cmle_S, Cmlt_S (Reg, Zero) & Cmtst_S compare instructions. Add 22 compare tests (Scalar, Vector). Add Eor_V, Not_V tests. (#171) 2018-06-18 14:55:26 -03:00
AInstEmitSimdCvt.cs Add scalar variants of FCVTZS/FCVTZU, fix a issue on Ryushader 2018-05-18 14:44:49 -03:00
AInstEmitSimdHelper.cs Add intrinsics support (#121) 2018-05-11 20:10:27 -03:00
AInstEmitSimdLogical.cs Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code 2018-06-02 11:44:52 -03:00
AInstEmitSimdMemory.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
AInstEmitSimdMove.cs Add intrinsics support (#121) 2018-05-11 20:10:27 -03:00
AInstEmitSimdShift.cs CPU fix for the cases using a Mask with shift = 0 2018-03-14 01:59:22 -03:00
AInstEmitSystem.cs Add pl:u stub, use higher precision on CNTPCT_EL0 register tick count 2018-03-13 21:24:32 -03:00
AInstEmitter.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
AInstInterpreter.cs Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 2018-05-26 17:50:47 -03:00
ASoftFallback.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
ASoftFloat.cs Implement Frsqrte_S (#72) 2018-04-05 20:36:19 -03:00
AVectorHelper.cs Add intrinsics support (#121) 2018-05-11 20:10:27 -03:00