1aba033ba7
* Fix 9.0.0 related services bindings This was wrong because of a mistake on switchbrew. * Fix wronog cmdid for ISteadyClock::GetTestOffset/SetTestOffset * Update ClockCore logics to 9.0.0 Also apply 9.0.0 permissions and comment time:u, and time:a (as those are going to be moved) * Move every clocks instances + timezone to a global manager * Start implementing time:m Also prepare the skeleton of the shared memory * Implement SystemClockContextUpdateCallback and co * Update StaticService to 9.0.0 * Update ISystemClock to 9.0.0 * Rename IStaticService and add glue's IStaticService * Implement psc's ITimeZoneService * Integrate psc layer into glue for TimeZoneService * Rename TimeZoneManagerForPsc => TimeZoneManager * Use correct TimeZoneService interface for both StaticService implementations * Accurately implement time shared memory operations * Fix two critical flaws in TimeZone logic The first one was the month range being different fron Nintendo one (0-11 instead of 1-12) The other flaw was a bad incrementation order during days & months computation. * Follow Nintendo's abort logic for TimeManager * Avoid crashing when timezone sysarchive isn't present * Update Readme * Address comments * Correctly align fields in ISystemClock * Fix code style and some typos * Improve timezone system archive warning/error messages * Rearrange using definitions in Horizon.cs * Address comments
43 lines
No EOL
1.1 KiB
C#
43 lines
No EOL
1.1 KiB
C#
using Ryujinx.HLE.Utilities;
|
|
using System;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Time.Clock
|
|
{
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
struct SteadyClockTimePoint
|
|
{
|
|
public long TimePoint;
|
|
public UInt128 ClockSourceId;
|
|
|
|
public ResultCode GetSpanBetween(SteadyClockTimePoint other, out long outSpan)
|
|
{
|
|
outSpan = 0;
|
|
|
|
if (ClockSourceId == other.ClockSourceId)
|
|
{
|
|
try
|
|
{
|
|
outSpan = checked(other.TimePoint - TimePoint);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
catch (OverflowException)
|
|
{
|
|
return ResultCode.Overflow;
|
|
}
|
|
}
|
|
|
|
return ResultCode.Overflow;
|
|
}
|
|
|
|
public static SteadyClockTimePoint GetRandom()
|
|
{
|
|
return new SteadyClockTimePoint
|
|
{
|
|
TimePoint = 0,
|
|
ClockSourceId = new UInt128(Guid.NewGuid().ToByteArray())
|
|
};
|
|
}
|
|
}
|
|
} |