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ryujinx-final/Ryujinx.Ava/UI/Views/Main/MainMenuBarView.axaml.cs
Ac_K 2355c2af62
ava: Generate Locale menu automatically (#4243)
Currently in `MenuMainBarView.axaml` we list all available languages and hardcode the language name with the language key.
It's a bit bad beause if we want to add a new language, we have to edit the `csproj` and the `axaml` with the translated language name and the language code.
I've put all translations in their respective locale files, add code into `MainMenuBarView` constructor to generate the menu automatically. Now we just have to edit the `csproj` if we want to add a new language.
2023-01-11 01:29:22 +01:00

184 lines
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5.7 KiB
C#

using Avalonia;
using Avalonia.Controls;
using Avalonia.Interactivity;
using LibHac.FsSystem;
using LibHac.Ncm;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS;
using Ryujinx.Modules;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Main
{
public partial class MainMenuBarView : UserControl
{
public MainWindow Window { get; private set; }
public MainWindowViewModel ViewModel { get; private set; }
public MainMenuBarView()
{
InitializeComponent();
List<MenuItem> menuItems = new();
string localePath = "Ryujinx.Ava/Assets/Locales";
string localeExt = ".json";
string[] localesPath = EmbeddedResources.GetAllAvailableResources(localePath, localeExt);
Array.Sort(localesPath);
foreach (string locale in localesPath)
{
string languageCode = Path.GetFileNameWithoutExtension(locale).Split('.').Last();
string languageJson = EmbeddedResources.ReadAllText($"{localePath}/{languageCode}{localeExt}");
var strings = JsonHelper.Deserialize<Dictionary<string, string>>(languageJson);
if (!strings.TryGetValue("Language", out string languageName))
{
languageName = languageCode;
}
MenuItem menuItem = new()
{
Header = languageName,
Command = MiniCommand.Create(() =>
{
ViewModel.ChangeLanguage(languageCode);
})
};
menuItems.Add(menuItem);
}
ChangeLanguageMenuItem.Items = menuItems.ToArray();
}
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnAttachedToVisualTree(e);
if (VisualRoot is MainWindow window)
{
Window = window;
}
ViewModel = Window.ViewModel;
DataContext = ViewModel;
}
private async void StopEmulation_Click(object sender, RoutedEventArgs e)
{
await Window.ViewModel.AppHost?.ShowExitPrompt();
}
private async void PauseEmulation_Click(object sender, RoutedEventArgs e)
{
await Task.Run(() =>
{
Window.ViewModel.AppHost?.Pause();
});
}
private async void ResumeEmulation_Click(object sender, RoutedEventArgs e)
{
await Task.Run(() =>
{
Window.ViewModel.AppHost?.Resume();
});
}
public async void OpenSettings(object sender, RoutedEventArgs e)
{
Window.SettingsWindow = new(Window.VirtualFileSystem, Window.ContentManager);
await Window.SettingsWindow.ShowDialog(Window);
ViewModel.LoadConfigurableHotKeys();
}
public void OpenMiiApplet(object sender, RoutedEventArgs e)
{
string contentPath = ViewModel.ContentManager.GetInstalledContentPath(0x0100000000001009, StorageId.BuiltInSystem, NcaContentType.Program);
if (!string.IsNullOrEmpty(contentPath))
{
ViewModel.LoadApplication(contentPath, false, "Mii Applet");
}
}
public async void OpenAmiiboWindow(object sender, RoutedEventArgs e)
{
if (!ViewModel.IsAmiiboRequested)
{
return;
}
if (ViewModel.AppHost.Device.System.SearchingForAmiibo(out int deviceId))
{
string titleId = ViewModel.AppHost.Device.Application.TitleIdText.ToUpper();
AmiiboWindow window = new(ViewModel.ShowAll, ViewModel.LastScannedAmiiboId, titleId);
await window.ShowDialog(Window);
if (window.IsScanned)
{
ViewModel.ShowAll = window.ViewModel.ShowAllAmiibo;
ViewModel.LastScannedAmiiboId = window.ScannedAmiibo.GetId();
ViewModel.AppHost.Device.System.ScanAmiibo(deviceId, ViewModel.LastScannedAmiiboId, window.ViewModel.UseRandomUuid);
}
}
}
public async void OpenCheatManagerForCurrentApp(object sender, RoutedEventArgs e)
{
if (!ViewModel.IsGameRunning)
{
return;
}
ApplicationLoader application = ViewModel.AppHost.Device.Application;
if (application != null)
{
await new CheatWindow(Window.VirtualFileSystem, application.TitleIdText, application.TitleName).ShowDialog(Window);
ViewModel.AppHost.Device.EnableCheats();
}
}
private void ScanAmiiboMenuItem_AttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
{
if (sender is MenuItem)
{
ViewModel.IsAmiiboRequested = Window.ViewModel.AppHost.Device.System.SearchingForAmiibo(out _);
}
}
public async void CheckForUpdates(object sender, RoutedEventArgs e)
{
if (Updater.CanUpdate(true, Window))
{
await Updater.BeginParse(Window, true);
}
}
public async void OpenAboutWindow(object sender, RoutedEventArgs e)
{
await AboutWindow.Show();
}
public void CloseWindow(object sender, RoutedEventArgs e)
{
Window.Close();
}
}
}