0
0
Fork 0
This repository has been archived on 2024-10-12. You can view files and clone it, but cannot push or open issues or pull requests.
ryujinx-final/Ryujinx/Ui
mageven f0c91d9efb
Facilitate OpenGL debug logging via GUI (#1373)
* Allow printing GL Debug logs with GUI options

Improve GL Debugger

Make the new option persistent

Address gdkchan's comments
- Rename enum to GraphicsDebugLevel
- Move Debugger Init to Renderer Init
- Fix formatting

* nit: newlines
2020-08-02 16:41:24 +02:00
..
assets Improvements to input and input configuration in the GUI. (#849) 2020-05-03 04:00:53 +02:00
AboutWindow.cs Improvements to input and input configuration in the GUI. (#849) 2020-05-03 04:00:53 +02:00
AboutWindow.glade Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
ApplicationAddedEventArgs.cs Fix application list (#891) 2020-01-31 19:21:46 +01:00
ApplicationCountUpdatedEventArgs.cs Fix application list (#891) 2020-01-31 19:21:46 +01:00
ApplicationData.cs Remember GUI column sort and separate hotkey settings from emulated input settings (#1223) 2020-06-26 12:30:16 +02:00
ApplicationLibrary.cs Remember GUI column sort and separate hotkey settings from emulated input settings (#1223) 2020-06-26 12:30:16 +02:00
ApplicationMetadata.cs Create method to LoadAndSave ApplicationMetaData and get rid of code duplication (#872) 2020-01-12 04:01:04 +01:00
ControllerWindow.cs Remember GUI column sort and separate hotkey settings from emulated input settings (#1223) 2020-06-26 12:30:16 +02:00
ControllerWindow.glade Improvements to input and input configuration in the GUI. (#849) 2020-05-03 04:00:53 +02:00
DlcWindow.cs Implement dlc management window (#1313) 2020-06-23 10:32:07 +10:00
DlcWindow.glade Implement dlc management window (#1313) 2020-06-23 10:32:07 +10:00
GameTableContextMenu.cs Implement modding support (#1249) 2020-07-09 14:31:15 +10:00
GLRenderer.cs Facilitate OpenGL debug logging via GUI (#1373) 2020-08-02 16:41:24 +02:00
GtkDialog.cs Improvements to input and input configuration in the GUI. (#849) 2020-05-03 04:00:53 +02:00
JoystickController.cs system: Make index 0 of keyboards in configuration 'all keyboards' 2020-05-03 15:00:29 +02:00
KeyboardController.cs Remember GUI column sort and separate hotkey settings from emulated input settings (#1223) 2020-06-26 12:30:16 +02:00
MainWindow.cs Facilitate OpenGL debug logging via GUI (#1373) 2020-08-02 16:41:24 +02:00
MainWindow.glade Add Docked/Handheld text on status bar (#1205) 2020-05-05 08:10:01 +10:00
Migration.cs Keep the GUI alive when closing a game (#888) 2020-01-21 23:23:11 +01:00
ProfileDialog.cs Improvements to input and input configuration in the GUI. (#849) 2020-05-03 04:00:53 +02:00
ProfileDialog.glade Improvements to input and input configuration in the GUI. (#849) 2020-05-03 04:00:53 +02:00
SaveImporter.cs Add IMultiCommitManager (#1011) 2020-03-25 19:14:35 +11:00
SettingsWindow.cs Facilitate OpenGL debug logging via GUI (#1373) 2020-08-02 16:41:24 +02:00
SettingsWindow.glade Facilitate OpenGL debug logging via GUI (#1373) 2020-08-02 16:41:24 +02:00
StatusUpdatedEventArgs.cs Add Docked/Handheld text on status bar (#1205) 2020-05-05 08:10:01 +10:00
TitleUpdateWindow.cs Implement dlc management window (#1313) 2020-06-23 10:32:07 +10:00
TitleUpdateWindow.glade Implement update loader and log loaded application info (#1023) 2020-04-12 23:02:37 +02:00